Older/WebApplication/WebApplication.h

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#ifndef __WEBAPPLICATION_H__
#define __WEBAPPLICATION_H__
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#include "Singleton.h"
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#include <memory>
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namespace Wt {
class WServer;
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class WApplication;
class WEnvironment;
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namespace Dbo {
class SqlConnectionPool;
}
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namespace Auth {
class AuthService;
class PasswordService;
} // namespace Auth
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}; // namespace Wt
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class WebApplication {
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friend class Amass::Singleton<WebApplication>;
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public:
~WebApplication();
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void initializeAuthenticationService();
const Wt::Auth::AuthService &authService();
const Wt::Auth::PasswordService &passwordService();
protected:
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WebApplication(uint16_t port);
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static std::unique_ptr<Wt::Dbo::SqlConnectionPool> createConnectionPool(const std::string &sqlite3);
std::unique_ptr<Wt::WApplication> createApplication(const Wt::WEnvironment &env, bool embedded);
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private:
std::unique_ptr<Wt::WServer> m_server;
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std::unique_ptr<Wt::Dbo::SqlConnectionPool> m_sqlConnectionPool;
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std::unique_ptr<Wt::Auth::AuthService> m_authService;
std::unique_ptr<Wt::Auth::PasswordService> m_passwordService;
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};
#endif // __WEBAPPLICATION_H__