mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-22 10:40:05 +08:00
更新ios编译方法
This commit is contained in:
parent
5322a5761b
commit
0670f9f62b
10
README.md
10
README.md
@ -184,21 +184,15 @@ git submodule update --init
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Same with Build on macOS
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Same with Build on macOS
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- Guidance
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```
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- You can generate Xcode projects and recompile them , [learn more](https://github.com/leetal/ios-cmake):
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cd ZLMediaKit
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./build_for_ios.sh
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```
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- You can also generate Xcode projects and recompile them:
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```
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```
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cd ZLMediaKit
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cd ZLMediaKit
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mkdir -p build
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mkdir -p build
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cd build
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cd build
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# Generate Xcode project, project file is in build directory
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# Generate Xcode project, project file is in build directory
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cmake .. -DCMAKE_TOOLCHAIN_FILE=../cmake/iOS.cmake -DIOS_PLATFORM=SIMULATOR64 -G "Xcode"
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cmake .. -G Xcode -DCMAKE_TOOLCHAIN_FILE=../cmake/ios.toolchain.cmake -DPLATFORM=OS64COMBINED
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```
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```
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@ -196,14 +196,14 @@ git submodule update --init
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cd ZLMediaKit
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cd ZLMediaKit
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./build_for_ios.sh
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./build_for_ios.sh
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```
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```
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- 你也可以生成Xcode工程再编译:
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- 你也可以生成Xcode工程再编译,[了解更多](https://github.com/leetal/ios-cmake):
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```
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```
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cd ZLMediaKit
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cd ZLMediaKit
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mkdir -p build
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mkdir -p build
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cd build
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cd build
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# 生成Xcode工程,工程文件在build目录下
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# 生成Xcode工程,工程文件在build目录下
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cmake .. -DCMAKE_TOOLCHAIN_FILE=../cmake/iOS.cmake -DIOS_PLATFORM=SIMULATOR64 -G "Xcode"
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cmake .. -G Xcode -DCMAKE_TOOLCHAIN_FILE=../cmake/ios.toolchain.cmake -DPLATFORM=OS64COMBINED
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```
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```
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## 编译(Android)
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## 编译(Android)
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@ -1,18 +0,0 @@
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find_path(ZLTOOLKIT_INCLUDE_DIR
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NAMES Network/Socket.h
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PATHS
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${PROJECT_SOURCE_DIR}/../ZLToolKit/src
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$ENV{HOME}/ZLToolKit/include)
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find_library(ZLTOOLKIT_LIBRARY
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NAMES ZLToolKit
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PATHS
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${PROJECT_SOURCE_DIR}/../ZLToolKit/build/lib
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$ENV{HOME}/ZLToolKit/lib)
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set(ZLTOOLKIT_LIBRARIES ${ZLTOOLKIT_LIBRARY})
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set(ZLTOOLKIT_INCLUDE_DIRS ${ZLTOOLKIT_INCLUDE_DIR})
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(ZLTOOLKIT DEFAULT_MSG ZLTOOLKIT_LIBRARY ZLTOOLKIT_INCLUDE_DIR)
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209
cmake/iOS.cmake
209
cmake/iOS.cmake
@ -1,209 +0,0 @@
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# This file is based off of the Platform/Darwin.cmake and Platform/UnixPaths.cmake
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# files which are included with CMake 2.8.4
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# It has been altered for iOS development
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# Options:
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#
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# IOS_PLATFORM = OS (default) or SIMULATOR or SIMULATOR64
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# This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders
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# OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch.
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# SIMULATOR - used to build for the Simulator platforms, which have an x86 arch.
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#
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# CMAKE_IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder
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# By default this location is automatcially chosen based on the IOS_PLATFORM value above.
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# If set manually, it will override the default location and force the user of a particular Developer Platform
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#
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# CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder
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# By default this location is automatcially chosen based on the CMAKE_IOS_DEVELOPER_ROOT value.
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# In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path.
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# If set manually, this will force the use of a specific SDK version
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# Macros:
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#
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# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE)
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# A convenience macro for setting xcode specific properties on targets
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# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1")
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#
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# find_host_package (PROGRAM ARGS)
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# A macro used to find executable programs on the host system, not within the iOS environment.
