535 lines
20 KiB
C++
535 lines
20 KiB
C++
/*
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* Copyright (c) 2016-present The ZLMediaKit project authors. All Rights Reserved.
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*
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* This file is part of ZLMediaKit(https://github.com/ZLMediaKit/ZLMediaKit).
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*
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* Use of this source code is governed by MIT-like license that can be found in the
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* LICENSE file in the root of the source tree. All contributing project authors
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* may be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef ZLMEDIAKIT_WebSocketClient_H
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#define ZLMEDIAKIT_WebSocketClient_H
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#include "Util/util.h"
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#include "Util/base64.h"
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#include "Util/SHA1.h"
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#include "Network/TcpClient.h"
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#include "HttpClientImp.h"
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#include "WebSocketSplitter.h"
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namespace mediakit {
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template <typename ClientType, WebSocketHeader::Type DataType>
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class HttpWsClient;
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/**
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* 辅助类,用于拦截TcpClient数据发送前的拦截
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* @tparam ClientType TcpClient派生类
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* @tparam DataType 这里无用,为了声明友元用
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* Helper class for intercepting data sent by TcpClient before sending
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* @tparam ClientType TcpClient derived class
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* @tparam DataType This is useless, used for declaring friends
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* [AUTO-TRANSLATED:02cc7424]
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*/
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template <typename ClientType, WebSocketHeader::Type DataType>
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class ClientTypeImp : public ClientType {
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public:
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friend class HttpWsClient<ClientType, DataType>;
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using onBeforeSendCB = std::function<ssize_t(const toolkit::Buffer::Ptr &buf)>;
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template <typename... ArgsType>
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ClientTypeImp(ArgsType &&...args) : ClientType(std::forward<ArgsType>(args)...) {}
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/**
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* 发送前拦截并打包为websocket协议
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* Intercept before sending and package it into websocket protocol
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* [AUTO-TRANSLATED:b43b6169]
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*/
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ssize_t send(toolkit::Buffer::Ptr buf) override {
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if (_beforeSendCB) {
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return _beforeSendCB(buf);
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}
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return ClientType::send(std::move(buf));
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}
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protected:
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/**
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* 设置发送数据截取回调函数
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* @param cb 截取回调函数
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* Set the data interception callback function
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* @param cb Interception callback function
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* [AUTO-TRANSLATED:3e74fcdd]
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*/
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void setOnBeforeSendCB(const onBeforeSendCB &cb) { _beforeSendCB = cb; }
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private:
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onBeforeSendCB _beforeSendCB;
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};
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/**
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* 此对象完成了weksocket 客户端握手协议,以及到TcpClient派生类事件的桥接
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* @tparam ClientType TcpClient派生类
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* @tparam DataType websocket负载类型,是TEXT还是BINARY类型
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* This object completes the weksocket client handshake protocol and bridges to the TcpClient derived class events
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* @tparam ClientType TcpClient derived class
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* @tparam DataType websocket payload type, TEXT or BINARY type
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* [AUTO-TRANSLATED:912c15f6]
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*/
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template <typename ClientType, WebSocketHeader::Type DataType = WebSocketHeader::TEXT>
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class HttpWsClient : public HttpClientImp, public WebSocketSplitter {
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public:
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using Ptr = std::shared_ptr<HttpWsClient>;
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HttpWsClient(const std::shared_ptr<ClientTypeImp<ClientType, DataType>> &delegate) : _weak_delegate(delegate) {
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_Sec_WebSocket_Key = encodeBase64(toolkit::makeRandStr(16, false));
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setPoller(delegate->getPoller());
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}
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/**
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* 发起ws握手
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* @param ws_url ws连接url
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* @param fTimeOutSec 超时时间
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* Initiate ws handshake
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* @param ws_url ws connection url
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* @param fTimeOutSec Timeout time
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* [AUTO-TRANSLATED:453c027c]
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*/
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void startWsClient(const std::string &ws_url, float fTimeOutSec) {
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std::string http_url = ws_url;
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toolkit::replace(http_url, "ws://", "http://");
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toolkit::replace(http_url, "wss://", "https://");
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setMethod("GET");
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addHeader("Upgrade", "websocket");
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addHeader("Connection", "Upgrade");
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addHeader("Sec-WebSocket-Version", "13");
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addHeader("Sec-WebSocket-Key", _Sec_WebSocket_Key);
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_onRecv = nullptr;
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setHeaderTimeout(fTimeOutSec * 1000);
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sendRequest(http_url);
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}
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void closeWsClient() {
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if (!_onRecv) {
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// 未连接 [AUTO-TRANSLATED:94510177]
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// Not connected
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return;
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}
