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update
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@ -243,25 +243,33 @@ CustomWindow {
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}
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function handleDarkChanged(button){
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var pos = button.mapToItem(window.contentItem,0,0)
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var mouseX = pos.x
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var mouseY = pos.y
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canvas.maxRadius = Math.max(distance(mouseX,mouseY,0,0),distance(mouseX,mouseY,canvas.width,0),distance(mouseX,mouseY,0,canvas.height),distance(mouseX,mouseY,canvas.width,canvas.height))
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window.contentItem.grabToImage(function(result) {
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img_cache.source = result.url
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canvas.requestPaint()
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if(Screen.devicePixelRatio===1){
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var pos = button.mapToItem(window.contentItem,0,0)
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var mouseX = pos.x
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var mouseY = pos.y
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canvas.maxRadius = Math.max(distance(mouseX,mouseY,0,0),distance(mouseX,mouseY,canvas.width,0),distance(mouseX,mouseY,0,canvas.height),distance(mouseX,mouseY,canvas.width,canvas.height))
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window.contentItem.grabToImage(function(result) {
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img_cache.source = result.url
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canvas.requestPaint()
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if(FluTheme.dark){
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FluTheme.darkMode = FluDarkMode.Light
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}else{
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FluTheme.darkMode = FluDarkMode.Dark
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}
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canvas.centerX = mouseX
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canvas.centerY = mouseY
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anim_radius.enabled = false
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canvas.radius = 0
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anim_radius.enabled = true
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canvas.radius = canvas.maxRadius
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})
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}else{
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if(FluTheme.dark){
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FluTheme.darkMode = FluDarkMode.Light
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}else{
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FluTheme.darkMode = FluDarkMode.Dark
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}
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canvas.centerX = mouseX
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canvas.centerY = mouseY
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anim_radius.enabled = false
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canvas.radius = 0
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anim_radius.enabled = true
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canvas.radius = canvas.maxRadius
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})
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}
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}
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}
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