134 lines
3.8 KiB
C
134 lines
3.8 KiB
C
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#ifndef __PROMISE_H__
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#define __PROMISE_H__
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#include "Private/PromiseHandler.h"
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#include "Private/PromiseResolver.h"
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#include <thread>
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template <typename T>
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class Promise;
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template <typename T>
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class PromiseBase {
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friend struct PromiseFulfill<Promise<T>>;
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public:
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using Type = T;
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template <typename F, typename std::enable_if<ArgsOf<F>::count == 1, int>::type = 0>
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PromiseBase(F callback) : m_d{std::make_shared<PromiseData<T>>()} {
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PromiseResolver<T> resolver{*this};
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try {
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callback(PromiseResolve<T>(resolver));
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} catch (...) {
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resolver.reject(std::current_exception());
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}
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}
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template <typename F, typename std::enable_if<ArgsOf<F>::count != 1, int>::type = 0>
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PromiseBase(F callback) : m_d{std::make_shared<PromiseData<T>>()} {
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PromiseResolver<T> resolver{*this};
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try {
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callback(PromiseResolve<T>(resolver), PromiseReject<T>(resolver));
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} catch (...) {
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resolver.reject(std::current_exception());
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}
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}
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PromiseBase(const PromiseBase<T> &other) : m_d{other.m_d} {
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}
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PromiseBase(const Promise<T> &other) : m_d{other.m_d} {
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}
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PromiseBase(PromiseBase<T> &&other) {
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swap(other);
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}
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void swap(PromiseBase<T> &other) {
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std::swap(m_d, other.m_d);
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}
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bool isFulfilled() const {
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return m_d->isFulfilled();
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}
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bool isRejected() const {
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return m_d->isRejected();
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}
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bool isPending() const {
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return m_d->isPending();
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}
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template <typename TFulfilled, typename TRejected>
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typename PromiseHandler<T, TFulfilled>::PromiseType then(const TFulfilled &fulfilled, const TRejected &rejected) const {
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using PromiseType = typename PromiseHandler<T, TFulfilled>::PromiseType;
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PromiseType next(
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[&](const PromiseResolve<typename PromiseType::Type> &resolve, const PromiseReject<typename PromiseType::Type> &reject) {
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m_d->addHandler(PromiseHandler<T, TFulfilled>::create(fulfilled, resolve, reject));
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m_d->addCatcher(PromiseCatcher<T, TRejected>::create(rejected, resolve, reject));
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});
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if (!m_d->isPending()) {
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m_d->dispatch();
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}
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return next;
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}
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template <typename TFulfilled>
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typename PromiseHandler<T, TFulfilled>::PromiseType then(TFulfilled &&fulfilled) const {
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return then(std::forward<TFulfilled>(fulfilled), nullptr);
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}
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template <typename TRejected>
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typename PromiseHandler<T, std::nullptr_t>::PromiseType fail(TRejected &&rejected) const {
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return then(nullptr, std::forward<TRejected>(rejected));
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}
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Promise<T> wait() const {
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while (m_d->isPending()) {
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std::this_thread::yield();
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}
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return *this;
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}
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template <typename E>
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static Promise<T> reject(E &&error) {
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return Promise<T>{[&](const PromiseResolve<T> &, const PromiseReject<T> &reject) { reject(std::forward<E>(error)); }};
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}
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protected:
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std::shared_ptr<PromiseData<T>> m_d;
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};
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template <typename T>
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class Promise : public PromiseBase<T> {
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friend class PromiseResolver<T>;
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public:
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template <typename F>
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Promise(F &&resolver) : PromiseBase<T>(std::forward<F>(resolver)) {
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}
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static Promise<T> resolve(const T &value) {
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return Promise<T>{[&](const PromiseResolve<T> &resolve) { resolve(value); }};
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}
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};
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template <>
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class Promise<void> : public PromiseBase<void> {
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friend class PromiseResolver<void>;
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public:
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template <typename F>
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Promise(F &&resolver) : PromiseBase<void>(std::forward<F>(resolver)) {
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}
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public:
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static Promise<void> resolve() {
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return Promise<void>{[](const PromiseResolve<void> &resolve) { resolve(); }};
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}
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private:
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friend class PromiseBase<void>;
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};
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#endif // __PROMISE_H__
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