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WebSocketHeader header;
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header._fin = true;
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header._reserved = 0;
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header._opcode = CLOSE;
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// 客户端需要加密 [AUTO-TRANSLATED:d6958acf]
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// Client needs encryption
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header._mask_flag = true;
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WebSocketSplitter::encode(header, nullptr);
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}
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protected:
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// HttpClientImp override
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/**
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* 收到http回复头
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* @param status 状态码,譬如:200 OK
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* @param headers http头
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* Receive http response header
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* @param status Status code, such as: 200 OK
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* @param headers http header
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* [AUTO-TRANSLATED:a685f8ef]
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*/
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void onResponseHeader(const std::string &status, const HttpHeader &headers) override {
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if (status == "101") {
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auto Sec_WebSocket_Accept = encodeBase64(toolkit::SHA1::encode_bin(_Sec_WebSocket_Key + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"));
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if (Sec_WebSocket_Accept == const_cast<HttpHeader &>(headers)["Sec-WebSocket-Accept"]) {
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// success
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onWebSocketException(toolkit::SockException());
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// 防止ws服务器返回Content-Length [AUTO-TRANSLATED:f4454ae6]
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// Prevent ws server from returning Content-Length
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const_cast<HttpHeader &>(headers).erase("Content-Length");
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return;
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}
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shutdown(toolkit::SockException(toolkit::Err_shutdown, StrPrinter << "Sec-WebSocket-Accept mismatch"));
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return;
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}
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shutdown(toolkit::SockException(toolkit::Err_shutdown, StrPrinter << "bad http status code:" << status));
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};
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/**
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* 接收http回复完毕,
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* Receive http response complete,
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* [AUTO-TRANSLATED:b96ed715]
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*/
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void onResponseCompleted(const toolkit::SockException &ex) override {}
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/**
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* 接收websocket负载数据
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* Receive websocket payload data
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* [AUTO-TRANSLATED:55d403d9]
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*/
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void onResponseBody(const char *buf, size_t size) override {
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if (_onRecv) {
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// 完成websocket握手后,拦截websocket数据并解析 [AUTO-TRANSLATED:734280fe]
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// After completing the websocket handshake, intercept the websocket data and parse it
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_onRecv(buf, size);
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}
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};
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// TcpClient override
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void onRecv(const toolkit::Buffer::Ptr &buf) override {
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HttpClientImp::onRecv(buf);
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}
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/**
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* 定时触发
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* Triggered periodically
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* [AUTO-TRANSLATED:2a75dbf6]
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*/
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void onManager() override {
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if (_onRecv) {
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// websocket连接成功了 [AUTO-TRANSLATED:45a9e005]
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// websocket connection succeeded
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if (auto strong_ref = _weak_delegate.lock()) {
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strong_ref->onManager();
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}
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} else {
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// websocket连接中... [AUTO-TRANSLATED:861cb158]
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// websocket connecting...
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HttpClientImp::onManager();
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}
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if (!_onRecv) {
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// websocket尚未链接 [AUTO-TRANSLATED:164129da]
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// websocket not yet connected
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return;
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}
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if (_recv_ticker.elapsedTime() > 30 * 1000) {
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shutdown(toolkit::SockException(toolkit::Err_timeout, "websocket timeout"));
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} else if (_recv_ticker.elapsedTime() > 10 * 1000) {
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// 没收到回复,每10秒发送次ping 包 [AUTO-TRANSLATED:31b4dc13]
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// No response received, send a ping packet every 10 seconds
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WebSocketHeader header;
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header._fin = true;
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header._reserved = 0;
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header._opcode = PING;
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header._mask_flag = true;
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WebSocketSplitter::encode(header, nullptr);
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}
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}
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/**
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* 数据全部发送完毕后回调
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* Callback after all data has been sent
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* [AUTO-TRANSLATED:8b2ba800]
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*/
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void onFlush() override {
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if (_onRecv) {
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// websocket连接成功了 [AUTO-TRANSLATED:45a9e005]
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// websocket connection succeeded
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if (auto strong_ref = _weak_delegate.lock()) {
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strong_ref->onFlush();
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}
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} else {
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// websocket连接中... [AUTO-TRANSLATED:861cb158]
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// websocket connecting...
