#ifndef FLUTREEMODEL_H #define FLUTREEMODEL_H #include #include #include #include #include "stdafx.h" /** * @brief The Node class */ class Node : public QObject{ Q_OBJECT Q_PROPERTY(QString key READ key CONSTANT) Q_PROPERTY(QString title READ title CONSTANT) Q_PROPERTY(int depth READ depth CONSTANT) Q_PROPERTY(bool isExpanded READ isExpanded CONSTANT) Q_PROPERTY(bool checked READ checked CONSTANT) public: explicit Node(QObject *parent = nullptr); Q_INVOKABLE QString key(){return _key;}; Q_INVOKABLE QString title(){return _title;}; Q_INVOKABLE int depth(){return _depth;}; Q_INVOKABLE bool isExpanded(){return _isExpanded;}; Q_INVOKABLE bool hasChildren(){ return !_children.isEmpty();}; Q_INVOKABLE bool hasNextNodeByIndex(int index){ Node* p = this; for(int i=0;i<(_depth - index -1);i++){ p = p->_parent; } if(p->_parent->_children.indexOf(p) == p->_parent->_children.count()-1){ return false; } return true; } Q_INVOKABLE bool checked(){ if(!hasChildren()){ return _checked; } foreach (auto item, _children) { if(!item->checked()){ return false; } } return true; }; Q_INVOKABLE bool hideLineFooter(){ if(_parent){ auto childIndex = _parent->_children.indexOf(this); if(childIndex==_parent->_children.count()-1){ return true; } if(_parent->_children.at(childIndex+1)->hasChildren()){ return true; } return false; } return false; }; bool isShown(){ auto p = _parent; while (p) { if(!p->_isExpanded){ return false; } p = p->_parent; } return true; } public: QString _key=""; QString _title=""; int _depth=0; bool _checked = false; bool _isExpanded=true; QList _children; Node* _parent = nullptr; }; class FluTreeModel : public QAbstractItemModel { Q_OBJECT Q_PROPERTY_AUTO(int,dataSourceSize) Q_PROPERTY_AUTO(QList,selectionModel) QML_NAMED_ELEMENT(FluTreeModel) QML_ADDED_IN_MINOR_VERSION(1) public: explicit FluTreeModel(QObject *parent = nullptr); int rowCount(const QModelIndex &parent = QModelIndex()) const override; int columnCount(const QModelIndex &parent = QModelIndex()) const override; QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override; QHash roleNames() const override; QModelIndex parent(const QModelIndex &child) const override; QModelIndex index(int row, int column,const QModelIndex &parent = QModelIndex()) const override; Q_INVOKABLE void removeRows(int row,int count); Q_INVOKABLE void insertRows(int row,QList data); Q_INVOKABLE QObject* getRow(int row); Q_INVOKABLE void setData(QList data); Q_INVOKABLE void setDataSource(QList> data); Q_INVOKABLE void collapse(int row); Q_INVOKABLE void expand(int row); Q_INVOKABLE void dragAnddrop(int dragIndex,int dropIndex,bool isDropTopArea); Q_INVOKABLE Node* getNode(int row); Q_INVOKABLE void refreshNode(int row); Q_INVOKABLE void checkRow(int row,bool chekced); Q_INVOKABLE bool hitHasChildrenExpanded(int row); Q_INVOKABLE void allExpand(); Q_INVOKABLE void allCollapse(); private: QList _rows; QList _dataSource; Node* _root = nullptr; }; #endif // FLUTREEMODEL_H