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# Thanks to the android-cmake project for providing the command
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# Standard settings
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set (CMAKE_SYSTEM_NAME Darwin)
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set (CMAKE_SYSTEM_VERSION 1)
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set (UNIX True)
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set (APPLE True)
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set (IOS True)
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# Required as of cmake 2.8.10
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set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE)
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# Determine the cmake host system version so we know where to find the iOS SDKs
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find_program (CMAKE_UNAME uname /bin /usr/bin /usr/local/bin)
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if (CMAKE_UNAME)
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exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION)
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string (REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}")
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endif (CMAKE_UNAME)
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# Force the compilers to gcc for iOS
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include (CMakeForceCompiler)
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#CMAKE_FORCE_C_COMPILER (/usr/bin/gcc Apple)
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set(CMAKE_C_COMPILER /usr/bin/clang)
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#CMAKE_FORCE_CXX_COMPILER (/usr/bin/g++ Apple)
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set(CMAKE_CXX_COMPILER /usr/bin/clang++)
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set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
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# Skip the platform compiler checks for cross compiling
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set (CMAKE_CXX_COMPILER_WORKS TRUE)
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set (CMAKE_C_COMPILER_WORKS TRUE)
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# All iOS/Darwin specific settings - some may be redundant
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set (CMAKE_SHARED_LIBRARY_PREFIX "lib")
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set (CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
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set (CMAKE_SHARED_MODULE_PREFIX "lib")
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set (CMAKE_SHARED_MODULE_SUFFIX ".so")
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set (CMAKE_MODULE_EXISTS 1)
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set (CMAKE_DL_LIBS "")
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set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
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set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
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set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
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set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
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# Hidden visibilty is required for cxx on iOS
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set (CMAKE_C_FLAGS_INIT "")
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set (CMAKE_CXX_FLAGS_INIT "-fvisibility=hidden -fvisibility-inlines-hidden")
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set (CMAKE_C_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
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set (CMAKE_CXX_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
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set (CMAKE_PLATFORM_HAS_INSTALLNAME 1)
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set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
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set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
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set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
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set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
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set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
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# hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old build tree
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# (where install_name_tool was hardcoded) and where CMAKE_INSTALL_NAME_TOOL isn't in the cache
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# and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun)
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# hardcode CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did before, Alex
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if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
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find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
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endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
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# Setup iOS platform unless specified manually with IOS_PLATFORM
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if (NOT DEFINED IOS_PLATFORM)
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set (IOS_PLATFORM "OS")
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endif (NOT DEFINED IOS_PLATFORM)
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set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
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# Setup building for arm64 or not
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if (NOT DEFINED BUILD_ARM64)
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set (BUILD_ARM64 true)
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endif (NOT DEFINED BUILD_ARM64)
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set (BUILD_ARM64 ${BUILD_ARM64} CACHE STRING "Build arm64 arch or not")
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# Check the platform selection and setup for developer root
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if (${IOS_PLATFORM} STREQUAL "OS")
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set (IOS_PLATFORM_LOCATION "iPhoneOS.platform")
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# This causes the installers to properly locate the output libraries
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set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos")
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elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
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set (SIMULATOR true)
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set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
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# This causes the installers to properly locate the output libraries
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set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
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elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR64")
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set (SIMULATOR true)
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set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
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# This causes the installers to properly locate the output libraries
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set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
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else (${IOS_PLATFORM} STREQUAL "OS")
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message (FATAL_ERROR "Unsupported IOS_PLATFORM value selected. Please choose OS or SIMULATOR")
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endif (${IOS_PLATFORM} STREQUAL "OS")
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# Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT
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# Note Xcode 4.3 changed the installation location, choose the most recent one available
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exec_program(/usr/bin/xcode-select ARGS -print-path OUTPUT_VARIABLE CMAKE_XCODE_DEVELOPER_DIR)
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set (XCODE_POST_43_ROOT "${CMAKE_XCODE_DEVELOPER_DIR}/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
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set (XCODE_PRE_43_ROOT "/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
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if (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
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if (EXISTS ${XCODE_POST_43_ROOT})
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set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_POST_43_ROOT})
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elseif(EXISTS ${XCODE_PRE_43_ROOT})
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set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT})
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endif (EXISTS ${XCODE_POST_43_ROOT})
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endif (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
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set (CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform")
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# Find and use the most recent iOS sdk unless specified manually with CMAKE_IOS_SDK_ROOT
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if (NOT DEFINED CMAKE_IOS_SDK_ROOT)
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file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
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if (_CMAKE_IOS_SDKS)
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list (SORT _CMAKE_IOS_SDKS)
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list (REVERSE _CMAKE_IOS_SDKS)
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list (GET _CMAKE_IOS_SDKS 0 CMAKE_IOS_SDK_ROOT)
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else (_CMAKE_IOS_SDKS)
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message (FATAL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK_ROOT or install the iOS SDK.")
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endif (_CMAKE_IOS_SDKS)
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message (STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}")
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endif (NOT DEFINED CMAKE_IOS_SDK_ROOT)
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set (CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK")
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# Set the sysroot default to the most recent SDK
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set (CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support")
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# set the architecture for iOS
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if (${IOS_PLATFORM} STREQUAL "OS")
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set (IOS_ARCH armv7 armv7s arm64)
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elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
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set (IOS_ARCH i386)
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elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR64")
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set (IOS_ARCH x86_64)
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endif (${IOS_PLATFORM} STREQUAL "OS")
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set (CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string "Build architecture for iOS")
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# Set the find root to the iOS developer roots and to user defined paths
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set (CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root")
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# default to searching for frameworks first
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set (CMAKE_FIND_FRAMEWORK FIRST)
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# set up the default search directories for frameworks
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set (CMAKE_SYSTEM_FRAMEWORK_PATH
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${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks
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${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks
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${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks
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)
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# only search the iOS sdks, not the remainder of the host filesystem
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set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
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set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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# This little macro lets you set any XCode specific property
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macro (set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
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set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
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endmacro (set_xcode_property)
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# This macro lets you find executable programs on the host system
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macro (find_host_package)
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set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
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set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
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set (IOS FALSE)
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find_package(${ARGN})
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set (IOS TRUE)
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set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
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set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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endmacro (find_host_package)
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674
cmake/ios.toolchain.cmake
Normal file
674
cmake/ios.toolchain.cmake
Normal file
@ -0,0 +1,674 @@
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# This file is part of the ios-cmake project. It was retrieved from
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||||||
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# https://github.com/cristeab/ios-cmake.git, which is a fork of
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# https://code.google.com/p/ios-cmake/. Which in turn is based off of
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||||||
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# the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which
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# are included with CMake 2.8.4
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#
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# The ios-cmake project is licensed under the new BSD license.
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#
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# Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software,
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# Kitware, Inc., Insight Software Consortium. All rights reserved.
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||||||
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# Redistribution and use in source and binary forms, with or without
|
||||||
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# modification, are permitted provided that the following conditions
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||||||
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# are met:
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||||||
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# 1. Redistributions of source code must retain the above copyright
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||||||
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# notice, this list of conditions and the following disclaimer.
|
||||||
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#
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||||||
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# 2. Redistributions in binary form must reproduce the above copyright
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||||||
|
# notice, this list of conditions and the following disclaimer in the
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||||||
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# documentation and/or other materials provided with the distribution.
