import QtQuick 2.12 import QtQuick.Controls 2.12 Rectangle { id: control width: 60 height: 60 radius: 30 border.width: linWidth color: "#00000000" border.color: FluApp.isDark ? Qt.rgba(41/255,41/255,41/255,1) : Qt.rgba(214/255,214/255,214/255,1) property real linWidth : 6 property real progress: 0.25 property bool indeterminate: true readonly property real radius2 : radius - linWidth/2 property color primaryColor : FluApp.isDark ? FluTheme.primaryColor.lighter : FluTheme.primaryColor.dark onProgressChanged: { canvas.requestPaint() } Connections{ target: FluApp function onIsDarkChanged(isDark){ canvas.requestPaint() } } Component.onCompleted: { if(indeterminate){ behavior.enabled = true control.rotation = 360 } } Behavior on rotation{ id:behavior enabled: false NumberAnimation{ duration: 1000 onRunningChanged: { if(!running){ behavior.enabled = false control.rotation = 0 behavior.enabled = true control.rotation = 360 } } } } Canvas { id:canvas anchors.fill: parent antialiasing: true renderTarget: Canvas.Image onPaint: { var ctx = canvas.getContext("2d"); ctx.setTransform(1, 0, 0, 1, 0, 0); ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.save(); ctx.lineWidth = linWidth; ctx.strokeStyle = primaryColor; ctx.fillStyle = primaryColor; ctx.beginPath(); ctx.arc(width/2, height/2, radius2 ,-0.5 * Math.PI,-0.5 * Math.PI + progress * 2 * Math.PI); ctx.stroke(); ctx.closePath(); // var start_x = width/2 + Math.cos(-0.5 * Math.PI) * radius2; // var start_y = height/2 + Math.sin(-0.5 * Math.PI) * radius2; // ctx.beginPath(); // ctx.arc(start_x, start_y, 3, 0, 2*Math.PI); // ctx.fill(); // ctx.closePath(); // var end_x = width/2 + Math.cos(-0.5 * Math.PI + progress * 2 * Math.PI) * radius2; // var end_y = height/2 + Math.sin(-0.5 * Math.PI + progress * 2 * Math.PI) * radius2; // ctx.beginPath(); // ctx.arc(end_x, end_y, 3, 0, 2*Math.PI); // ctx.fill(); // ctx.closePath(); ctx.restore(); } } }