ZLMediaKit/src/Rtmp/RtmpPlayer.h

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/*
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* Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved.
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*
* This file is part of ZLMediaKit(https://github.com/xiongziliang/ZLMediaKit).
*
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* Use of this source code is governed by MIT license that can be found in the
* LICENSE file in the root of the source tree. All contributing project authors
* may be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef SRC_RTMP_RtmpPlayer_H_
#define SRC_RTMP_RtmpPlayer_H_
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#include <memory>
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#include <string>
#include <functional>
#include "amf.h"
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#include "Rtmp.h"
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#include "RtmpProtocol.h"
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#include "Player/PlayerBase.h"
#include "Util/util.h"
#include "Util/logger.h"
#include "Util/TimeTicker.h"
#include "Network/Socket.h"
#include "Network/TcpClient.h"
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using namespace toolkit;
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using namespace mediakit::Client;
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namespace mediakit {
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//实现了rtmp播放器协议部分的功能及数据接收功能
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class RtmpPlayer : public PlayerBase, public TcpClient, public RtmpProtocol {
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public:
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typedef std::shared_ptr<RtmpPlayer> Ptr;
RtmpPlayer(const EventPoller::Ptr &poller);
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~RtmpPlayer() override;
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void play(const string &strUrl) override;
void pause(bool bPause) override;
void teardown() override;
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protected:
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virtual bool onCheckMeta(const AMFValue &val) =0;
virtual void onMediaData(const RtmpPacket::Ptr &chunkData) =0;
uint32_t getProgressMilliSecond() const;
void seekToMilliSecond(uint32_t ms);
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protected:
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void onMediaData_l(const RtmpPacket::Ptr &chunkData);
//在获取config帧后才触发onPlayResult_l(而不是收到play命令回复)所以此时所有track都初始化完毕了
void onPlayResult_l(const SockException &ex, bool handshakeCompleted);
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//form Tcpclient
void onRecv(const Buffer::Ptr &pBuf) override;
void onConnect(const SockException &err) override;
void onErr(const SockException &ex) override;
//from RtmpProtocol
void onRtmpChunk(RtmpPacket &chunkData) override;
void onStreamDry(uint32_t ui32StreamId) override;
void onSendRawData(const Buffer::Ptr &buffer) override{
send(buffer);
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}
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template<typename FUNC>
inline void addOnResultCB(const FUNC &func) {
lock_guard<recursive_mutex> lck(_mtx_on_result);
_map_on_result.emplace(_send_req_id, func);
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}
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template<typename FUNC>
inline void addOnStatusCB(const FUNC &func) {
lock_guard<recursive_mutex> lck(_mtx_on_status);
_deque_on_status.emplace_back(func);
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}
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void onCmd_result(AMFDecoder &dec);
void onCmd_onStatus(AMFDecoder &dec);
void onCmd_onMetaData(AMFDecoder &dec);
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inline void send_connect();
inline void send_createStream();
inline void send_play();
inline void send_pause(bool bPause);
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private:
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string _app;
string _stream_id;
string _tc_url;
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bool _paused = false;
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bool _metadata_got = false;
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//是否为性能测试模式
bool _benchmark_mode = false;
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//播放进度控制
uint32_t _seek_ms = 0;
uint32_t _fist_stamp[2] = {0, 0};
uint32_t _now_stamp[2] = {0, 0};
Ticker _now_stamp_ticker[2];
recursive_mutex _mtx_on_result;
recursive_mutex _mtx_on_status;
deque<function<void(AMFValue &dec)> > _deque_on_status;
unordered_map<int, function<void(AMFDecoder &dec)> > _map_on_result;
//rtmp接收超时计时器
Ticker _rtmp_recv_ticker;
//心跳发送定时器
std::shared_ptr<Timer> _beat_timer;
//播放超时定时器
std::shared_ptr<Timer> _play_timer;
//rtmp接收超时定时器
std::shared_ptr<Timer> _rtmp_recv_timer;
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};
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} /* namespace mediakit */
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#endif /* SRC_RTMP_RtmpPlayer_H_ */