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||||||
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#
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||||||
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# 3. Neither the name of the copyright holder nor the names of its
|
||||||
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# contributors may be used to endorse or promote products derived from
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||||||
|
# this software without specific prior written permission.
|
||||||
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#
|
||||||
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||||
|
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||||
|
# COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||||
|
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||||
|
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||||
|
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||||
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# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||||
|
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
# POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
#
|
||||||
|
# This file is based off of the Platform/Darwin.cmake and
|
||||||
|
# Platform/UnixPaths.cmake files which are included with CMake 2.8.4
|
||||||
|
# It has been altered for iOS development.
|
||||||
|
#
|
||||||
|
# Updated by Alex Stewart (alexs.mac@gmail.com)
|
||||||
|
#
|
||||||
|
# *****************************************************************************
|
||||||
|
# Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com)
|
||||||
|
# under the BSD-3-Clause license
|
||||||
|
# https://github.com/leetal/ios-cmake
|
||||||
|
# *****************************************************************************
|
||||||
|
#
|
||||||
|
# INFORMATION / HELP
|
||||||
|
#
|
||||||
|
# The following arguments control the behaviour of this toolchain:
|
||||||
|
#
|
||||||
|
# PLATFORM: (default "OS")
|
||||||
|
# OS = Build for iPhoneOS.
|
||||||
|
# OS64 = Build for arm64 iphoneOS.
|
||||||
|
# OS64COMBINED = Build for arm64 x86_64 iphoneOS. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY)
|
||||||
|
# SIMULATOR = Build for x86 i386 iphoneOS Simulator.
|
||||||
|
# SIMULATOR64 = Build for x86_64 iphoneOS Simulator.
|
||||||
|
# TVOS = Build for arm64 tvOS.
|
||||||
|
# TVOSCOMBINED = Build for arm64 x86_64 tvOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY)
|
||||||
|
# SIMULATOR_TVOS = Build for x86_64 tvOS Simulator.
|
||||||
|
# WATCHOS = Build for armv7k arm64_32 for watchOS.
|
||||||
|
# WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY)
|
||||||
|
# SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator.
|
||||||
|
#
|
||||||
|
# CMAKE_OSX_SYSROOT: Path to the SDK to use. By default this is
|
||||||
|
# automatically determined from PLATFORM and xcodebuild, but
|
||||||
|
# can also be manually specified (although this should not be required).
|
||||||
|
#
|
||||||
|
# CMAKE_DEVELOPER_ROOT: Path to the Developer directory for the platform
|
||||||
|
# being compiled for. By default this is automatically determined from
|
||||||
|
# CMAKE_OSX_SYSROOT, but can also be manually specified (although this should
|
||||||
|
# not be required).
|
||||||
|
#
|
||||||
|
# DEPLOYMENT_TARGET: Minimum SDK version to target. Default 2.0 on watchOS and 9.0 on tvOS+iOS
|
||||||
|
#
|
||||||
|
# ENABLE_BITCODE: (1|0) Enables or disables bitcode support. Default 1 (true)
|
||||||
|
#
|
||||||
|
# ENABLE_ARC: (1|0) Enables or disables ARC support. Default 1 (true, ARC enabled by default)
|
||||||
|
#
|
||||||
|
# ENABLE_VISIBILITY: (1|0) Enables or disables symbol visibility support. Default 0 (false, visibility hidden by default)
|
||||||
|
#
|
||||||
|
# ENABLE_STRICT_TRY_COMPILE: (1|0) Enables or disables strict try_compile() on all Check* directives (will run linker
|
||||||
|
# to actually check if linking is possible). Default 0 (false, will set CMAKE_TRY_COMPILE_TARGET_TYPE to STATIC_LIBRARY)
|
||||||
|
#
|
||||||
|
# ARCHS: (armv7 armv7s armv7k arm64 arm64_32 i386 x86_64) If specified, will override the default architectures for the given PLATFORM
|
||||||
|
# OS = armv7 armv7s arm64 (if applicable)
|
||||||
|
# OS64 = arm64 (if applicable)
|
||||||
|
# SIMULATOR = i386
|
||||||
|
# SIMULATOR64 = x86_64
|
||||||
|
# TVOS = arm64
|
||||||
|
# SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated)
|
||||||
|
# WATCHOS = armv7k arm64_32 (if applicable)
|
||||||
|
# SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated)
|
||||||
|
#
|
||||||
|
# This toolchain defines the following variables for use externally:
|
||||||
|
#
|
||||||
|
# XCODE_VERSION: Version number (not including Build version) of Xcode detected.
|
||||||
|
# SDK_VERSION: Version of SDK being used.
|
||||||
|
# CMAKE_OSX_ARCHITECTURES: Architectures being compiled for (generated from PLATFORM).
|
||||||
|
#
|
||||||
|
# This toolchain defines the following macros for use externally:
|
||||||
|
#
|
||||||
|
# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT)
|
||||||
|
# A convenience macro for setting xcode specific properties on targets.
|
||||||
|
# Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel
|
||||||
|
# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all").
