60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
#include "Restful.h"
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#include "Database/Database.h"
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#include "Database/Session.h"
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#include <Wt/Dbo/Impl.h>
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#include <Wt/Dbo/Json.h>
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#include <Wt/Dbo/backend/Sqlite3.h>
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#include <Wt/Http/Response.h>
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DBO_INSTANTIATE_TEMPLATES(MyMessage)
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DbStruct *m_dbStruct;
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void AuthenticationResource::handleRequest(const Wt::Http::Request &request, Wt::Http::Response &response) {
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auto session = Amass::Singleton<Database>::instance()->session();
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response.setMimeType("application/json");
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response.addHeader("Server", "Wt");
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MyMessage message;
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message.message = "Hello, World!";
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Wt::Dbo::JsonSerializer writer(response.out());
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writer.serialize(message);
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}
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void PlaintextResource::handleRequest(const Wt::Http::Request &request, Wt::Http::Response &response) {
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response.setMimeType("text/plain");
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response.addHeader("Server", "Wt");
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response.out() << "Hello, World!";
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}
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DbResource::DbResource(const std::string &db) {
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if (!m_dbStruct) {
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m_dbStruct = new DbStruct(db);
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}
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}
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void DbResource::handleRequest(const Wt::Http::Request &request, Wt::Http::Response &response) {
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response.setMimeType("application/json");
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response.addHeader("Server", "Wt");
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Wt::Dbo::Transaction transaction(m_dbStruct->session);
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Wt::Dbo::ptr<World> entry = m_dbStruct->session.load<World>(m_dbStruct->rand());
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Wt::Dbo::JsonSerializer writer(response.out());
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writer.serialize(entry);
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}
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int DbStruct::rand() {
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return distribution(rng);
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}
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AuthenticationResource::AuthenticationResource() {
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}
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DbStruct::DbStruct(const std::string &db) : rng(clock()), distribution(1, 10000) {
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session.setConnection(std::make_unique<Wt::Dbo::backend::Sqlite3>(db));
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session.mapClass<World>("world");
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session.mapClass<Fortune>("fortune");
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}
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