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fix bug #435
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@ -1,4 +1,5 @@
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import QtQuick 2.15
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import QtQuick.Window 2.15
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import QtQuick.Controls 2.15
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import QtGraphicalEffects 1.0
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import FluentUI 1.0
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@ -7,6 +8,7 @@ FluRectangle {
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id:control
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color: "#00000000"
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layer.enabled: !FluTools.isSoftware()
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layer.textureSize: Qt.size(control.width*Math.ceil(Screen.devicePixelRatio),control.height*Math.ceil(Screen.devicePixelRatio))
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layer.effect: OpacityMask{
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maskSource: FluRectangle{
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radius: control.radius
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@ -7,6 +7,7 @@ FluRectangle {
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id:control
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color: "#00000000"
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layer.enabled: !FluTools.isSoftware()
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layer.textureSize: Qt.size(control.width*Math.ceil(Screen.devicePixelRatio),control.height*Math.ceil(Screen.devicePixelRatio))
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layer.effect: OpacityMask{
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maskSource: ShaderEffectSource{
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sourceItem: FluRectangle{
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