|
||||||
|
#
|
||||||
|
# find_host_package (PROGRAM ARGS)
|
||||||
|
# A macro used to find executable programs on the host system, not within the
|
||||||
|
# environment. Thanks to the android-cmake project for providing the
|
||||||
|
# command.
|
||||||
|
#
|
||||||
|
# ******************************** DEPRECATIONS *******************************
|
||||||
|
#
|
||||||
|
# IOS_DEPLOYMENT_TARGET: (Deprecated) Alias to DEPLOYMENT_TARGET
|
||||||
|
# CMAKE_IOS_DEVELOPER_ROOT: (Deprecated) Alias to CMAKE_DEVELOPER_ROOT
|
||||||
|
# IOS_PLATFORM: (Deprecated) Alias to PLATFORM
|
||||||
|
# IOS_ARCH: (Deprecated) Alias to ARCHS
|
||||||
|
#
|
||||||
|
# *****************************************************************************
|
||||||
|
#
|
||||||
|
|
||||||
|
# Fix for PThread library not in path
|
||||||
|
set(CMAKE_THREAD_LIBS_INIT "-lpthread")
|
||||||
|
set(CMAKE_HAVE_THREADS_LIBRARY 1)
|
||||||
|
set(CMAKE_USE_WIN32_THREADS_INIT 0)
|
||||||
|
set(CMAKE_USE_PTHREADS_INIT 1)
|
||||||
|
|
||||||
|
# Cache what generator is used
|
||||||
|
set(USED_CMAKE_GENERATOR "${CMAKE_GENERATOR}" CACHE STRING "Expose CMAKE_GENERATOR" FORCE)
|
||||||
|
|
||||||
|
if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.14")
|
||||||
|
set(MODERN_CMAKE YES)
|
||||||
|
message(STATUS "Merging integrated CMake 3.14+ iOS,tvOS,watchOS,macOS toolchain(s) with this toolchain!")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Get the Xcode version being used.
|
||||||
|
execute_process(COMMAND xcodebuild -version
|
||||||
|
OUTPUT_VARIABLE XCODE_VERSION
|
||||||
|
ERROR_QUIET
|
||||||
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||||
|
string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}")
|
||||||
|
string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}")
|
||||||
|
message(STATUS "Building with Xcode version: ${XCODE_VERSION}")
|
||||||
|
|
||||||
|
######## ALIASES (DEPRECATION WARNINGS)
|
||||||
|
|
||||||
|
if(DEFINED IOS_PLATFORM)
|
||||||
|
set(PLATFORM ${IOS_PLATFORM})
|
||||||
|
message(DEPRECATION "IOS_PLATFORM argument is DEPRECATED. Consider using the new PLATFORM argument instead.")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(DEFINED IOS_DEPLOYMENT_TARGET)
|
||||||
|
set(DEPLOYMENT_TARGET ${IOS_DEPLOYMENT_TARGET})
|
||||||
|
message(DEPRECATION "IOS_DEPLOYMENT_TARGET argument is DEPRECATED. Consider using the new DEPLOYMENT_TARGET argument instead.")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(DEFINED CMAKE_IOS_DEVELOPER_ROOT)
|
||||||
|
set(CMAKE_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT})
|
||||||
|
message(DEPRECATION "CMAKE_IOS_DEVELOPER_ROOT argument is DEPRECATED. Consider using the new CMAKE_DEVELOPER_ROOT argument instead.")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(DEFINED IOS_ARCH)
|
||||||
|
set(ARCHS ${IOS_ARCH})
|
||||||
|
message(DEPRECATION "IOS_ARCH argument is DEPRECATED. Consider using the new ARCHS argument instead.")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
######## END ALIASES
|
||||||
|
|
||||||
|
# Unset the FORCE on cache variables if in try_compile()
|
||||||
|
set(FORCE_CACHE FORCE)
|
||||||
|
get_property(_CMAKE_IN_TRY_COMPILE GLOBAL PROPERTY IN_TRY_COMPILE)
|
||||||
|
if(_CMAKE_IN_TRY_COMPILE)
|
||||||
|
unset(FORCE_CACHE)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Default to building for iPhoneOS if not specified otherwise, and we cannot
|
||||||
|
# determine the platform from the CMAKE_OSX_ARCHITECTURES variable. The use
|
||||||
|
# of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly
|
||||||
|
# determine the value of PLATFORM from the root project, as
|
||||||
|
# CMAKE_OSX_ARCHITECTURES is propagated to them by CMake.
|
||||||
|
if(NOT DEFINED PLATFORM)
|
||||||
|
if (CMAKE_OSX_ARCHITECTURES)
|
||||||
|
if(CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*" AND CMAKE_OSX_SYSROOT MATCHES ".*iphoneos.*")
|
||||||
|
set(PLATFORM "OS")
|
||||||
|
elseif(CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_SYSROOT MATCHES ".*iphonesimulator.*")
|
||||||
|
set(PLATFORM "SIMULATOR")
|
||||||
|
elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" AND CMAKE_OSX_SYSROOT MATCHES ".*iphonesimulator.*")
|
||||||
|
set(PLATFORM "SIMULATOR64")
|
||||||
|
elseif(CMAKE_OSX_ARCHITECTURES MATCHES "arm64" AND CMAKE_OSX_SYSROOT MATCHES ".*appletvos.*")
|
||||||
|
set(PLATFORM "TVOS")
|
||||||
|
elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" AND CMAKE_OSX_SYSROOT MATCHES ".*appletvsimulator.*")
|
||||||
|
set(PLATFORM "SIMULATOR_TVOS")
|
||||||
|
elseif(CMAKE_OSX_ARCHITECTURES MATCHES ".*armv7k.*" AND CMAKE_OSX_SYSROOT MATCHES ".*watchos.*")
|
||||||
|
set(PLATFORM "WATCHOS")
|
||||||
|
elseif(CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_SYSROOT MATCHES ".*watchsimulator.*")
|
||||||
|
set(PLATFORM "SIMULATOR_WATCHOS")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
if (NOT PLATFORM)
|
||||||
|
set(PLATFORM "OS")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
set(PLATFORM_INT "${PLATFORM}" CACHE STRING "Type of platform for which the build targets.")
