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https://github.com/zhuzichu520/FluentUI.git
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49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#ifndef SCREENSHOT_H
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#define SCREENSHOT_H
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#include <QQuickItem>
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#include <QQuickPaintedItem>
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#include <QPainter>
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#include <QQuickItemGrabResult>
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#include "stdafx.h"
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#include <qmath.h>
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class ScreenshotBackground : public QQuickPaintedItem
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{
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Q_OBJECT;
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QML_NAMED_ELEMENT(ScreenshotBackground)
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Q_PROPERTY_AUTO(QString,saveFolder);
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Q_PROPERTY_AUTO(int,captureMode);
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public:
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ScreenshotBackground(QQuickItem* parent = nullptr);
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void paint(QPainter* painter) override;
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Q_INVOKABLE void capture(const QPoint& start,const QPoint& end);
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Q_SIGNAL void captrueToPixmapCompleted(QPixmap captrue);
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Q_SIGNAL void captrueToFileCompleted(QUrl captrue);
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private:
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QRect _desktopGeometry;
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QPixmap _desktopPixmap;
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QPixmap _sourcePixmap;
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qreal _devicePixelRatio;
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QSharedPointer<QQuickItemGrabResult> _grabResult;
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QRect _captureRect;
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};
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class Screenshot : public QQuickPaintedItem
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{
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Q_OBJECT
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QML_NAMED_ELEMENT(Screenshot)
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Q_PROPERTY_AUTO(QPoint,start);
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Q_PROPERTY_AUTO(QPoint,end);
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Q_PROPERTY_AUTO(QColor,maskColor);
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public:
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Screenshot(QQuickItem* parent = nullptr);
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void paint(QPainter* painter) override;
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private:
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QRect _desktopGeometry;
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};
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#endif // SCREENSHOT_H
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