FluentUI/example/qml-Qt6/page/T_3D.qml

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import QtQuick
import QtQuick.Layouts
import QtQuick.Controls
import QtQuick.Window
import FluentUI
import Qt3D.Core
import Qt3D.Render
import Qt3D.Input
import Qt3D.Extras
import QtQuick.Scene3D
import QtQuick.Dialogs
import Qt.labs.platform
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import "../component"
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FluContentPage{
id:root
title:"3D"
Scene3D{
id:scene_3d
anchors.fill: parent
focus: true
aspects: ["input", "logic"]
cameraAspectRatioMode: Scene3D.AutomaticAspectRatio
Entity {
Camera {
id: camera
projectionType: CameraLens.PerspectiveProjection
fieldOfView: 22.5
aspectRatio: scene_3d.width / scene_3d.height
nearPlane: 1
farPlane: 1000.0
viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
position: Qt.vector3d( 0.0, 0.0, 15.0 )
}
FirstPersonCameraController {
linearSpeed: 100
lookSpeed: 50
camera: camera
}
components: [
RenderSettings{
activeFrameGraph: ForwardRenderer{
clearColor: Qt.rgba(0,0,0,0);
camera: camera
}
},
InputSettings{}
]
Mesh {
id: mesh
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source: "https://zhu-zichu.gitee.io/test.obj"
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}
PhongMaterial {
id: material
ambient: color_picker.colorValue
}
Transform{
id:transform
scale: 1.0
translation: Qt.vector3d(0, 0, 0)
rotation: fromEulerAngles(0, 0, 0)
property real hAngle:0.0
NumberAnimation on hAngle{
from:0
to:360.0
duration: 5000
loops: Animation.Infinite
}
matrix:{
var m=Qt.matrix4x4();
m.rotate(hAngle,Qt.vector3d(0,1,0));
m.translate(Qt.vector3d(0,0,0));
return m;
}
}
Entity {
id: entity
components: [mesh, material,transform]
}
}
}
ColumnLayout{
RowLayout{
spacing: 10
Layout.topMargin: 20
FluText{
text:"tintColor:"
Layout.alignment: Qt.AlignVCenter
}
FluColorPicker{
id:color_picker
enableAlphaChannel:false
Component.onCompleted: {
setColor("gray")
}
}
}
FluButton{
text:"选择obj资源"
onClicked: {
file_dialog.open()
}
}
}
FileDialog {
id: file_dialog
nameFilters: ["Obj files (*.obj)"]
folder: StandardPaths.writableLocation(StandardPaths.DocumentsLocation)
onAccepted: {
var fileUrl = file_dialog.currentFile
mesh.source = fileUrl
}
}
}