mirror of
https://github.com/zhuzichu520/FluentUI.git
synced 2024-11-24 03:30:59 +08:00
update
This commit is contained in:
parent
2367c6978a
commit
876b230141
@ -14,9 +14,9 @@ FluWindow {
|
|||||||
id:window
|
id:window
|
||||||
title: "FluentUI"
|
title: "FluentUI"
|
||||||
width: 1000
|
width: 1000
|
||||||
height: 680
|
height: 668
|
||||||
minimumWidth: 800
|
minimumWidth: 668
|
||||||
minimumHeight: 200
|
minimumHeight: 320
|
||||||
launchMode: FluWindowType.SingleTask
|
launchMode: FluWindowType.SingleTask
|
||||||
fitsAppBarWindows: true
|
fitsAppBarWindows: true
|
||||||
appBar: FluAppBar {
|
appBar: FluAppBar {
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
|
|
||||||
#include <QOpenGLFramebufferObjectFormat>
|
#include <QOpenGLFramebufferObjectFormat>
|
||||||
#include <QOpenGLShaderProgram>
|
#include <QOpenGLShaderProgram>
|
||||||
|
#include <QQuickWindow>
|
||||||
|
|
||||||
class FBORenderer : public QQuickFramebufferObject::Renderer, protected QOpenGLFunctions {
|
class FBORenderer : public QQuickFramebufferObject::Renderer, protected QOpenGLFunctions {
|
||||||
public:
|
public:
|
||||||
@ -47,6 +48,7 @@ QOpenGLFramebufferObject *FBORenderer::createFramebufferObject(const QSize &size
|
|||||||
}
|
}
|
||||||
|
|
||||||
void FBORenderer::render() {
|
void FBORenderer::render() {
|
||||||
|
auto pixelRatio = item->window()->devicePixelRatio();
|
||||||
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
||||||
glEnable(GL_DEPTH_TEST);
|
glEnable(GL_DEPTH_TEST);
|
||||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||||
@ -61,7 +63,7 @@ void FBORenderer::render() {
|
|||||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||||
program.setAttributeArray(0, GL_FLOAT, values, 2);
|
program.setAttributeArray(0, GL_FLOAT, values, 2);
|
||||||
program.setUniformValue("t", (float) item->t());
|
program.setUniformValue("t", (float) item->t());
|
||||||
glViewport(0, 0, qRound(item->width()), qRound(item->height()));
|
glViewport(0, 0, qRound(item->width()*pixelRatio), qRound(item->height()*pixelRatio));
|
||||||
glDisable(GL_DEPTH_TEST);
|
glDisable(GL_DEPTH_TEST);
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||||
|
@ -11,6 +11,13 @@ list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/.cmake/)
|
|||||||
#配置通用编译
|
#配置通用编译
|
||||||
set(CMAKE_CXX_STANDARD 17)
|
set(CMAKE_CXX_STANDARD 17)
|
||||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||||
|
if (QT_VERSION VERSION_GREATER_EQUAL "6.3")
|
||||||
|
qt_standard_project_setup()
|
||||||
|
else ()
|
||||||
|
set(CMAKE_AUTOMOC ON)
|
||||||
|
set(CMAKE_AUTORCC ON)
|
||||||
|
set(CMAKE_INCLUDE_CURRENT_DIR ON)
|
||||||
|
endif ()
|
||||||
|
|
||||||
#设置版本号
|
#设置版本号
|
||||||
add_definitions(-DFLUENTUI_VERSION=1,7,5,0)
|
add_definitions(-DFLUENTUI_VERSION=1,7,5,0)
|
||||||
@ -35,14 +42,6 @@ if (NOT FLUENTUI_QML_PLUGIN_DIRECTORY)
|
|||||||
set(FLUENTUI_QML_PLUGIN_DIRECTORY ${QT_SDK_DIR}/qml/FluentUI)
|
set(FLUENTUI_QML_PLUGIN_DIRECTORY ${QT_SDK_DIR}/qml/FluentUI)
|
||||||
endif ()
|
endif ()
|
||||||
|
|
||||||
if (QT_VERSION VERSION_GREATER_EQUAL "6.3")
|
|
||||||
qt_standard_project_setup()
|
|
||||||
else ()
|
|
||||||
set(CMAKE_AUTOMOC ON)
|
|
||||||
set(CMAKE_AUTORCC ON)
|
|
||||||
set(CMAKE_INCLUDE_CURRENT_DIR ON)
|
|
||||||
endif ()
|
|
||||||
|
|
||||||
#国际化
|
#国际化
|
||||||
find_program(QT_LUPDATE NAMES lupdate)
|
find_program(QT_LUPDATE NAMES lupdate)
|
||||||
find_program(QT_LRELEASE NAMES lrelease)
|
find_program(QT_LRELEASE NAMES lrelease)
|
||||||
|
@ -131,10 +131,14 @@ void FluFrameless::componentComplete() {
|
|||||||
setShadow(hwnd);
|
setShadow(hwnd);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
h = qRound(h + _appbar->height());
|
auto appBarHeight = _appbar->height();
|
||||||
|
h = qRound(h + appBarHeight);
|
||||||
if (_fixSize) {
|
if (_fixSize) {
|
||||||
window()->setMaximumSize(QSize(w, h));
|
window()->setMaximumSize(QSize(w, h));
|
||||||
window()->setMinimumSize(QSize(w, h));
|
window()->setMinimumSize(QSize(w, h));
|
||||||
|
}else{
|
||||||
|
window()->setMinimumHeight(window()->minimumHeight()+appBarHeight);
|
||||||
|
window()->setMaximumHeight(window()->maximumHeight()+appBarHeight);
|
||||||
}
|
}
|
||||||
window()->resize(QSize(w, h));
|
window()->resize(QSize(w, h));
|
||||||
connect(this, &FluFrameless::topmostChanged, this, [this] {
|
connect(this, &FluFrameless::topmostChanged, this, [this] {
|
||||||
|
@ -499,8 +499,8 @@ Rectangle {
|
|||||||
}
|
}
|
||||||
readonly property bool isHeaderHorizontal: TableView.view == header_horizontal
|
readonly property bool isHeaderHorizontal: TableView.view == header_horizontal
|
||||||
readonly property bool isHide: {
|
readonly property bool isHide: {
|
||||||
if(isHeaderHorizontal && columnModel.frozen){
|
if(isHeaderHorizontal){
|
||||||
return true
|
return false
|
||||||
}
|
}
|
||||||
if(!isHeaderHorizontal){
|
if(!isHeaderHorizontal){
|
||||||
if(currentTableView.dataIndex !== columnModel.dataIndex)
|
if(currentTableView.dataIndex !== columnModel.dataIndex)
|
||||||
|
@ -499,8 +499,8 @@ Rectangle {
|
|||||||
}
|
}
|
||||||
readonly property bool isHeaderHorizontal: TableView.view == header_horizontal
|
readonly property bool isHeaderHorizontal: TableView.view == header_horizontal
|
||||||
readonly property bool isHide: {
|
readonly property bool isHide: {
|
||||||
if(isHeaderHorizontal && columnModel.frozen){
|
if(isHeaderHorizontal){
|
||||||
return true
|
return false
|
||||||
}
|
}
|
||||||
if(!isHeaderHorizontal){
|
if(!isHeaderHorizontal){
|
||||||
if(currentTableView.dataIndex !== columnModel.dataIndex)
|
if(currentTableView.dataIndex !== columnModel.dataIndex)
|
||||||
|
Loading…
Reference in New Issue
Block a user