/* * Copyright (c) 2016-present The ZLMediaKit project authors. All Rights Reserved. * * This file is part of ZLMediaKit(https://github.com/ZLMediaKit/ZLMediaKit). * * Use of this source code is governed by MIT-like license that can be found in the * LICENSE file in the root of the source tree. All contributing project authors * may be found in the AUTHORS file in the root of the source tree. */ #include "MediaSink.h" #include "Common/config.h" #include "Extension/Factory.h" #define MUTE_AUDIO_INDEX 0xFFFF using namespace std; namespace mediakit{ bool MediaSink::addTrack(const Track::Ptr &track_in) { if (_only_audio && track_in->getTrackType() != TrackAudio) { InfoL << "Only audio enabled, track ignored: " << track_in->getCodecName(); return false; } if (!_enable_audio) { // 关闭音频时,加快单视频流注册速度 [AUTO-TRANSLATED:4d5a361d] // Speed up single video stream registration when audio is off if (track_in->getTrackType() == TrackAudio) { // 音频被全局忽略 [AUTO-TRANSLATED:a8134a0b] // Audio is globally ignored InfoL << "Audio disabled, audio track ignored"; return false; } } if (_all_track_ready) { WarnL << "All track is ready, add track too late: " << track_in->getCodecName(); return false; } // 克隆Track,只拷贝其数据,不拷贝其数据转发关系 [AUTO-TRANSLATED:09edaa31] // Clone Track, only copy its data, not its data forwarding relationship auto track = track_in->clone(); CHECK(track, "Clone track failed: ", track_in->getCodecName()); auto index = track->getIndex(); if (!_track_map.emplace(index, std::make_pair(track, false)).second) { WarnL << "Already add a same track: " << track->getIndex() << ", codec: " << track->getCodecName(); return false; } _ticker.resetTime(); _audio_add = track->getTrackType() == TrackAudio ? true : _audio_add; _track_ready_callback[index] = [this, track]() { onTrackReady(track); }; track->addDelegate([this](const Frame::Ptr &frame) { if (_all_track_ready) { return onTrackFrame(frame); } auto &frame_unread = _frame_unread[frame->getIndex()]; GET_CONFIG(uint32_t, kMaxUnreadyFrame, General::kUnreadyFrameCache); if (frame_unread.size() > kMaxUnreadyFrame) { // 未就绪的的track,不能缓存太多的帧,否则可能内存溢出 [AUTO-TRANSLATED:23958376] // Unready tracks cannot cache too many frames, otherwise memory may overflow frame_unread.clear(); WarnL << "Cached frame of unready track(" << frame->getCodecName() << ") is too much, now cleared"; } // 还有Track未就绪,先缓存之 [AUTO-TRANSLATED:f96eadfa] // There are still unready tracks, cache them first frame_unread.emplace_back(Frame::getCacheAbleFrame(frame)); return true; }); return true; } void MediaSink::resetTracks() { _audio_add = false; _have_video = false; _all_track_ready = false; _mute_audio_maker = nullptr; _ticker.resetTime(); _track_map.clear(); _frame_unread.clear(); _track_ready_callback.clear(); } bool MediaSink::inputFrame(const Frame::Ptr &frame) { auto it = _track_map.find(frame->getIndex()); if (it == _track_map.end()) { return false; } // got frame it->second.second = true; auto ret = it->second.first->inputFrame(frame); if (_mute_audio_maker && frame->getTrackType() == TrackVideo) { // 视频驱动产生静音音频 [AUTO-TRANSLATED:2a8c789c] // Video driver generates silent audio _mute_audio_maker->inputFrame(frame); } checkTrackIfReady(); return ret; } void MediaSink::checkTrackIfReady() { if (!_all_track_ready && !