|
||||||
|
|
||||||
|
# Handle the case where we are targeting iOS and a version above 10.3.4 (32-bit support dropped officially)
|
||||||
|
if(PLATFORM_INT STREQUAL "OS" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4)
|
||||||
|
set(PLATFORM_INT "OS64")
|
||||||
|
message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.")
|
||||||
|
elseif(PLATFORM_INT STREQUAL "SIMULATOR" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4)
|
||||||
|
set(PLATFORM_INT "SIMULATOR64")
|
||||||
|
message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Determine the platform name and architectures for use in xcodebuild commands
|
||||||
|
# from the specified PLATFORM name.
|
||||||
|
if(PLATFORM_INT STREQUAL "OS")
|
||||||
|
set(SDK_NAME iphoneos)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
set(ARCHS armv7 armv7s arm64)
|
||||||
|
endif()
|
||||||
|
elseif(PLATFORM_INT STREQUAL "OS64")
|
||||||
|
set(SDK_NAME iphoneos)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
if (XCODE_VERSION VERSION_GREATER 10.0)
|
||||||
|
set(ARCHS arm64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example
|
||||||
|
else()
|
||||||
|
set(ARCHS arm64)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
elseif(PLATFORM_INT STREQUAL "OS64COMBINED")
|
||||||
|
set(SDK_NAME iphoneos)
|
||||||
|
if(MODERN_CMAKE)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
if (XCODE_VERSION VERSION_GREATER 10.0)
|
||||||
|
set(ARCHS arm64 x86_64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example
|
||||||
|
else()
|
||||||
|
set(ARCHS arm64 x86_64)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
else()
|
||||||
|
message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work")
|
||||||
|
endif()
|
||||||
|
elseif(PLATFORM_INT STREQUAL "SIMULATOR")
|
||||||
|
set(SDK_NAME iphonesimulator)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
set(ARCHS i386)
|
||||||
|
endif()
|
||||||
|
message(DEPRECATION "SIMULATOR IS DEPRECATED. Consider using SIMULATOR64 instead.")
|
||||||
|
elseif(PLATFORM_INT STREQUAL "SIMULATOR64")
|
||||||
|
set(SDK_NAME iphonesimulator)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
set(ARCHS x86_64)
|
||||||
|
endif()
|
||||||
|
elseif(PLATFORM_INT STREQUAL "TVOS")
|
||||||
|
set(SDK_NAME appletvos)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
set(ARCHS arm64)
|
||||||
|
endif()
|
||||||
|
elseif (PLATFORM_INT STREQUAL "TVOSCOMBINED")
|
||||||
|
set(SDK_NAME appletvos)
|
||||||
|
if(MODERN_CMAKE)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
set(ARCHS arm64 x86_64)
|
||||||
|
endif()
|
||||||
|
else()
|
||||||
|
message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the TVOSCOMBINED setting work")
|
||||||
|
endif()
|
||||||
|
elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
|
||||||
|
set(SDK_NAME appletvsimulator)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
set(ARCHS x86_64)
|
||||||
|
endif()
|
||||||
|
elseif(PLATFORM_INT STREQUAL "WATCHOS")
|
||||||
|
set(SDK_NAME watchos)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
if (XCODE_VERSION VERSION_GREATER 10.0)
|
||||||
|
set(ARCHS armv7k arm64_32)
|
||||||
|
else()
|
||||||
|
set(ARCHS armv7k)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
elseif(PLATFORM_INT STREQUAL "WATCHOSCOMBINED")
|
||||||
|
set(SDK_NAME watchos)
|
||||||
|
if(MODERN_CMAKE)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
if (XCODE_VERSION VERSION_GREATER 10.0)
|
||||||
|
set(ARCHS armv7k arm64_32 i386)
|
||||||
|
else()
|
||||||
|
set(ARCHS armv7k i386)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
else()
|
||||||
|
message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the WATCHOSCOMBINED setting work")
|
||||||
|
endif()
|
||||||
|
elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
|
||||||
|
set(SDK_NAME watchsimulator)
|
||||||
|
if(NOT ARCHS)
|
||||||
|
set(ARCHS i386)
|
||||||
|
endif()
|
||||||
|
else()
|
||||||
|
message(FATAL_ERROR "Invalid PLATFORM: ${PLATFORM_INT}")
|
||||||
|
endif()
|
||||||
|
message(STATUS "Configuring ${SDK_NAME} build for platform: ${PLATFORM_INT}, architecture(s): ${ARCHS}")
|
||||||
|
|
||||||
|
if(MODERN_CMAKE AND PLATFORM_INT MATCHES ".*COMBINED" AND NOT USED_CMAKE_GENERATOR MATCHES "Xcode")
|
||||||
|
message(FATAL_ERROR "The COMBINED options only work with Xcode generator, -G Xcode")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# If user did not specify the SDK root to use, then query xcodebuild for it.
|
||||||
|
execute_process(COMMAND xcodebuild -version -sdk ${SDK_NAME} Path
|
||||||
|
OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_INT
|
||||||
|
ERROR_QUIET
|
||||||
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||||
|
if (NOT DEFINED CMAKE_OSX_SYSROOT_INT AND NOT DEFINED CMAKE_OSX_SYSROOT)
|
||||||
|
message(SEND_ERROR "Please make sure that Xcode is installed and that the toolchain"
|
||||||
|
"is pointing to the correct path. Please run:"
|
||||||
|
"sudo xcode-select -s /Applications/Xcode.app/Contents/Developer"
|
||||||
|
"and see if that fixes the problem for you.")
|
||||||
|
message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} "
|
||||||
|
"does not exist.")
