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https://github.com/zhuzichu520/FluentUI.git
synced 2024-10-30 15:57:37 +08:00
调整支持mingw编译
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@ -2279,6 +2279,11 @@ Some contents...</source>
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<source>window effect</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="qml/page/T_Theme.qml" line="178"/>
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<source></source>
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<translation></translation>
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</message>
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</context>
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<context>
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<name>T_TimePicker</name>
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@ -2461,6 +2461,11 @@ Some contents...</source>
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<source>window effect</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="qml/page/T_Theme.qml" line="178"/>
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<source></source>
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<translation></translation>
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</message>
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</context>
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<context>
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<name>T_TimePicker</name>
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@ -107,8 +107,7 @@ static inline void setShadow(HWND hwnd) {
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}
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static inline bool setWindowDarkMode(HWND hwnd, const BOOL enable) {
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return bool(DwmSetWindowAttribute(hwnd, DWMWINDOWATTRIBUTE::DWMWA_USE_IMMERSIVE_DARK_MODE,
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&enable, sizeof(BOOL)));
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return bool(DwmSetWindowAttribute(hwnd, 20, &enable, sizeof(BOOL)));
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}
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static inline bool setWindowEffect(HWND hwnd, const QString &key, const bool &enable) {
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@ -120,8 +119,8 @@ static inline bool setWindowEffect(HWND hwnd, const QString &key, const bool &en
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if (enable) {
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DwmExtendFrameIntoClientArea(hwnd, &extendedMargins);
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if (isWin1122H2OrGreater()) {
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const DWM_SYSTEMBACKDROP_TYPE backdropType = DWMSBT_MAINWINDOW;
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DwmSetWindowAttribute(hwnd, DWMWA_SYSTEMBACKDROP_TYPE, &backdropType,
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const DWORD backdropType = _DWMSBT_MAINWINDOW;
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DwmSetWindowAttribute(hwnd, 38, &backdropType,
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sizeof(backdropType));
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} else {
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const BOOL enable = TRUE;
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@ -129,8 +128,8 @@ static inline bool setWindowEffect(HWND hwnd, const QString &key, const bool &en
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}
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} else {
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if (isWin1122H2OrGreater()) {
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const DWM_SYSTEMBACKDROP_TYPE backdropType = DWMSBT_AUTO;
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DwmSetWindowAttribute(hwnd, DWMWA_SYSTEMBACKDROP_TYPE, &backdropType,
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const DWORD backdropType = _DWMSBT_AUTO;
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DwmSetWindowAttribute(hwnd, 38, &backdropType,
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sizeof(backdropType));
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} else {
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const BOOL enable = FALSE;
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@ -148,12 +147,12 @@ static inline bool setWindowEffect(HWND hwnd, const QString &key, const bool &en
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}
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if (enable) {
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DwmExtendFrameIntoClientArea(hwnd, &extendedMargins);
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const DWM_SYSTEMBACKDROP_TYPE backdropType = DWMSBT_TABBEDWINDOW;
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DwmSetWindowAttribute(hwnd, DWMWA_SYSTEMBACKDROP_TYPE, &backdropType,
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const DWORD backdropType = _DWMSBT_TABBEDWINDOW;
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DwmSetWindowAttribute(hwnd, 38, &backdropType,
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sizeof(backdropType));
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} else {
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const DWM_SYSTEMBACKDROP_TYPE backdropType = DWMSBT_AUTO;
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DwmSetWindowAttribute(hwnd, DWMWA_SYSTEMBACKDROP_TYPE, &backdropType,
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const DWORD backdropType = _DWMSBT_AUTO;
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DwmSetWindowAttribute(hwnd, 38, &backdropType,
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sizeof(backdropType));
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}
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BOOL isDark = FluTheme::getInstance()->dark();
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@ -168,13 +167,13 @@ static inline bool setWindowEffect(HWND hwnd, const QString &key, const bool &en
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if (enable) {
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MARGINS margins{-1, -1, -1, -1};
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DwmExtendFrameIntoClientArea(hwnd, &margins);
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DWM_SYSTEMBACKDROP_TYPE system_backdrop_type =
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DWM_SYSTEMBACKDROP_TYPE::DWMSBT_TRANSIENTWINDOW;
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DwmSetWindowAttribute(hwnd, DWMWINDOWATTRIBUTE::DWMWA_SYSTEMBACKDROP_TYPE,
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&system_backdrop_type, sizeof(DWM_SYSTEMBACKDROP_TYPE));
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DWORD system_backdrop_type =
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_DWMSBT_TRANSIENTWINDOW;
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DwmSetWindowAttribute(hwnd, 38,
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&system_backdrop_type, sizeof(DWORD));
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} else {
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const DWM_SYSTEMBACKDROP_TYPE backdropType = DWMSBT_AUTO;
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DwmSetWindowAttribute(hwnd, DWMWA_SYSTEMBACKDROP_TYPE, &backdropType,
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const DWORD backdropType = _DWMSBT_AUTO;
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DwmSetWindowAttribute(hwnd, 38, &backdropType,
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sizeof(backdropType));
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}
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BOOL isDark = FluTheme::getInstance()->dark();
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@ -14,7 +14,17 @@
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#include <windows.h>
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#include <windowsx.h>
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#include <dwmapi.h>
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enum _DWM_SYSTEMBACKDROP_TYPE {
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_DWMSBT_AUTO, // [Default] Let DWM automatically decide the system-drawn backdrop for this
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// window.
