add code.
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3
.vscode/c_cpp_properties.json
vendored
3
.vscode/c_cpp_properties.json
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@ -5,7 +5,8 @@
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"includePath": [
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"includePath": [
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"${workspaceFolder}/**",
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"${workspaceFolder}/**",
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"${workspaceFolder}/build/_deps/kylin-src/Universal",
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"${workspaceFolder}/build/_deps/kylin-src/Universal",
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"/opt/Libraries/boost_1_85_0/include"
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"/opt/Libraries/boost_1_86_0/include",
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"/opt/Libraries/ZLMediaKit/include"
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],
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],
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"defines": [],
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"defines": [],
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"compilerPath": "/usr/bin/gcc",
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"compilerPath": "/usr/bin/gcc",
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12
Server/MediaServer.cpp
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12
Server/MediaServer.cpp
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@ -0,0 +1,12 @@
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#include "MediaServer.h"
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#include "BoostLog.h"
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#include <mk_media.h>
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MediaServer::MediaServer() {
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uint16_t status = mk_rtsp_server_start(554, 0);
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if (status == 0) {
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LOG(info) << "rtsp server start failed.";
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} else {
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LOG(info) << "rtsp server start succeed, port: " << status;
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}
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}
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9
Server/MediaServer.h
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9
Server/MediaServer.h
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@ -0,0 +1,9 @@
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#ifndef __MEDIASERVER_H__
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#define __MEDIASERVER_H__
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class MediaServer {
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public:
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MediaServer();
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};
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#endif // __MEDIASERVER_H__
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@ -17,7 +17,7 @@ function cmake_scan() {
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fi
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fi
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${cmake_exe} -G Ninja -S ${base_path} -B ${build_path} \
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${cmake_exe} -G Ninja -S ${base_path} -B ${build_path} \
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-DCMAKE_BUILD_TYPE=Debug \
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-DCMAKE_BUILD_TYPE=Debug \
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-DBOOST_ROOT=${libraries_root}/boost_1_85_0
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-DBOOST_ROOT=${libraries_root}/boost_1_86_0
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}
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}
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function build() {
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function build() {
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