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https://github.com/zhuzichu520/FluentUI.git
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update
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@ -208,60 +208,12 @@ CustomWindow {
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}
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}
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//todo
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CircularReveal{
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id:reveal
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target:window.contentItem
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anchors.fill: parent
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}
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Image{
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id:img_cache
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visible: false
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anchors.fill: parent
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}
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Canvas{
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id:canvas
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anchors.fill: parent
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property int centerX: canvas.width / 2
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property int centerY: canvas.height / 2
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property real radius: 0
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property int maxRadius: 0
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property url imageUrl
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Behavior on radius{
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id:anim_radius
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NumberAnimation {
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target: canvas
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property: "radius"
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duration: 333
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easing.type: Easing.OutCubic
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}
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}
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onRadiusChanged: {
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canvas.requestPaint()
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}
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onPaint: {
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var ctx = canvas.getContext("2d");
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ctx.setTransform(1, 0, 0, 1, 0, 0);
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ctx.clearRect(0, 0, canvasSize.width, canvasSize.height);
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ctx.save()
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if(img_cache.source.toString().length!==0){
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try{
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ctx.drawImage(img_cache.source, 0, 0, canvasSize.width, canvasSize.height, 0, 0, canvasSize.width, canvasSize.height)
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}catch(e){
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img_cache.source = ""
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}
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}
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clearArc(ctx, centerX, centerY, radius)
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canvas.unloadImage(img_cache.source)
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ctx.restore()
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}
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function clearArc(ctx,x, y, radius, startAngle, endAngle) {
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ctx.beginPath()
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ctx.globalCompositeOperation = 'destination-out'
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ctx.fillStyle = 'black'
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ctx.arc(x, y, radius, 0, 2*Math.PI);
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ctx.fill();
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ctx.closePath();
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onImageChanged: {
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changeDark()
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}
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}
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@ -270,13 +222,6 @@ CustomWindow {
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}
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function handleDarkChanged(button){
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var changeDark = function(){
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if(FluTheme.dark){
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FluTheme.darkMode = FluDarkMode.Light
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}else{
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FluTheme.darkMode = FluDarkMode.Dark
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}
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}
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if(FluTools.isMacos()){
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changeDark()
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}else{
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@ -284,18 +229,16 @@ CustomWindow {
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var pos = button.mapToItem(target,0,0)
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var mouseX = pos.x
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var mouseY = pos.y
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canvas.maxRadius = Math.max(distance(mouseX,mouseY,0,0),distance(mouseX,mouseY,target.width,0),distance(mouseX,mouseY,0,target.height),distance(mouseX,mouseY,target.width,target.height))
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target.grabToImage(function(result) {
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img_cache.source = result.url
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canvas.requestPaint()
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changeDark()
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canvas.centerX = mouseX
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canvas.centerY = mouseY
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anim_radius.enabled = false
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canvas.radius = 0
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anim_radius.enabled = true
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canvas.radius = canvas.maxRadius
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},canvas.canvasSize)
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var radius = Math.max(distance(mouseX,mouseY,0,0),distance(mouseX,mouseY,target.width,0),distance(mouseX,mouseY,0,target.height),distance(mouseX,mouseY,target.width,target.height))
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reveal.start(reveal.width*Screen.devicePixelRatio,reveal.height*Screen.devicePixelRatio,Qt.point(mouseX,mouseY),radius)
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}
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}
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function changeDark(){
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if(FluTheme.dark){
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FluTheme.darkMode = FluDarkMode.Light
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}else{
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FluTheme.darkMode = FluDarkMode.Dark
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}
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}
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@ -1,6 +1,47 @@
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#include "CircularReveal.h"
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#include <QGuiApplication>
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#include <QQuickItemGrabResult>
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#include <QPainterPath>
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CircularReveal::CircularReveal()
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CircularReveal::CircularReveal(QQuickItem* parent) : QQuickPaintedItem(parent)
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{
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_anim = new QPropertyAnimation(this, "radius", this);
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_anim->setDuration(333);
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_anim->setEasingCurve(QEasingCurve::OutCubic);
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connect(_anim, &QPropertyAnimation::finished,this,[=](){
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setVisible(false);
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});
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connect(this,&CircularReveal::radiusChanged,this,[=](){
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update();
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});
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}
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void CircularReveal::paint(QPainter* painter)
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{
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painter->save();
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painter->drawImage(QRect(0, 0, static_cast<int>(width()), static_cast<int>(height())), _source);
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QPainterPath path;
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path.moveTo(_center.x(),_center.y());
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path.addEllipse(QPointF(_center.x(),_center.y()), _radius, _radius);
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painter->setCompositionMode(QPainter::CompositionMode_Clear);
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painter->fillPath(path, Qt::black);
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painter->restore();
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}
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void CircularReveal::start(int w,int h,const QPoint& center,int radius){
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_anim->setStartValue(0);
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_anim->setEndValue(radius);
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_center = center;
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_grabResult = _target->grabToImage(QSize(w,h));
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connect(_grabResult.data(), &QQuickItemGrabResult::ready, this, &CircularReveal::handleGrabResult);
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}
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void CircularReveal::handleGrabResult(){
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_grabResult.data()->image().swap(_source);
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update();
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setVisible(true);
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Q_EMIT imageChanged();
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_anim->start();
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}
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@ -2,15 +2,28 @@
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#define CIRCULARREVEAL_H
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#include <QQuickItem>
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#include <QQuickPaintedItem>
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#include <QPainter>
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#include <QPropertyAnimation>
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#include "src/stdafx.h"
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class CircularReveal : public QQuickItem
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class CircularReveal : public QQuickPaintedItem
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{
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Q_OBJECT
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Q_PROPERTY_AUTO(QQuickItem*,target)
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Q_PROPERTY_AUTO(int,radius)
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public:
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CircularReveal();
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signals:
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CircularReveal(QQuickItem* parent = nullptr);
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void paint(QPainter* painter) override;
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Q_INVOKABLE void start(int w,int h,const QPoint& center,int radius);
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Q_SIGNAL void imageChanged();
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Q_SLOT void handleGrabResult();
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private:
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QImage _source;
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QPropertyAnimation* _anim;
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QPoint _center;
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QSharedPointer<QQuickItemGrabResult> _grabResult;
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};
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#endif // CIRCULARREVEAL_H
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