|
||||||
|
elseif(DEFINED CMAKE_OSX_SYSROOT)
|
||||||
|
message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT} for platform: ${PLATFORM_INT} when checking compatibility")
|
||||||
|
elseif(DEFINED CMAKE_OSX_SYSROOT_INT)
|
||||||
|
message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT_INT} for platform: ${PLATFORM_INT}")
|
||||||
|
set(CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Set Xcode property for SDKROOT as well if Xcode generator is used
|
||||||
|
if(USED_CMAKE_GENERATOR MATCHES "Xcode")
|
||||||
|
set(CMAKE_OSX_SYSROOT "${SDK_NAME}" CACHE INTERNAL "")
|
||||||
|
if(NOT DEFINED CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM)
|
||||||
|
set(CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM 123456789A CACHE INTERNAL "")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Specify minimum version of deployment target.
|
||||||
|
if(NOT DEFINED DEPLOYMENT_TARGET)
|
||||||
|
if (PLATFORM_INT STREQUAL "WATCHOS" OR PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
|
||||||
|
# Unless specified, SDK version 2.0 is used by default as minimum target version (watchOS).
|
||||||
|
set(DEPLOYMENT_TARGET "2.0"
|
||||||
|
CACHE STRING "Minimum SDK version to build for." )
|
||||||
|
else()
|
||||||
|
# Unless specified, SDK version 9.0 is used by default as minimum target version (iOS, tvOS).
|
||||||
|
set(DEPLOYMENT_TARGET "9.0"
|
||||||
|
CACHE STRING "Minimum SDK version to build for." )
|
||||||
|
endif()
|
||||||
|
message(STATUS "Using the default min-version since DEPLOYMENT_TARGET not provided!")
|
||||||
|
endif()
|
||||||
|
# Use bitcode or not
|
||||||
|
if(NOT DEFINED ENABLE_BITCODE AND NOT ARCHS MATCHES "((^|;|, )(i386|x86_64))+")
|
||||||
|
# Unless specified, enable bitcode support by default
|
||||||
|
message(STATUS "Enabling bitcode support by default. ENABLE_BITCODE not provided!")
|
||||||
|
set(ENABLE_BITCODE TRUE)
|
||||||
|
elseif(NOT DEFINED ENABLE_BITCODE)
|
||||||
|
message(STATUS "Disabling bitcode support by default on simulators. ENABLE_BITCODE not provided for override!")
|
||||||
|
set(ENABLE_BITCODE FALSE)
|
||||||
|
endif()
|
||||||
|
set(ENABLE_BITCODE_INT ${ENABLE_BITCODE} CACHE BOOL "Whether or not to enable bitcode" ${FORCE_CACHE})
|
||||||
|
# Use ARC or not
|
||||||
|
if(NOT DEFINED ENABLE_ARC)
|
||||||
|
# Unless specified, enable ARC support by default
|
||||||
|
set(ENABLE_ARC TRUE)
|
||||||
|
message(STATUS "Enabling ARC support by default. ENABLE_ARC not provided!")
|
||||||
|
endif()
|
||||||
|
set(ENABLE_ARC_INT ${ENABLE_ARC} CACHE BOOL "Whether or not to enable ARC" ${FORCE_CACHE})
|
||||||
|
# Use hidden visibility or not
|
||||||
|
if(NOT DEFINED ENABLE_VISIBILITY)
|
||||||
|
# Unless specified, disable symbols visibility by default
|
||||||
|
set(ENABLE_VISIBILITY FALSE)
|
||||||
|
message(STATUS "Hiding symbols visibility by default. ENABLE_VISIBILITY not provided!")
|
||||||
|
endif()
|
||||||
|
set(ENABLE_VISIBILITY_INT ${ENABLE_VISIBILITY} CACHE BOOL "Whether or not to hide symbols (-fvisibility=hidden)" ${FORCE_CACHE})
|
||||||
|
# Set strict compiler checks or not
|
||||||
|
if(NOT DEFINED ENABLE_STRICT_TRY_COMPILE)
|
||||||
|
# Unless specified, disable strict try_compile()
|
||||||
|
set(ENABLE_STRICT_TRY_COMPILE FALSE)
|
||||||
|
message(STATUS "Using NON-strict compiler checks by default. ENABLE_STRICT_TRY_COMPILE not provided!")
|
||||||
|
endif()
|
||||||
|
set(ENABLE_STRICT_TRY_COMPILE_INT ${ENABLE_STRICT_TRY_COMPILE} CACHE BOOL "Whether or not to use strict compiler checks" ${FORCE_CACHE})
|
||||||
|
# Get the SDK version information.
|
||||||
|
execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion
|
||||||
|
OUTPUT_VARIABLE SDK_VERSION
|
||||||
|
ERROR_QUIET
|
||||||
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||||
|
|
||||||
|
# Find the Developer root for the specific iOS platform being compiled for
|
||||||
|
# from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in
|
||||||
|
# CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain
|
||||||
|
# this information from xcrun or xcodebuild.
|
||||||
|
if (NOT DEFINED CMAKE_DEVELOPER_ROOT AND NOT USED_CMAKE_GENERATOR MATCHES "Xcode")
|
||||||
|
get_filename_component(PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT} PATH)
|
||||||
|
get_filename_component(CMAKE_DEVELOPER_ROOT ${PLATFORM_SDK_DIR} PATH)
|
||||||
|
|
||||||
|
if (NOT DEFINED CMAKE_DEVELOPER_ROOT)
|
||||||
|
message(FATAL_ERROR "Invalid CMAKE_DEVELOPER_ROOT: "
|
||||||
|
"${CMAKE_DEVELOPER_ROOT} does not exist.")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
