#include "Screenshot.h" #include #include #include #include Screenshot::Screenshot(QQuickItem* parent) : QQuickPaintedItem(parent) { _desktopGeometry = qApp->primaryScreen()->virtualGeometry(); maskColor(QColor(0,0,0,80)); start(QPoint(0,0)); end(QPoint(0,0)); connect(this,&Screenshot::startChanged,this,[=]{update();}); connect(this,&Screenshot::endChanged,this,[=]{update();}); } void Screenshot::paint(QPainter* painter) { painter->save(); painter->fillRect(_desktopGeometry,_maskColor); painter->setCompositionMode(QPainter::CompositionMode_Clear); painter->fillRect(QRect(_start.x(),_start.y(),_end.x()-_start.x(),_end.y()-_start.y()), Qt::black); painter->restore(); } ScreenshotBackground::ScreenshotBackground(QQuickItem* parent) : QQuickPaintedItem(parent) { _devicePixelRatio = qApp->primaryScreen()->devicePixelRatio(); _desktopGeometry = qApp->primaryScreen()->virtualGeometry(); _desktopPixmap = qApp->primaryScreen()->grabWindow(0, _desktopGeometry.x(), _desktopGeometry.y(), _desktopGeometry.width(), _desktopGeometry.height()); int w = qApp->primaryScreen()->geometry().width(); int h = qApp->primaryScreen()->geometry().height(); foreach (auto item, qApp->screens()) { if(item != qApp->primaryScreen()){ w = w + item->geometry().width()/qApp->primaryScreen()->devicePixelRatio(); } } setWidth(w); setHeight(h); } void ScreenshotBackground::paint(QPainter* painter) { painter->save(); QPixmap sourcePixmap; QPainter p(&sourcePixmap); p.drawPixmap(_desktopGeometry,_desktopPixmap); painter->drawPixmap(_desktopGeometry,sourcePixmap); painter->restore(); } void ScreenshotBackground::capture(const QPoint& start,const QPoint& end){ qDebug()<image().copy(_captureRect).save("aaa.png"); }