ZLMediaKit/src/Common/MediaSink.h

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/*
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* Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved.
*
* This file is part of ZLMediaKit(https://github.com/xia-chu/ZLMediaKit).
*
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* Use of this source code is governed by MIT license that can be found in the
* LICENSE file in the root of the source tree. All contributing project authors
* may be found in the AUTHORS file in the root of the source tree.
*/
#ifndef ZLMEDIAKIT_MEDIASINK_H
#define ZLMEDIAKIT_MEDIASINK_H
#include <mutex>
#include <memory>
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#include "Util/TimeTicker.h"
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#include "Extension/Frame.h"
#include "Extension/Track.h"
namespace mediakit{
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class TrackListener {
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public:
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TrackListener() = default;
virtual ~TrackListener() = default;
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/**
* trackTrack的clone方法
* sps pps这些信息 Delegate相关关系
* @param track
*/
virtual bool addTrack(const Track::Ptr & track) = 0;
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/**
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* track完毕
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*/
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virtual void addTrackCompleted() {};
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/**
* track
*/
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virtual void resetTracks() {};
};
class MediaSinkInterface : public FrameWriterInterface, public TrackListener {
public:
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using Ptr = std::shared_ptr<MediaSinkInterface>;
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MediaSinkInterface() = default;
~MediaSinkInterface() override = default;
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};
/**
* aac静音音频添加器
*/
class MuteAudioMaker : public FrameDispatcher {
public:
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using Ptr = std::shared_ptr<MuteAudioMaker>;
MuteAudioMaker() = default;
~MuteAudioMaker() override = default;
bool inputFrame(const Frame::Ptr &frame) override;
private:
uint64_t _audio_idx = 0;
};
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/**
* Track ready()true也就是就绪后再通知派生类进行下一步的操作
* Frame前由Track截取处理下便sps pps aa_cfg
*/
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class MediaSink : public MediaSinkInterface, public TrackSource{
public:
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using Ptr = std::shared_ptr<MediaSink>;
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MediaSink() = default;
~MediaSink() override = default;
/**
* frame
* @param frame
*/
bool inputFrame(const Frame::Ptr &frame) override;
/**
* trackTrack的clone方法
* sps pps这些信息 Delegate相关关系
* @param track
*/
bool addTrack(const Track::Ptr & track) override;
/**
* Track完毕Track3onAllTrackReady
* Track
*
*/
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void addTrackCompleted() override;
/**
* track
*/
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void resetTracks() override;
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/**
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* Track
* @param trackReady Track
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*/
std::vector<Track::Ptr> getTracks(bool trackReady = true) const override;
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/**
* track已经准备完成
*/
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bool isAllTrackReady() const;
/**
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*
*/
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void enableAudio(bool flag);
/**
*
*/
void enableMuteAudio(bool flag);
protected:
/**
* track已经准备好ready()true
* sps pps等相关信息了
* @param track
*/
virtual bool onTrackReady(const Track::Ptr & track) { return false; };
/**
* Track已经准备好
*/
virtual void onAllTrackReady() {};
/**
* Track输出frameonAllTrackReady触发后才会调用此方法
* @param frame
*/
virtual bool onTrackFrame(const Frame::Ptr &frame) { return false; };
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private:
/**
* onAllTrackReady事件
*/
void emitAllTrackReady();
/**
* track是否准备完毕
*/
void checkTrackIfReady();
void onAllTrackReady_l();
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/**
* aac静音轨道
*/
bool addMuteAudioTrack();
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private:
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bool _enable_audio = true;
bool _add_mute_audio = true;
bool _all_track_ready = false;
size_t _max_track_size = 2;
std::unordered_map<int, std::pair<Track::Ptr, bool/*got frame*/> > _track_map;
std::unordered_map<int, toolkit::List<Frame::Ptr> > _frame_unread;
std::unordered_map<int, std::function<void()> > _track_ready_callback;
toolkit::Ticker _ticker;
MuteAudioMaker::Ptr _mute_audio_maker;
};
class MediaSinkDelegate : public MediaSink {
public:
MediaSinkDelegate() = default;
~MediaSinkDelegate() override = default;
/**
* track监听器
*/
void setTrackListener(TrackListener *listener);
protected:
void resetTracks() override;
bool onTrackReady(const Track::Ptr & track) override;
void onAllTrackReady() override;
private:
TrackListener *_listener = nullptr;
};
class Demuxer : protected TrackListener, public TrackSource {
public:
Demuxer() = default;
~Demuxer() override = default;
void setTrackListener(TrackListener *listener, bool wait_track_ready = false);
std::vector<Track::Ptr> getTracks(bool trackReady = true) const override;
protected:
bool addTrack(const Track::Ptr &track) override;
void addTrackCompleted() override;
void resetTracks() override;
private:
MediaSink::Ptr _sink;
TrackListener *_listener = nullptr;
std::vector<Track::Ptr> _origin_track;
};
}//namespace mediakit
#endif //ZLMEDIAKIT_MEDIASINK_H