add dialog example.
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1eaa4a6787
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3630721e63
@ -1,6 +1,7 @@
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add_library(WebApplication
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WebApplication.h WebApplication.cpp
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Hello.h Hello.cpp
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Dialog.h Dialog.cpp
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Session.h Session.cpp
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User.h User.cpp
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)
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95
WebApplication/Dialog.cpp
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95
WebApplication/Dialog.cpp
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@ -0,0 +1,95 @@
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#include "Dialog.h"
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#include <Wt/WMessageBox.h>
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#include <Wt/WPushButton.h>
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Dialog::Dialog() {
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Wt::WContainerWidget *textdiv = addWidget(std::make_unique<Wt::WContainerWidget>());
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textdiv->setStyleClass("text");
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Wt::WContainerWidget *buttons = addWidget(std::make_unique<Wt::WContainerWidget>());
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buttons->setStyleClass("buttons");
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Wt::WPushButton *button = buttons->addWidget(std::make_unique<Wt::WPushButton>("One liner"));
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button->clicked().connect(this, &Dialog::messageBox1);
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button = buttons->addWidget(std::make_unique<Wt::WPushButton>("Comfortable?"));
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button->clicked().connect(this, &Dialog::messageBox2);
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button = buttons->addWidget(std::make_unique<Wt::WPushButton>("Havoc!"));
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button->clicked().connect(this, &Dialog::messageBox3);
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button = buttons->addWidget(std::make_unique<Wt::WPushButton>("Discard"));
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button->clicked().connect(this, &Dialog::messageBox4);
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textdiv = addWidget(std::make_unique<Wt::WContainerWidget>());
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textdiv->setStyleClass("text");
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m_status = textdiv->addWidget(std::make_unique<Wt::WText>("Go ahead..."));
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}
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void Dialog::setStatus(const Wt::WString &result) {
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m_status->setText(result);
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}
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void Dialog::messageBox1() {
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Wt::WMessageBox::show("信息", "这是一个对话框示例。", Wt::StandardButton::Ok);
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setStatus("Ok'ed");
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}
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void Dialog::messageBox2() {
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m_messageBox = std::make_unique<Wt::WMessageBox>("Question", "Are you getting comfortable ?", Wt::Icon::Question,
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Wt::StandardButton::Yes | Wt::StandardButton::No |
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Wt::StandardButton::Cancel);
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m_messageBox->buttonClicked().connect(this, &Dialog::messageBoxDone);
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m_messageBox->animateShow(
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Wt::WAnimation(Wt::AnimationEffect::Pop | Wt::AnimationEffect::Fade, Wt::TimingFunction::Linear, 250));
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}
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void Dialog::messageBox3() {
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Wt::StandardButton result = Wt::WMessageBox::show("Confirm", "About to wreak havoc... Continue ?",
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Wt::StandardButton::Ok | Wt::StandardButton::Cancel,
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Wt::WAnimation(Wt::AnimationEffect::SlideInFromTop));
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if (result == Wt::StandardButton::Ok)
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setStatus("Wreaking havoc.");
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else
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setStatus("Cancelled!");
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}
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void Dialog::messageBox4() {
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m_messageBox = std::make_unique<Wt::WMessageBox>("Warning!",
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"Are you sure you want to continue?\n"
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"You have unsaved changes.",
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Wt::Icon::None, Wt::StandardButton::None);
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m_messageBox->addButton("Discard Modifications", Wt::StandardButton::Ok);
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Wt::WPushButton *continueButton = m_messageBox->addButton("Cancel", Wt::StandardButton::Cancel);
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m_messageBox->setDefaultButton(continueButton);
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m_messageBox->buttonClicked().connect(this, &Dialog::messageBoxDone);
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m_messageBox->setOffsets(0, Wt::Side::Bottom);
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m_messageBox->animateShow(Wt::WAnimation(Wt::AnimationEffect::SlideInFromBottom | Wt::AnimationEffect::Fade,
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Wt::TimingFunction::Linear, 250));
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}
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void Dialog::messageBoxDone(Wt::StandardButton result) {
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switch (result) {
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case Wt::StandardButton::Ok:
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setStatus("Ok'ed");
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break;
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case Wt::StandardButton::Cancel:
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setStatus("Cancelled!");
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break;
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case Wt::StandardButton::Yes:
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setStatus("Me too!");
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break;
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case Wt::StandardButton::No:
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setStatus("Me neither!");
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break;
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default:
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setStatus("Unknown result?");
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}
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m_messageBox.reset();
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}
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22
WebApplication/Dialog.h
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22
WebApplication/Dialog.h
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@ -0,0 +1,22 @@
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#ifndef __DIALOG_H__
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#define __DIALOG_H__
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#include <Wt/WContainerWidget.h>
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class Dialog : public Wt::WContainerWidget {
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public:
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Dialog();
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protected:
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void setStatus(const Wt::WString &result);
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void messageBox1();
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void messageBox2();
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void messageBox3();
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void messageBox4();
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void messageBoxDone(Wt::StandardButton result);
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private:
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Wt::WText *m_status = nullptr;
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std::unique_ptr<Wt::WMessageBox> m_messageBox;
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};
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#endif // __DIALOG_H__
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@ -1,5 +1,6 @@
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#include "Hello.h"
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#include "BoostLog.h"
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#include "Dialog.h"
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#include "Session.h"
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#include <Wt/Auth/AuthService.h>
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#include <Wt/Auth/AuthWidget.h>
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@ -61,6 +62,8 @@ Hello::Hello(const Wt::WEnvironment &env, bool embedded) : Wt::WApplication(env)
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authWidget->setRegistrationEnabled(true);
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authWidget->processEnvironment();
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top->addWidget(std::move(authWidget));
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top->addWidget(std::make_unique<Dialog>());
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}
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Hello::~Hello() {
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