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HttpClientImp::onFlush();
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}
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}
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/**
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* tcp连接结果
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* tcp connection result
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* [AUTO-TRANSLATED:eaca9fcc]
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*/
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void onConnect(const toolkit::SockException &ex) override {
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if (ex) {
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// tcp连接失败,直接返回失败 [AUTO-TRANSLATED:dcd81b67]
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// tcp connection failed, return failure directly
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onWebSocketException(ex);
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return;
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}
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// 开始websocket握手 [AUTO-TRANSLATED:544a5ba3]
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// Start websocket handshake
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HttpClientImp::onConnect(ex);
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}
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/**
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* tcp连接断开
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* tcp connection disconnected
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* [AUTO-TRANSLATED:732b0740]
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*/
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void onError(const toolkit::SockException &ex) override {
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// tcp断开或者shutdown导致的断开 [AUTO-TRANSLATED:5b6b7ad4]
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// Disconnection caused by tcp disconnection or shutdown
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onWebSocketException(ex);
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}
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// WebSocketSplitter override
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/**
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* 收到一个webSocket数据包包头,后续将继续触发onWebSocketDecodePayload回调
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* @param header 数据包头
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* Receive a webSocket data packet header, and then continue to trigger the onWebSocketDecodePayload callback
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* @param header Data packet header
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* [AUTO-TRANSLATED:7bc6b7c6]
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*/
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void onWebSocketDecodeHeader(const WebSocketHeader &header) override { _payload_section.clear(); }
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/**
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* 收到webSocket数据包负载
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* @param header 数据包包头
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* @param ptr 负载数据指针
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* @param len 负载数据长度
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* @param recved 已接收数据长度(包含本次数据长度),等于header._payload_len时则接受完毕
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* Receive webSocket data packet payload
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* @param header Data packet header
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* @param ptr Payload data pointer
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* @param len Payload data length
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* @param recved Received data length (including the current data length), equal to header._payload_len when the reception is complete
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* [AUTO-TRANSLATED:ca056d2e]
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*/
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void onWebSocketDecodePayload(const WebSocketHeader &header, const uint8_t *ptr, size_t len, size_t recved) override {
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_payload_section.append((char *)ptr, len);
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}
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/**
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* 接收到完整的一个webSocket数据包后回调
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* @param header 数据包包头
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* Callback after receiving a complete webSocket data packet
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* @param header Data packet header
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* [AUTO-TRANSLATED:f506a7c5]
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*/
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void onWebSocketDecodeComplete(const WebSocketHeader &header_in) override {
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WebSocketHeader &header = const_cast<WebSocketHeader &>(header_in);
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auto flag = header._mask_flag;
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// websocket客户端发送数据需要加密 [AUTO-TRANSLATED:2bbbb390]
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// websocket client needs to encrypt data sent
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header._mask_flag = true;
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_recv_ticker.resetTime();
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switch (header._opcode) {
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case WebSocketHeader::CLOSE: {
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// 服务器主动关闭 [AUTO-TRANSLATED:5a59e1bf]
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// Server actively closes
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WebSocketSplitter::encode(header, nullptr);
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shutdown(toolkit::SockException(toolkit::Err_eof, "websocket server close the connection"));
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break;
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}
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case WebSocketHeader::PING: {
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// 心跳包 [AUTO-TRANSLATED:1b4b9ae4]
