FluentUI/src/FluWatermark.h

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#pragma once
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#include <QQuickItem>
#include <QQuickPaintedItem>
#include <QPainter>
#include "stdafx.h"
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/**
* @brief The FluWatermark class
*/
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class FluWatermark : public QQuickPaintedItem {
Q_OBJECT
Q_PROPERTY_AUTO(QString, text)
Q_PROPERTY_AUTO(QPoint, gap)
Q_PROPERTY_AUTO(QPoint, offset);
Q_PROPERTY_AUTO(QColor, textColor);
Q_PROPERTY_AUTO(int, rotate);
Q_PROPERTY_AUTO(int, textSize);
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QML_NAMED_ELEMENT(FluWatermark)
public:
explicit FluWatermark(QQuickItem *parent = nullptr);
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void paint(QPainter *painter) override;
};