_track_ready_callback.empty()) { for (auto &pr : _track_map) { if (pr.second.second && pr.second.first->ready()) { // Track由未就绪状态转换成就绪状态,我们就触发onTrackReady回调 [AUTO-TRANSLATED:f8975e53] // When a Track transitions from an unready state to a ready state, we trigger the onTrackReady callback auto it = _track_ready_callback.find(pr.first); if (it != _track_ready_callback.end()) { it->second(); _track_ready_callback.erase(it); } } } } // 等待音频超时时间 GET_CONFIG(uint32_t, kWaitAudioTrackDataMS, General::kWaitAudioTrackDataMS); if (_max_track_size > 1) { for (auto it = _track_map.begin(); it != _track_map.end();) { if (it->second.first->getTrackType() == TrackAudio && _ticker.elapsedTime() > kWaitAudioTrackDataMS && !it->second.second) { // 音频超时且完全没收到音频数据,忽略音频 auto index = it->second.first->getIndex(); WarnL << "Audio track index " << index << " codec " << it->second.first->getCodecName() << " receive no data for long " << _ticker.elapsedTime() << "ms. Ignore it!"; it = _track_map.erase(it); _max_track_size -= 1; _track_ready_callback.erase(index); } else { ++it; } } } if (!_all_track_ready) { GET_CONFIG(uint32_t, kMaxWaitReadyMS, General::kWaitTrackReadyMS); if (_ticker.elapsedTime() > kMaxWaitReadyMS) { // 如果超过规定时间,那么不再等待并忽略未准备好的Track [AUTO-TRANSLATED:fd089806] // If it exceeds the specified time, then stop waiting and ignore unprepared Tracks emitAllTrackReady(); return; } if (!_track_ready_callback.empty()) { // 在超时时间内,如果存在未准备好的Track,那么继续等待 [AUTO-TRANSLATED:cfaf3b49] // Within the timeout period, if there are unprepared Tracks, then continue waiting return; } if (_only_audio && _audio_add) { // 只开启音频 [AUTO-TRANSLATED:bac07e47] // Only enable audio emitAllTrackReady(); return; } if (_track_map.size() == _max_track_size) { // 如果已经添加了音视频Track,并且不存在未准备好的Track,那么说明所有Track都准备好了 [AUTO-TRANSLATED:6fce8779] // If audio and video Tracks have been added, and there are no unprepared Tracks, then all Tracks are ready emitAllTrackReady(); return; } GET_CONFIG(uint32_t, kMaxAddTrackMS, General::kWaitAddTrackMS); if (_track_map.size() == 1 && (_ticker.elapsedTime() > kMaxAddTrackMS || !_enable_audio)) { // 如果只有一个Track,那么在该Track添加后,我们最多还等待若干时间(可能后面还会添加Track) [AUTO-TRANSLATED:5b4bd438] // If there is only one Track, then after the Track is added, we wait for a certain amount of time at most (more Tracks may be added later) emitAllTrackReady(); return; } } } void MediaSink::addTrackCompleted() { setMaxTrackCount(_track_map.size()); } void MediaSink::setMaxTrackCount(size_t i) { if (_all_track_ready) { WarnL << "All track is ready, set max track count ignored"; return; } _max_track_size = MAX(i, 1); checkTrackIfReady(); } void MediaSink::emitAllTrackReady() { if (_all_track_ready) { return; } DebugL << "All track ready use " << _ticker.elapsedTime() << "ms"; if (!_track_ready_callback.empty()) { // 这是超时强制忽略未准备好的Track [AUTO-TRANSLATED:d4f57e00] // This is a timeout forced ignore of unprepared Tracks _track_ready_callback.clear(); // 移除未准备好的Track [AUTO-TRANSLATED:69965c62] // Remove unprepared Tracks for (auto it = _track_map.begin(); it != _track_map.end();) { if (!it->second.second || !it->second.first->ready()) { WarnL << "Track not ready for a long time, ignored: " << it->second.first->getCodecName(); it = _track_map.erase(it); continue; } ++it; } } if (!