ZLMediaKit/src/Common/MediaSink.cpp

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/*
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* Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved.
*
* This file is part of ZLMediaKit(https://github.com/xiongziliang/ZLMediaKit).
*
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* Use of this source code is governed by MIT license that can be found in the
* LICENSE file in the root of the source tree. All contributing project authors
* may be found in the AUTHORS file in the root of the source tree.
*/
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#include "MediaSink.h"
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//最多等待未初始化的Track 10秒超时之后会忽略未初始化的Track
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#define MAX_WAIT_MS_READY 10000
//如果添加Track最多等待3秒
#define MAX_WAIT_MS_ADD_TRACK 3000
namespace mediakit{
void MediaSink::addTrack(const Track::Ptr &track_in) {
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lock_guard<recursive_mutex> lck(_mtx);
//克隆Track只拷贝其数据不拷贝其数据转发关系
auto track = track_in->clone();
auto codec_id = track->getCodecId();
_track_map[codec_id] = track;
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_allTrackReady = false;
_trackReadyCallback[codec_id] = [this, track]() {
onTrackReady(track);
};
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_ticker.resetTime();
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track->addDelegate(std::make_shared<FrameWriterInterfaceHelper>([this](const Frame::Ptr &frame) {
if (_allTrackReady) {
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onTrackFrame(frame);
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return;
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}
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//还有track未准备好如果是视频的话如果直接丢帧可能导致丢失I帧
checkTrackIfReady(nullptr);
if (_allTrackReady) {
//运行至这里说明Track状态由未就绪切换为已就绪状态,那么这帧就不应该丢弃
onTrackFrame(frame);
} else {
ErrorL << "some track is unreadydrop frame of: " << frame->getCodecName();
}
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}));
}
void MediaSink::resetTracks() {
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lock_guard<recursive_mutex> lck(_mtx);
_allTrackReady = false;
_track_map.clear();
_trackReadyCallback.clear();
_ticker.resetTime();
_max_track_size = 2;
}
void MediaSink::inputFrame(const Frame::Ptr &frame) {
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lock_guard<recursive_mutex> lck(_mtx);
auto it = _track_map.find(frame->getCodecId());
if (it == _track_map.end()) {
return;
}
checkTrackIfReady(it->second);
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it->second->inputFrame(frame);
}
void MediaSink::checkTrackIfReady_l(const Track::Ptr &track){
//Track由未就绪状态转换成就绪状态我们就触发onTrackReady回调
auto it_callback = _trackReadyCallback.find(track->getCodecId());
if (it_callback != _trackReadyCallback.end() && track->ready()) {
it_callback->second();
_trackReadyCallback.erase(it_callback);
}
}
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void MediaSink::checkTrackIfReady(const Track::Ptr &track){
if (!_allTrackReady && !_trackReadyCallback.empty()) {
if (track) {
checkTrackIfReady_l(track);
} else {
for (auto &pr : _track_map) {
checkTrackIfReady_l(pr.second);
}
}
}
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if(!_allTrackReady){
if(_ticker.elapsedTime() > MAX_WAIT_MS_READY){
//如果超过规定时间那么不再等待并忽略未准备好的Track
emitAllTrackReady();
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return;
}
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if(!_trackReadyCallback.empty()){
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//在超时时间内如果存在未准备好的Track那么继续等待
return;
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}
if(_track_map.size() == _max_track_size){
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//如果已经添加了音视频Track并且不存在未准备好的Track那么说明所有Track都准备好了
emitAllTrackReady();
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return;
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}
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if(_track_map.size() == 1 && _ticker.elapsedTime() > MAX_WAIT_MS_ADD_TRACK){
//如果只有一个Track那么在该Track添加后我们最多还等待若干时间(可能后面还会添加Track)
emitAllTrackReady();
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return;
}
}
}
void MediaSink::addTrackCompleted(){
{
lock_guard<recursive_mutex> lck(_mtx);
_max_track_size = _track_map.size();
}
checkTrackIfReady(nullptr);
}
void MediaSink::emitAllTrackReady() {
if (_allTrackReady) {
return;
}
DebugL << "all track ready use " << _ticker.elapsedTime() << "ms";
if (!_trackReadyCallback.empty()) {
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//这是超时强制忽略未准备好的Track
_trackReadyCallback.clear();
//移除未准备好的Track
for (auto it = _track_map.begin(); it != _track_map.end();) {
if (!it->second->ready()) {
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WarnL << "track not ready for a long time, ignored: " << it->second->getCodecName();
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it = _track_map.erase(it);
continue;
}
++it;
}
}
if (!_track_map.empty()) {
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//最少有一个有效的Track
_allTrackReady = true;
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onAllTrackReady();
}
}
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vector<Track::Ptr> MediaSink::getTracks(bool trackReady) const{
vector<Track::Ptr> ret;
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lock_guard<recursive_mutex> lck(_mtx);
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for (auto &pr : _track_map){
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if(trackReady && !pr.second->ready()){
continue;
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}
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ret.emplace_back(pr.second);
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}
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return std::move(ret);
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}
}//namespace mediakit