Kylin/Nng/Socket.h

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2024-10-29 21:51:37 +08:00
#ifndef __SOCKET_H__
#define __SOCKET_H__
#include "Buffer.h"
#include "Protocol.h"
#include <cassert>
#include <nng/nng.h>
#include <string_view>
namespace Nng {
class Socket {
friend class Listener;
public:
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Socket(Protocol protocol);
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~Socket();
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int id() const;
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void listen(const std::string_view &url, int flags = 0) {
nng_listen(m_socket, url.data(), nullptr, flags);
}
void dial(const std::string_view &url, int flags = 0) {
nng_dial(m_socket, url.data(), nullptr, flags);
}
void send(const void *data, size_t size, int flags = 0) {
nng_send(m_socket, (void *)data, size, flags);
}
Buffer recv(int flags = 0) const {
void *data;
size_t size;
int r = nng_recv(m_socket, &data, &size, flags | NNG_FLAG_ALLOC);
return Buffer(data, size);
}
protected:
nng_socket m_socket = NNG_SOCKET_INITIALIZER;
};
}; // namespace Nng
#endif // __SOCKET_H__