_track_map.empty()) { // 最少有一个有效的Track [AUTO-TRANSLATED:099adc94] // There is at least one valid Track onAllTrackReady_l(); // 全部Track就绪,我们一次性把之前的帧输出 [AUTO-TRANSLATED:2431422b] // All Tracks are ready, we output all the previous frames at once for (auto &pr : _frame_unread) { if (_track_map.find(pr.first) == _track_map.end()) { // 该Track已经被移除 [AUTO-TRANSLATED:d44bf74e] // The Track has been removed continue; } pr.second.for_each([&](const Frame::Ptr &frame) { MediaSink::inputFrame(frame); }); } _frame_unread.clear(); } else { throw toolkit::SockException(toolkit::Err_shutdown, "no vaild track data"); } } void MediaSink::onAllTrackReady_l() { // 是否添加静音音频 [AUTO-TRANSLATED:bbfbfe73] // Whether to add silent audio if (_add_mute_audio) { addMuteAudioTrack(); } onAllTrackReady(); _all_track_ready = true; _have_video = (bool)getTrack(TrackVideo); } vector MediaSink::getTracks(bool ready) const { vector ret; for (auto &pr : _track_map) { if (ready && !pr.second.first->ready()) { continue; } ret.emplace_back(pr.second.first); } return ret; } static uint8_t s_mute_adts[] = {0xff, 0xf1, 0x6c, 0x40, 0x2d, 0x3f, 0xfc, 0x00, 0xe0, 0x34, 0x20, 0xad, 0xf2, 0x3f, 0xb5, 0xdd, 0x73, 0xac, 0xbd, 0xca, 0xd7, 0x7d, 0x4a, 0x13, 0x2d, 0x2e, 0xa2, 0x62, 0x02, 0x70, 0x3c, 0x1c, 0xc5, 0x63, 0x55, 0x69, 0x94, 0xb5, 0x8d, 0x70, 0xd7, 0x24, 0x6a, 0x9e, 0x2e, 0x86, 0x24, 0xea, 0x4f, 0xd4, 0xf8, 0x10, 0x53, 0xa5, 0x4a, 0xb2, 0x9a, 0xf0, 0xa1, 0x4f, 0x2f, 0x66, 0xf9, 0xd3, 0x8c, 0xa6, 0x97, 0xd5, 0x84, 0xac, 0x09, 0x25, 0x98, 0x0b, 0x1d, 0x77, 0x04, 0xb8, 0x55, 0x49, 0x85, 0x27, 0x06, 0x23, 0x58, 0xcb, 0x22, 0xc3, 0x20, 0x3a, 0x12, 0x09, 0x48, 0x24, 0x86, 0x76, 0x95, 0xe3, 0x45, 0x61, 0x43, 0x06, 0x6b, 0x4a, 0x61, 0x14, 0x24, 0xa9, 0x16, 0xe0, 0x97, 0x34, 0xb6, 0x58, 0xa4, 0x38, 0x34, 0x90, 0x19, 0x5d, 0x00, 0x19, 0x4a, 0xc2, 0x80, 0x4b, 0xdc, 0xb7, 0x00, 0x18, 0x12, 0x3d, 0xd9, 0x93, 0xee, 0x74, 0x13, 0x95, 0xad, 0x0b, 0x59, 0x51, 0x0e, 0x99, 0xdf, 0x49, 0x98, 0xde, 0xa9, 0x48, 0x4b, 0xa5, 0xfb, 0xe8, 0x79, 0xc9, 0xe2, 0xd9, 0x60, 0xa5, 0xbe, 0x74, 0xa6, 0x6b, 0x72, 0x0e, 0xe3, 0x7b, 0x28, 0xb3, 0x0e, 0x52, 0xcc, 0xf6, 0x3d, 0x39, 0xb7, 0x7e, 0xbb, 0xf0, 0xc8, 0xce, 0x5c, 0x72, 0xb2, 0x89, 0x60, 0x33, 0x7b, 0xc5, 0xda, 0x49, 0x1a, 0xda, 0x33, 0xba, 0x97, 0x9e, 0xa8, 0x1b, 0x6d, 0x5a, 0x77, 0xb6, 0xf1, 0x69, 0x5a, 0xd1, 0xbd, 0x84, 0xd5, 0x4e, 0x58, 0xa8, 0x5e, 0x8a, 0xa0, 0xc2, 0xc9, 0x22, 0xd9, 0xa5, 0x53, 0x11, 0x18, 0xc8, 0x3a, 0x39, 0xcf, 0x3f, 0x57, 0xb6, 0x45, 0x19, 0x1e, 0x8a, 0x71, 0xa4, 0x46, 0x27, 0x9e, 0xe9, 0xa4, 0x86, 0xdd, 0x14, 0xd9, 0x4d, 0xe3, 0x71, 0xe3, 0x26, 0xda, 0xaa, 0x17, 0xb4, 0xac, 0xe1, 0x09, 0xc1, 0x0d, 0x75, 0xba, 0x53, 0x0a, 0x37, 0x8b, 0xac, 0x37, 0x39, 0x41, 0x27, 0x6a, 0xf0, 0xe9, 0xb4, 0xc2, 0xac, 0xb0, 0x39, 0x73, 0x17, 0x64, 0x95, 0xf4, 0xdc, 0x33, 0xbb, 0x84, 0x94, 0x3e, 0xf8, 0x65, 0x71, 0x60, 0x7b, 0xd4, 0x5f, 0x27, 0x79, 0x95, 0x6a, 0xba, 0x76, 0xa6, 0xa5, 0x9a, 0xec, 0xae, 0x55, 0x3a, 0x27, 0x48, 0x23, 0xcf, 0x5c, 0x4d, 0xbc, 0x0b, 0x35, 0x5c, 0xa7, 0x17, 0xcf, 0x34, 0x57, 0xc9, 0x58, 0xc5, 0x20, 0x09, 0xee, 0xa5, 0xf2, 0x9c, 0x6c, 0x39, 0x1a, 0x77, 0x92, 0x9b, 0xff, 0xc6, 0xae, 0xf8, 0x36, 0xba, 0xa8, 0xaa, 0x6b, 0x1e, 0x8c, 0xc5, 0x97, 0x39, 0x6a, 0xb8, 0xa2, 0x55, 0xa8, 0xf8}; #define MUTE_ADTS_DATA s_mute_adts #define MUTE_ADTS_DATA_MS 128 static