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// Heartbeat packet
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header._opcode = WebSocketHeader::PONG;
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WebSocketSplitter::encode(header, std::make_shared<toolkit::BufferString>(std::move(_payload_section)));
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break;
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}
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case WebSocketHeader::CONTINUATION:
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case WebSocketHeader::TEXT:
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case WebSocketHeader::BINARY: {
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if (!header._fin) {
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// 还有后续分片数据, 我们先缓存数据,所有分片收集完成才一次性输出 [AUTO-TRANSLATED:0a237b29]
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// There are subsequent fragment data, we cache the data first, and output it all at once after all fragments are collected
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_payload_cache.append(std::move(_payload_section));
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if (_payload_cache.size() < MAX_WS_PACKET) {
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// 还有内存容量缓存分片数据 [AUTO-TRANSLATED:8da8074a]
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// There is also memory capacity to cache fragment data
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break;
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}
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// 分片缓存太大,需要清空 [AUTO-TRANSLATED:a0d9c101]
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// Fragment cache is too large, need to clear
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}
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// 最后一个包 [AUTO-TRANSLATED:82e1bf79]
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// Last packet
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if (_payload_cache.empty()) {
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// 这个包是唯一个分片 [AUTO-TRANSLATED:079a9865]
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// This packet is the only fragment
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if (auto strong_ref = _weak_delegate.lock()) {
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strong_ref->onRecv(std::make_shared<WebSocketBuffer>(header._opcode, header._fin, std::move(_payload_section)));
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}
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break;
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}
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// 这个包由多个分片组成 [AUTO-TRANSLATED:27fd75df]
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// This packet consists of multiple fragments
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_payload_cache.append(std::move(_payload_section));
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if (auto strong_ref = _weak_delegate.lock()) {
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strong_ref->onRecv(std::make_shared<WebSocketBuffer>(header._opcode, header._fin, std::move(_payload_cache)));
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}
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_payload_cache.clear();
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break;
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}
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default: break;
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}
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_payload_section.clear();
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header._mask_flag = flag;
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}
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/**
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* websocket数据编码回调
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* @param ptr 数据指针
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* @param len 数据指针长度
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* websocket data encoding callback
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* @param ptr data pointer
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* @param len data pointer length
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* [AUTO-TRANSLATED:7c940c67]
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*/
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void onWebSocketEncodeData(toolkit::Buffer::Ptr buffer) override { HttpClientImp::send(std::move(buffer)); }
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private:
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void onWebSocketException(const toolkit::SockException &ex) {
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if (!ex) {
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// websocket握手成功 [AUTO-TRANSLATED:bceba441]
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// websocket handshake successful
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// 此处截取TcpClient派生类发送的数据并进行websocket协议打包 [AUTO-TRANSLATED:8cae42cd]
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// Here, the data sent by the TcpClient derived class is intercepted and packaged into the websocket protocol
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std::weak_ptr<HttpWsClient> weakSelf = std::static_pointer_cast<HttpWsClient>(shared_from_this());
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if (auto strong_ref = _weak_delegate.lock()) {
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strong_ref->setOnBeforeSendCB([weakSelf](const toolkit::Buffer::Ptr &buf) {
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auto strong_self = weakSelf.lock();
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if (strong_self) {
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WebSocketHeader header;
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header._fin = true;
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header._reserved = 0;
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header._opcode = DataType;
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// 客户端需要加密 [AUTO-TRANSLATED:d6958acf]
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// Client needs encryption
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header._mask_flag = true;
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strong_self->WebSocketSplitter::encode(header, buf);
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}
