ZLMediaKit/tests/test_pusherMp4.cpp

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/*
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* Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved.
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*
* This file is part of ZLMediaKit(https://github.com/xia-chu/ZLMediaKit).
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*
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* Use of this source code is governed by MIT license that can be found in the
* LICENSE file in the root of the source tree. All contributing project authors
* may be found in the AUTHORS file in the root of the source tree.
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*/
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#include <signal.h>
#include <iostream>
#include "Util/logger.h"
#include "Util/NoticeCenter.h"
#include "Poller/EventPoller.h"
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#include "Player/PlayerProxy.h"
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#include "Rtmp/RtmpPusher.h"
#include "Common/config.h"
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#include "Pusher/MediaPusher.h"
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#include "Record/MP4Reader.h"
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using namespace std;
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using namespace toolkit;
using namespace mediakit;
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//推流器,保持强引用
MediaPusher::Ptr g_pusher;
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Timer::Ptr g_timer;
MediaSource::Ptr g_src;
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//声明函数
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//推流失败或断开延迟2秒后重试推流
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void rePushDelay(const EventPoller::Ptr &poller,
const string &schema,
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const string &vhost,
const string &app,
const string &stream,
const string &filePath,
const string &url);
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//创建推流器并开始推流
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void createPusher(const EventPoller::Ptr &poller,
const string &schema,
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const string &vhost,
const string &app,
const string &stream,
const string &filePath,
const string &url) {
if (!g_src) {
//不限制APP名并且指定文件绝对路径
g_src = MediaSource::createFromMP4(schema, vhost, app, stream, filePath, false);
}
if (!g_src) {
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//文件不存在
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WarnL << "MP4文件不存在:" << filePath;
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return;
}
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//创建推流器并绑定一个MediaSource
g_pusher.reset(new MediaPusher(g_src, poller));
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//可以指定rtsp推流方式支持tcp和udp方式默认tcp
//(*g_pusher)[Client::kRtpType] = Rtsp::RTP_UDP;
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//设置推流中断处理逻辑
g_pusher->setOnShutdown([poller, schema, vhost, app, stream, filePath, url](const SockException &ex) {
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WarnL << "Server connection is closed:" << ex.getErrCode() << " " << ex.what();
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//重新推流
rePushDelay(poller, schema, vhost, app, stream, filePath, url);
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});
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//设置发布结果处理逻辑
g_pusher->setOnPublished([poller, schema, vhost, app, stream, filePath, url](const SockException &ex) {
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if (ex) {
WarnL << "Publish fail:" << ex.getErrCode() << " " << ex.what();
//如果发布失败,就重试
rePushDelay(poller, schema, vhost, app, stream, filePath, url);
} else {
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InfoL << "Publish success,Please play with player:" << url;
}
});
g_pusher->publish(url);
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}
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//推流失败或断开延迟2秒后重试推流
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void rePushDelay(const EventPoller::Ptr &poller,
const string &schema,
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const string &vhost,
const string &app,
const string &stream,
const string &filePath,
const string &url) {
g_timer = std::make_shared<Timer>(2.0f, [poller, schema, vhost, app, stream, filePath, url]() {
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InfoL << "Re-Publishing...";
//重新推流
createPusher(poller, schema, vhost, app, stream, filePath, url);
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//此任务不重复
return false;
}, poller);
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}
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//这里才是真正执行main函数你可以把函数名(domain)改成main然后就可以输入自定义url了
int domain(const string &filePath, const string &pushUrl) {
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//设置日志
Logger::Instance().add(std::make_shared<ConsoleChannel>());
Logger::Instance().setWriter(std::make_shared<AsyncLogWriter>());
//循环点播mp4文件
mINI::Instance()[Record::kFileRepeat] = 1;
mINI::Instance()[General::kHlsDemand] = 1;
mINI::Instance()[General::kTSDemand] = 1;
mINI::Instance()[General::kFMP4Demand] = 1;
//mINI::Instance()[General::kRtspDemand] = 1;
//mINI::Instance()[General::kRtmpDemand] = 1;
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auto poller = EventPollerPool::Instance().getPoller();
//vhost/app/stream可以随便自己填现在不限制app应用名了
createPusher(poller, FindField(pushUrl.data(), nullptr, "://").substr(0, 4), DEFAULT_VHOST, "live", "stream", filePath, pushUrl);
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//设置退出信号处理函数
static semaphore sem;
signal(SIGINT, [](int) { sem.post(); });// 设置退出信号
sem.wait();
g_pusher.reset();
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g_timer.reset();
return 0;
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}
int main(int argc, char *argv[]) {
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//可以使用test_server生成的mp4文件
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//文件使用绝对路径推流url支持rtsp和rtmp
return domain("/home/work/test2.mp4", "rtmp://127.0.0.1/live/rtsp_push");
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}
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