uint8_t ADTS_CONFIG[2] = { 0x15, 0x88 }; bool MuteAudioMaker::inputFrame(const Frame::Ptr &frame) { if (_track_index == -1) { // 锁定track [AUTO-TRANSLATED:41aff35e] // Lock track _track_index = frame->getIndex(); } if (frame->getIndex() != _track_index) { // 不是锁定的track [AUTO-TRANSLATED:496bd08b] // Not a locked track return false; } auto audio_idx = frame->dts() / MUTE_ADTS_DATA_MS; if (_audio_idx != audio_idx) { _audio_idx = audio_idx; auto aacFrame = std::make_shared>(CodecAAC, (char *)MUTE_ADTS_DATA, sizeof(s_mute_adts), _audio_idx * MUTE_ADTS_DATA_MS, 0, 7); aacFrame->setIndex(MUTE_AUDIO_INDEX); return FrameDispatcher::inputFrame(aacFrame); } return false; } bool MediaSink::addMuteAudioTrack() { if (!_enable_audio) { return false; } for (auto &pr : _track_map) { if (pr.second.first->getTrackType() == TrackAudio) { return false; } } auto audio = Factory::getTrackByCodecId(CodecAAC); audio->setIndex(MUTE_AUDIO_INDEX); audio->setExtraData(ADTS_CONFIG, 2); _track_map[MUTE_AUDIO_INDEX] = std::make_pair(audio, true); audio->addDelegate([this](const Frame::Ptr &frame) { return onTrackFrame(frame); }); _mute_audio_maker = std::make_shared(); _mute_audio_maker->addDelegate([audio](const Frame::Ptr &frame) { return audio->inputFrame(frame); }); onTrackReady(audio); TraceL << "Mute aac track added"; return true; } bool MediaSink::isAllTrackReady() const { return _all_track_ready; } void MediaSink::enableAudio(bool flag) { _enable_audio = flag; } void MediaSink::setOnlyAudio() { _only_audio = true; _enable_audio = true; _add_mute_audio = false; } void MediaSink::enableMuteAudio(bool flag) { _add_mute_audio = flag; } bool MediaSink::haveVideo() const { return _have_video; } ///////////////////////////DemuxerSink////////////////////////////// void MediaSinkDelegate::setTrackListener(TrackListener *listener) { _listener = listener; } bool MediaSinkDelegate::onTrackReady(const Track::Ptr &track) { if (_listener) { _listener->addTrack(track); } return true; } void MediaSinkDelegate::onAllTrackReady() { if (_listener) { _listener->addTrackCompleted(); } } void MediaSinkDelegate::resetTracks() { MediaSink::resetTracks(); if (_listener) { _listener->resetTracks(); } } ///////////////////////////Demuxer////////////////////////////// void Demuxer::setTrackListener(TrackListener *listener, bool wait_track_ready) { if (wait_track_ready) { auto sink = std::make_shared(); sink->setTrackListener(listener); _sink = std::move(sink); } _listener = listener; } bool Demuxer::addTrack(const Track::Ptr &track) { if (!_sink) { _origin_track.emplace_back(track); return _listener ? _listener->addTrack(track) : false; } if (_sink->addTrack(track)) { track->addDelegate([this](const Frame::Ptr &frame) { return _sink->inputFrame(frame); }); return true; } return false; } void Demuxer::addTrackCompleted() { if (_sink) { _sink->addTrackCompleted(); } else if (_listener) { _listener->addTrackCompleted(); } } void Demuxer::resetTracks() { if (_sink) { _sink->resetTracks(); } else if (_listener) { _listener->resetTracks(); } } vector Demuxer::getTracks(bool ready) const { if (_sink) { return _sink->getTracks(ready); } vector ret; for (auto &track : _origin_track) { if (ready && !track->ready()) { continue; } ret.emplace_back(track); } return ret; } } // namespace mediakit