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https://github.com/zhuzichu520/FluentUI.git
synced 2024-11-27 13:49:08 +08:00
fix bug
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0d61e33ef1
commit
ac253a3de5
@ -122,12 +122,21 @@ Window {
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fillMode: Image.PreserveAspectCrop
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asynchronous: true
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Component.onCompleted: {
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var geometry = FluTools.desktopAvailableGeometry(window)
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width = geometry.width
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height = geometry.height
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sourceSize = Qt.size(width,height)
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img_back.updateLayout()
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source = FluTools.getUrlByFilePath(FluTheme.desktopImagePath)
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}
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Connections{
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target: window
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function onScreenChanged(){
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img_back.updateLayout()
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}
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}
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function updateLayout(){
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var geometry = FluTools.desktopAvailableGeometry(window)
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img_back.width = geometry.width
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img_back.height = geometry.height
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img_back.sourceSize = Qt.size(img_back.width,img_back.height)
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}
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Connections{
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target: FluTheme
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function onDesktopImagePathChanged(){
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@ -157,7 +166,7 @@ Window {
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blurRadius: 64
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visible: window.active && FluTheme.blurBehindWindowEnabled
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tintColor: FluTheme.dark ? Qt.rgba(0, 0, 0, 1) : Qt.rgba(1, 1, 1, 1)
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targetRect: Qt.rect(window.x,window.y,window.width,window.height)
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targetRect: Qt.rect(window.x-window.screen.virtualX,window.y-window.screen.virtualY,window.width,window.height)
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}
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}
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}
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@ -121,12 +121,21 @@ Window {
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fillMode: Image.PreserveAspectCrop
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asynchronous: true
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Component.onCompleted: {
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var geometry = FluTools.desktopAvailableGeometry(window)
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width = geometry.width
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height = geometry.height
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sourceSize = Qt.size(width,height)
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img_back.updateLayout()
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source = FluTools.getUrlByFilePath(FluTheme.desktopImagePath)
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}
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Connections{
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target: window
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function onScreenChanged(){
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img_back.updateLayout()
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}
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}
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function updateLayout(){
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var geometry = FluTools.desktopAvailableGeometry(window)
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img_back.width = geometry.width
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img_back.height = geometry.height
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img_back.sourceSize = Qt.size(img_back.width,img_back.height)
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}
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Connections{
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target: FluTheme
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function onDesktopImagePathChanged(){
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@ -156,7 +165,7 @@ Window {
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blurRadius: 64
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visible: window.active && FluTheme.blurBehindWindowEnabled
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tintColor: FluTheme.dark ? Qt.rgba(0, 0, 0, 1) : Qt.rgba(1, 1, 1, 1)
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targetRect: Qt.rect(window.x,window.y,window.width,window.height)
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targetRect: Qt.rect(window.x-window.screen.virtualX,window.y-window.screen.virtualY,window.width,window.height)
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}
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}
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}
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