#include #include #include #include #include #include #include #include #include #include #include "AppInfo.h" FRAMELESSHELPER_USE_NAMESPACE int main(int argc, char *argv[]) { //将样式设置为Basic,不然会导致组件显示异常 qputenv("QT_QUICK_CONTROLS_STYLE","Basic"); FramelessHelper::Quick::initialize(); QGuiApplication::setOrganizationName("ZhuZiChu"); QGuiApplication::setOrganizationDomain("https://zhuzichu520.github.io"); QGuiApplication::setApplicationName("FluentUI"); QGuiApplication app(argc, argv); FramelessConfig::instance()->set(Global::Option::DisableLazyInitializationForMicaMaterial); FramelessConfig::instance()->set(Global::Option::CenterWindowBeforeShow); FramelessConfig::instance()->set(Global::Option::ForceNonNativeBackgroundBlur); FramelessConfig::instance()->set(Global::Option::EnableBlurBehindWindow); #ifdef Q_OS_WIN // 此设置仅在Windows下生效 FramelessConfig::instance()->set(Global::Option::ForceHideWindowFrameBorder); FramelessConfig::instance()->set(Global::Option::EnableBlurBehindWindow,false); #endif #ifdef Q_OS_MACOS FramelessConfig::instance()->set(Global::Option::ForceNonNativeBackgroundBlur,false); #endif AppInfo* appInfo = new AppInfo(); QQmlApplicationEngine engine; FramelessHelper::Quick::registerTypes(&engine); #ifdef FLUENTUI_BUILD_STATIC_LIB engine.addImportPath("qrc:/"); // 让静态资源可以被QML引擎搜索到 #endif appInfo->init(&engine); const QUrl url(QStringLiteral("qrc:/example/qml/App.qml")); QObject::connect(&engine, &QQmlApplicationEngine::objectCreated, &app, [url](QObject *obj, const QUrl &objUrl) { if (!obj && url == objUrl) QCoreApplication::exit(-1); }, Qt::QueuedConnection); engine.load(url); return app.exec(); }