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return buf->size();
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});
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// 设置sock,否则shutdown等接口都无效 [AUTO-TRANSLATED:4586b98b]
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// Set sock, otherwise shutdown and other interfaces are invalid
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strong_ref->setSock(HttpClientImp::getSock());
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// 触发连接成功事件 [AUTO-TRANSLATED:0459f68f]
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// Trigger connection success event
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strong_ref->onConnect(ex);
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}
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// 拦截websocket数据接收 [AUTO-TRANSLATED:fb93bbe9]
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// Intercept websocket data reception
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_onRecv = [this](const char *data, size_t len) {
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// 解析websocket数据包 [AUTO-TRANSLATED:656b8c89]
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// Parse websocket data packet
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this->WebSocketSplitter::decode((uint8_t *)data, len);
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};
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return;
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}
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// websocket握手失败或者tcp连接失败或者中途断开 [AUTO-TRANSLATED:acf8d1ff]
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// websocket handshake failed or tcp connection failed or disconnected in the middle
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if (_onRecv) {
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// 握手成功之后的中途断开 [AUTO-TRANSLATED:dd5d412c]
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// Disconnected in the middle after handshake success
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_onRecv = nullptr;
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if (auto strong_ref = _weak_delegate.lock()) {
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strong_ref->onError(ex);
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}
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return;
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}
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// websocket握手失败或者tcp连接失败 [AUTO-TRANSLATED:3f03cf1f]
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// websocket handshake failed or tcp connection failed
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if (auto strong_ref = _weak_delegate.lock()) {
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strong_ref->onConnect(ex);
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}
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}
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private:
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std::string _Sec_WebSocket_Key;
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std::function<void(const char *data, size_t len)> _onRecv;
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std::weak_ptr<ClientTypeImp<ClientType, DataType>> _weak_delegate;
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std::string _payload_section;
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std::string _payload_cache;
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toolkit::Ticker _recv_ticker;
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};
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/**
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* Tcp客户端转WebSocket客户端模板,
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* 通过该模板,开发者再不修改TcpClient派生类任何代码的情况下快速实现WebSocket协议的包装
|
||
* @tparam ClientType TcpClient派生类
|
||
* @tparam DataType websocket负载类型,是TEXT还是BINARY类型
|
||
* @tparam useWSS 是否使用ws还是wss连接
|
||
* Tcp client to WebSocket client template,
|
||
* Through this template, developers can quickly implement WebSocket protocol packaging without modifying any code of the TcpClient derived class
|
||
* @tparam ClientType TcpClient derived class
|
||
* @tparam DataType websocket payload type, is it TEXT or BINARY type
|
||
* @tparam useWSS Whether to use ws or wss connection
|
||
|
||
* [AUTO-TRANSLATED:ac1516b8]
|
||
*/
|
||
template <typename ClientType, WebSocketHeader::Type DataType = WebSocketHeader::TEXT, bool useWSS = false>
|
||
class WebSocketClient : public ClientTypeImp<ClientType, DataType> {
|
||
public:
|
||
using Ptr = std::shared_ptr<WebSocketClient>;
|
||
|
||
template <typename... ArgsType>
|
||
WebSocketClient(ArgsType &&...args) : ClientTypeImp<ClientType, DataType>(std::forward<ArgsType>(args)...) {}
|
||
~WebSocketClient() override { _wsClient->closeWsClient(); }
|
||
|
||
/**
|
||
* 重载startConnect方法,
|
||
* 目的是替换TcpClient的连接服务器行为,使之先完成WebSocket握手
|
||
* @param host websocket服务器ip或域名
|
||
* @param iPort websocket服务器端口
|
||
* @param timeout_sec 超时时间
|
||
* @param local_port 本地监听端口,此处不起作用
|
||
* Overload the startConnect method,
|
||
* The purpose is to replace the TcpClient's connection server behavior, so that it completes the WebSocket handshake first
|
||
* @param host websocket server ip or domain name
|
||
* @param iPort websocket server port
|
||
* @param timeout_sec timeout time
|
||
* @param local_port local listening port, which does not work here
|
||
|
||
* [AUTO-TRANSLATED:1aed295d]
|
||
*/
|
||
void startConnect(const std::string &host, uint16_t port, float timeout_sec = 3, uint16_t local_port = 0) override {
|
||
std::string ws_url;
|
||
if (useWSS) {
|
||
// 加密的ws [AUTO-TRANSLATED:d1385825]
|
||
// Encrypted ws
|
||
ws_url = StrPrinter << "wss://" + host << ":" << port << "/";
|
||
} else {
|
||
// 明文ws [AUTO-TRANSLATED:71aa82d1]
|
||
// Plaintext ws
|
||
ws_url = StrPrinter << "ws://" + host << ":" << port << "/";
|
||
}
|
||
startWebSocket(ws_url, timeout_sec);
|
||
}
|
||
|
||
void startWebSocket(const std::string &ws_url, float fTimeOutSec = 3) {
|
||
_wsClient = std::make_shared<HttpWsClient<ClientType, DataType>>(std::static_pointer_cast<WebSocketClient>(this->shared_from_this()));
|
||
_wsClient->setOnCreateSocket([this](const toolkit::EventPoller::Ptr &) { return this->createSocket(); });
|
||
_wsClient->startWsClient(ws_url, fTimeOutSec);
|
||
}
|
||
|
||
HttpClient &getHttpClient() { return *_wsClient; }
|
||
|
||
private:
|
||
typename HttpWsClient<ClientType, DataType>::Ptr _wsClient;
|
||
};
|
||
|
||
} // namespace mediakit
|
||
#endif // ZLMEDIAKIT_WebSocketClient_H
|