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https://github.com/zhuzichu520/FluentUI.git
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update
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@ -14,9 +14,9 @@ FluWindow {
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id:window
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title: "FluentUI"
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width: 1000
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height: 680
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minimumWidth: 800
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minimumHeight: 200
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height: 668
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minimumWidth: 668
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minimumHeight: 320
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launchMode: FluWindowType.SingleTask
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fitsAppBarWindows: true
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appBar: FluAppBar {
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@ -2,6 +2,7 @@
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#include <QOpenGLFramebufferObjectFormat>
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#include <QOpenGLShaderProgram>
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#include <QQuickWindow>
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class FBORenderer : public QQuickFramebufferObject::Renderer, protected QOpenGLFunctions {
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public:
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@ -47,6 +48,7 @@ QOpenGLFramebufferObject *FBORenderer::createFramebufferObject(const QSize &size
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}
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void FBORenderer::render() {
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auto pixelRatio = item->window()->devicePixelRatio();
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glEnable(GL_DEPTH_TEST);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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@ -61,7 +63,7 @@ void FBORenderer::render() {
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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program.setAttributeArray(0, GL_FLOAT, values, 2);
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program.setUniformValue("t", (float) item->t());
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glViewport(0, 0, qRound(item->width()), qRound(item->height()));
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glViewport(0, 0, qRound(item->width()*pixelRatio), qRound(item->height()*pixelRatio));
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glDisable(GL_DEPTH_TEST);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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@ -11,6 +11,13 @@ list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/.cmake/)
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#配置通用编译
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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if (QT_VERSION VERSION_GREATER_EQUAL "6.3")
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qt_standard_project_setup()
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else ()
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set(CMAKE_AUTOMOC ON)
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set(CMAKE_AUTORCC ON)
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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endif ()
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#设置版本号
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add_definitions(-DFLUENTUI_VERSION=1,7,5,0)
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@ -35,14 +42,6 @@ if (NOT FLUENTUI_QML_PLUGIN_DIRECTORY)
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set(FLUENTUI_QML_PLUGIN_DIRECTORY ${QT_SDK_DIR}/qml/FluentUI)
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endif ()
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if (QT_VERSION VERSION_GREATER_EQUAL "6.3")
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qt_standard_project_setup()
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else ()
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set(CMAKE_AUTOMOC ON)
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set(CMAKE_AUTORCC ON)
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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endif ()
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#国际化
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find_program(QT_LUPDATE NAMES lupdate)
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find_program(QT_LRELEASE NAMES lrelease)
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@ -131,10 +131,14 @@ void FluFrameless::componentComplete() {
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setShadow(hwnd);
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}
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#endif
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h = qRound(h + _appbar->height());
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auto appBarHeight = _appbar->height();
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h = qRound(h + appBarHeight);
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if (_fixSize) {
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window()->setMaximumSize(QSize(w, h));
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window()->setMinimumSize(QSize(w, h));
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}else{
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window()->setMinimumHeight(window()->minimumHeight()+appBarHeight);
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window()->setMaximumHeight(window()->maximumHeight()+appBarHeight);
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}
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window()->resize(QSize(w, h));
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connect(this, &FluFrameless::topmostChanged, this, [this] {
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@ -499,8 +499,8 @@ Rectangle {
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}
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readonly property bool isHeaderHorizontal: TableView.view == header_horizontal
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readonly property bool isHide: {
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if(isHeaderHorizontal && columnModel.frozen){
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return true
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if(isHeaderHorizontal){
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return false
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}
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if(!isHeaderHorizontal){
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if(currentTableView.dataIndex !== columnModel.dataIndex)
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@ -499,8 +499,8 @@ Rectangle {
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}
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readonly property bool isHeaderHorizontal: TableView.view == header_horizontal
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readonly property bool isHide: {
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if(isHeaderHorizontal && columnModel.frozen){
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return true
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if(isHeaderHorizontal){
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return false
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}
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if(!isHeaderHorizontal){
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if(currentTableView.dataIndex !== columnModel.dataIndex)
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