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_DWMSBT_NONE, // [Disable] Do not draw any system backdrop.
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_DWMSBT_MAINWINDOW, // [Mica] Draw the backdrop material effect corresponding to a
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// long-lived window.
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_DWMSBT_TRANSIENTWINDOW, // [Acrylic] Draw the backdrop material effect corresponding to a
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// transient window.
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_DWMSBT_TABBEDWINDOW, // [Mica Alt] Draw the backdrop material effect corresponding to a
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// window with a tabbed title bar.
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};
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enum WINDOWCOMPOSITIONATTRIB {
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WCA_UNDEFINED = 0,
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WCA_NCRENDERING_ENABLED = 1,
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@ -12,6 +12,11 @@ Window {
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property bool fixSize: false
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property Component loadingItem: com_loading
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property bool fitsAppBarWindows: false
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property var tintOpacity: FluTheme.dark ? 0.80 : 0.75
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property int blurRadius: 60
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property alias effect: frameless.effect
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readonly property alias effective: frameless.effective
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readonly property var availableEffects: frameless.availableEffects
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property Item appBar: FluAppBar {
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title: window.title
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height: 30
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@ -23,6 +28,15 @@ Window {
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icon: window.windowIcon
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}
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property color backgroundColor: {
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if(frameless.effective && active){
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var backcolor
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if(frameless.effect==="dwm-blur"){
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backcolor = FluTools.withOpacity(FluTheme.windowActiveBackgroundColor, window.tintOpacity)
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}else{
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backcolor = "transparent"
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}
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return backcolor
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}
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if(active){
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return FluTheme.windowActiveBackgroundColor
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}
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@ -106,6 +120,11 @@ Window {
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Component.onDestruction: {
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frameless.onDestruction()
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}
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onEffectiveChanged: {
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if(effective){
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FluTheme.blurBehindWindowEnabled = false
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}
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}
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}
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Component{
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id:com_background
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@ -161,8 +180,8 @@ Window {
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FluAcrylic{
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anchors.fill: parent
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target: img_back
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tintOpacity: FluTheme.dark ? 0.80 : 0.75
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blurRadius: 64
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tintOpacity: window.tintOpacity
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blurRadius: window.blurRadius
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visible: window.active && FluTheme.blurBehindWindowEnabled
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tintColor: FluTheme.dark ? Qt.rgba(0, 0, 0, 1) : Qt.rgba(1, 1, 1, 1)
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targetRect: Qt.rect(window.x-window.screen.virtualX,window.y-window.screen.virtualY,window.width,window.height)
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@ -274,7 +293,7 @@ Window {
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sourceComponent: window.useSystemAppBar ? undefined : com_app_bar
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}
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Item{
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id:layout_content
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id: layout_content
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anchors{
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top: loader_app_bar.bottom
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left: parent.left
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@ -293,7 +312,6 @@ Window {
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id:info_bar
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root: layout_container
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}
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FluLoader{
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id:loader_border
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anchors.fill: parent
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