FluentUI/example/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.20)
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project(example VERSION 0.1 LANGUAGES CXX)
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#配置通用编译
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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if(APPLE)
set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64" CACHE STRING "" FORCE)
endif()
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#导入exmaple的QML位置不然import example有时候会爆红
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set(QML_IMPORT_PATH ${CMAKE_BINARY_DIR}/example CACHE STRING "Qt Creator extra QML import paths" FORCE)
#判断FluentUI库类型
if(FLUENTUI_BUILD_STATIC_LIB)
add_definitions(-DFLUENTUI_BUILD_STATIC_LIB)
endif()
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#设置可执行文件输出目录
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin/debug)
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else()
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin/release)
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endif()
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#获取文件路径分隔符(解决执行命令的时候有些平台会报错)
file(TO_CMAKE_PATH "/" PATH_SEPARATOR)
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find_package(Qt6 REQUIRED COMPONENTS Quick Svg Network)
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if(QT_VERSION VERSION_GREATER_EQUAL "6.3")
qt_standard_project_setup()
else()
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
endif()
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##生成版本信息头文件
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set(HEADER_FILE_VERSION_PATH ${FLUENTUI_DIRECTORY}/example/Version.h)
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configure_file(
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${FLUENTUI_DIRECTORY}/.cmake/Version.h.in
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${HEADER_FILE_VERSION_PATH}
)
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#遍历所有Cpp文件
file(GLOB_RECURSE CPP_FILES *.cpp *.h)
foreach(filepath ${CPP_FILES})
string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" filename ${filepath})
list(APPEND sources_files ${filename})
endforeach(filepath)
#遍历所有qml文件
file(GLOB_RECURSE QML_PATHS *.qml)
foreach(filepath ${QML_PATHS})
string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" filename ${filepath})
list(APPEND qml_files ${filename})
endforeach(filepath)
#遍历所有资源文件
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file(GLOB_RECURSE RES_PATHS *.png *.jpg *.svg *.ico *.ttf *.webp qmldir)
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foreach(filepath ${RES_PATHS})
string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" filename ${filepath})
list(APPEND resource_files ${filename})
endforeach(filepath)
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#如果是Windows平台则生成rc文件
set(EXAMPLE_VERSION_RC_PATH "")
if(WIN32)
set(EXAMPLE_VERSION_RC_PATH ${CMAKE_BINARY_DIR}/version_${PROJECT_NAME}.rc)
configure_file(
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${FLUENTUI_DIRECTORY}/.cmake/version_exe.rc.in
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${EXAMPLE_VERSION_RC_PATH}
)
endif()
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#添加可执行文件
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if (WIN32)
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qt_add_executable(example
${sources_files}
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${EXAMPLE_VERSION_RC_PATH}
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)
else ()
qt_add_executable(example
${sources_files}
)
endif ()
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#复制动态库到可执行文件同级目录下
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if(WIN32)
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if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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set(DLLPATH ${CMAKE_SOURCE_DIR}/3rdparty/msvc/*.dll)
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else()
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set(DLLPATH ${CMAKE_SOURCE_DIR}/3rdparty/mingw/*.dll)
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endif()
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string(REPLACE "/" ${PATH_SEPARATOR} DLLPATH "${DLLPATH}")
file(GLOB DLL_FILES ${DLLPATH})
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${DLL_FILES}
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}
)
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endif()
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#添加qml模块
qt_add_qml_module(example
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URI "example"
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VERSION 1.0
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QML_FILES ${qml_files}
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RESOURCES ${resource_files}
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RESOURCE_PREFIX "/"
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)
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#导入component头文件,不然通过QML_NAMED_ELEMENT生成的c++类会找不到头文件报错
target_include_directories(example PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/src/component
)
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#设置属性
set_target_properties(example PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
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)
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#链接库
if (FLUENTUI_BUILD_STATIC_LIB)
target_link_libraries(example PRIVATE
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Qt::Quick
Qt::Svg
Qt::Network
fluentui
fluentuiplugin
FramelessHelper::Core
FramelessHelper::Quick
)
else()
target_link_libraries(example PRIVATE
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Qt::Quick
Qt::Svg
Qt::Network
fluentuiplugin
FramelessHelper::Core
FramelessHelper::Quick
)
endif()
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#安装
install(TARGETS example
BUNDLE DESTINATION .
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)