#ifndef FLUTHEME_H #define FLUTHEME_H #include #include #include #include #include #include "FluAccentColor.h" #include "stdafx.h" #include "singleton.h" /** * @brief The FluTheme class */ class FluTheme : public QObject { Q_OBJECT Q_PROPERTY(bool dark READ dark NOTIFY darkChanged) Q_PROPERTY_AUTO_P(FluAccentColor*, accentColor); Q_PROPERTY_AUTO(QColor, primaryColor); Q_PROPERTY_AUTO(QColor, backgroundColor); Q_PROPERTY_AUTO(QColor, dividerColor); Q_PROPERTY_AUTO(QColor, windowBackgroundColor); Q_PROPERTY_AUTO(QColor, windowActiveBackgroundColor); Q_PROPERTY_AUTO(QColor, fontPrimaryColor); Q_PROPERTY_AUTO(QColor, fontSecondaryColor); Q_PROPERTY_AUTO(QColor, fontTertiaryColor); Q_PROPERTY_AUTO(QColor, itemNormalColor); Q_PROPERTY_AUTO(QColor, itemHoverColor); Q_PROPERTY_AUTO(QColor, itemPressColor); Q_PROPERTY_AUTO(QColor, itemCheckColor); Q_PROPERTY_AUTO(int, darkMode); Q_PROPERTY_AUTO(bool, nativeText); Q_PROPERTY_AUTO(bool, animationEnabled); QML_NAMED_ELEMENT(FluTheme) QML_SINGLETON private: explicit FluTheme(QObject *parent = nullptr); bool eventFilter(QObject *obj, QEvent *event) override; void refreshColors(); public: SINGLETON(FluTheme) [[maybe_unused]] Q_INVOKABLE static QJsonArray awesomeList(const QString &keyword = ""); Q_SIGNAL void darkChanged(); static FluTheme *create(QQmlEngine *, QJSEngine *) { return getInstance(); } bool dark() const; private: bool _systemDark; }; #endif // FLUTHEME_H