# Find the C & C++ compilers for the specified SDK.
|
||||||
|
if(NOT CMAKE_C_COMPILER)
|
||||||
|
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang
|
||||||
|
OUTPUT_VARIABLE CMAKE_C_COMPILER
|
||||||
|
ERROR_QUIET
|
||||||
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||||
|
message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}")
|
||||||
|
endif()
|
||||||
|
if(NOT CMAKE_CXX_COMPILER)
|
||||||
|
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++
|
||||||
|
OUTPUT_VARIABLE CMAKE_CXX_COMPILER
|
||||||
|
ERROR_QUIET
|
||||||
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||||
|
message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}")
|
||||||
|
endif()
|
||||||
|
# Find (Apple's) libtool.
|
||||||
|
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find libtool
|
||||||
|
OUTPUT_VARIABLE BUILD_LIBTOOL
|
||||||
|
ERROR_QUIET
|
||||||
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||||
|
message(STATUS "Using libtool: ${BUILD_LIBTOOL}")
|
||||||
|
# Configure libtool to be used instead of ar + ranlib to build static libraries.
|
||||||
|
# This is required on Xcode 7+, but should also work on previous versions of
|
||||||
|
# Xcode.
|
||||||
|
set(CMAKE_C_CREATE_STATIC_LIBRARY
|
||||||
|
"${BUILD_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
|
||||||
|
set(CMAKE_CXX_CREATE_STATIC_LIBRARY
|
||||||
|
"${BUILD_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
|
||||||
|
# Find the toolchain's provided install_name_tool if none is found on the host
|
||||||
|
if(NOT CMAKE_INSTALL_NAME_TOOL)
|
||||||
|
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find install_name_tool
|
||||||
|
OUTPUT_VARIABLE CMAKE_INSTALL_NAME_TOOL_INT
|
||||||
|
ERROR_QUIET
|
||||||
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||||
|
set(CMAKE_INSTALL_NAME_TOOL ${CMAKE_INSTALL_NAME_TOOL_INT} CACHE STRING "" ${FORCE_CACHE})
|
||||||
|
message(STATUS "Using install_name_tool: ${CMAKE_INSTALL_NAME_TOOL}")
|
||||||
|
endif()
|
||||||
|
# Get the version of Darwin (OS X) of the host.
|
||||||
|
execute_process(COMMAND uname -r
|
||||||
|
OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION
|
||||||
|
ERROR_QUIET
|
||||||
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||||
|
# CMake 3.14+ support building for iOS, watchOS and tvOS out of the box.
|
||||||
|
if(MODERN_CMAKE)
|
||||||
|
if(SDK_NAME MATCHES "iphone")
|
||||||
|
set(CMAKE_SYSTEM_NAME iOS CACHE INTERNAL "" ${FORCE_CACHE})
|
||||||
|
elseif(SDK_NAME MATCHES "appletv")
|
||||||
|
set(CMAKE_SYSTEM_NAME tvOS CACHE INTERNAL "" ${FORCE_CACHE})
|
||||||
|
elseif(SDK_NAME MATCHES "watch")
|
||||||
|
set(CMAKE_SYSTEM_NAME watchOS CACHE INTERNAL "" ${FORCE_CACHE})
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Provide flags for a combined FAT library build on newer CMake versions
|
||||||
|
if(PLATFORM_INT MATCHES ".*COMBINED")
|
||||||
|
set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH NO CACHE INTERNAL "" ${FORCE_CACHE})
|
||||||
|
set(CMAKE_IOS_INSTALL_COMBINED YES CACHE INTERNAL "" ${FORCE_CACHE})
|
||||||
|
message(STATUS "Will combine built (static) artifacts into FAT lib...")
|
||||||
|
endif()
|
||||||
|
else()
|
||||||
|
# Legacy code path prior to CMake 3.14
|
||||||
|
set(CMAKE_SYSTEM_NAME Darwin CACHE INTERNAL "" ${FORCE_CACHE})
|
||||||
|
endif()
|
||||||
|
# Standard settings.
|
||||||
|
set(CMAKE_SYSTEM_VERSION ${SDK_VERSION} CACHE INTERNAL "")
|
||||||
|
set(UNIX TRUE CACHE BOOL "")
|
||||||
|
set(APPLE TRUE CACHE BOOL "")
|
||||||
|
set(IOS TRUE CACHE BOOL "")
|
||||||
|
set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
|
||||||
|
set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
|
||||||
|
set(CMAKE_STRIP strip CACHE FILEPATH "" FORCE)
|
||||||
|
# Set the architectures for which to build.
|
||||||
|
set(CMAKE_OSX_ARCHITECTURES ${ARCHS} CACHE STRING "Build architecture for iOS")
|
||||||
|
# Change the type of target generated for try_compile() so it'll work when cross-compiling, weak compiler checks
|
||||||
|
if(ENABLE_STRICT_TRY_COMPILE_INT)
|
||||||
|
message(STATUS "Using strict compiler checks (default in CMake).")
|
||||||
|
else()
|
||||||
|
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
|
||||||
|
endif()
|
||||||
|
# All iOS/Darwin specific settings - some may be redundant.
|
||||||
|
set(CMAKE_MACOSX_BUNDLE YES)
|
||||||
|
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
|
||||||
|
set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
|
||||||
|
set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
|
||||||
|
set(CMAKE_SHARED_MODULE_PREFIX "lib")
|
||||||
|
set(CMAKE_SHARED_MODULE_SUFFIX ".so")
|
||||||
|
set(CMAKE_C_COMPILER_ABI ELF)
|
||||||
|
set(CMAKE_CXX_COMPILER_ABI ELF)
|
||||||
|
set(CMAKE_C_HAS_ISYSROOT 1)
|
||||||
|
set(CMAKE_CXX_HAS_ISYSROOT 1)
|
||||||
|
set(CMAKE_MODULE_EXISTS 1)
|
||||||
|
set(CMAKE_DL_LIBS "")
|
||||||
|
set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
|
||||||
|
set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
|
||||||
|
set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
|
||||||
|
set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
|
||||||
|
|
||||||
|
if(ARCHS MATCHES "((^|;|, )(arm64|arm64e|x86_64))+")
|
||||||
|
set(CMAKE_C_SIZEOF_DATA_PTR 8)
|
||||||
|
set(CMAKE_CXX_SIZEOF_DATA_PTR 8)
|
||||||
|
if(ARCHS MATCHES "((^|;|, )(arm64|arm64e))+")
|
||||||
|
set(CMAKE_SYSTEM_PROCESSOR "aarch64")
|
||||||
|
else()
|
||||||
|
set(CMAKE_SYSTEM_PROCESSOR "x86_64")
|
||||||
|
endif()
|
||||||
|
message(STATUS "Using a data_ptr size of 8")
|
||||||
|
else()
|
||||||
|
set(CMAKE_C_SIZEOF_DATA_PTR 4)
|
||||||
|
set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
|
||||||
|
set(CMAKE_SYSTEM_PROCESSOR "arm")
|
||||||
|
message(STATUS "Using a data_ptr size of 4")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
message(STATUS "Building for minimum ${SDK_NAME} version: ${DEPLOYMENT_TARGET}"
|
||||||
|
" (SDK version: ${SDK_VERSION})")
|
||||||
|
# Note that only Xcode 7+ supports the newer more specific:
|
||||||
|
# -m${SDK_NAME}-version-min flags, older versions of Xcode use:
|
||||||
|
# -m(ios/ios-simulator)-version-min instead.
|
||||||
|
if(PLATFORM_INT STREQUAL "OS" OR PLATFORM_INT STREQUAL "OS64")
|
||||||
|
if(XCODE_VERSION VERSION_LESS 7.0)
|
||||||
|
set(SDK_NAME_VERSION_FLAGS
|
||||||
|
"-mios-version-min=${DEPLOYMENT_TARGET}")
|
||||||
|
else()
|
||||||
|
# Xcode 7.0+ uses flags we can build directly from SDK_NAME.
|
||||||
|
set(SDK_NAME_VERSION_FLAGS
|
||||||
|
"-m${SDK_NAME}-version-min=${DEPLOYMENT_TARGET}")
|
||||||
|
endif()
|
||||||
|
elseif(PLATFORM_INT STREQUAL "TVOS")
|
||||||
|
set(SDK_NAME_VERSION_FLAGS
|
||||||
|
"-mtvos-version-min=${DEPLOYMENT_TARGET}")
|
||||||
|
elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
|
||||||
|
set(SDK_NAME_VERSION_FLAGS
|
||||||
|
"-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}")
|
||||||
|
elseif(PLATFORM_INT STREQUAL "WATCHOS")
|
||||||
|
set(SDK_NAME_VERSION_FLAGS
|
||||||
|
"-mwatchos-version-min=${DEPLOYMENT_TARGET}")
|
||||||
|
elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
|
||||||
|
set(SDK_NAME_VERSION_FLAGS
|
||||||
|
"-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}")
|
||||||
|
else()
|
||||||
|
# SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min.
|
||||||
|
set(SDK_NAME_VERSION_FLAGS
|
||||||
|
"-mios-simulator-version-min=${DEPLOYMENT_TARGET}")
|
||||||
|
endif()
|
||||||
|
message(STATUS "Version flags set to: ${SDK_NAME_VERSION_FLAGS}")
|
||||||
|
set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET} CACHE STRING
|
||||||
|
"Set CMake deployment target" ${FORCE_CACHE})
|
||||||
|
|
||||||
|
if(ENABLE_BITCODE_INT)
|
||||||
|
set(BITCODE "-fembed-bitcode")
|
||||||
|
set(CMAKE_XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE bitcode CACHE INTERNAL "")
|
||||||
|
message(STATUS "Enabling bitcode support.")
|
||||||
|
else()
|
||||||
|
set(BITCODE "")
|
||||||
|
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE NO CACHE INTERNAL "")
|
||||||
|
message(STATUS "Disabling bitcode support.")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(ENABLE_ARC_INT)
|
||||||
|
set(FOBJC_ARC "-fobjc-arc")
|
||||||
|
set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES CACHE INTERNAL "")
|
||||||
|
message(STATUS "Enabling ARC support.")
|
||||||
|
else()
|
||||||
|
set(FOBJC_ARC "-fno-objc-arc")
|
||||||
|
set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC NO CACHE INTERNAL "")
|
||||||
|
message(STATUS "Disabling ARC support.")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT ENABLE_VISIBILITY_INT)
|
||||||
|
set(VISIBILITY "-fvisibility=hidden")
|
||||||
|
set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN YES CACHE INTERNAL "")
|
||||||
|
message(STATUS "Hiding symbols (-fvisibility=hidden).")
|
||||||
|
else()
|
||||||
|
set(VISIBILITY "")
|
||||||
|
set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN NO CACHE INTERNAL "")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
#Check if Xcode generator is used, since that will handle these flags automagically
|
||||||
|
if(USED_CMAKE_GENERATOR MATCHES "Xcode")
|
||||||
|
message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as generator.")
|
||||||
|
else()
|
||||||
|
set(CMAKE_C_FLAGS
|
||||||
|
"${SDK_NAME_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_C_FLAGS}")
|
||||||
|
# Hidden visibilty is required for C++ on iOS.
|
||||||
|
set(CMAKE_CXX_FLAGS
|
||||||
|
"${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} -fvisibility-inlines-hidden -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_CXX_FLAGS}")
|
||||||
|
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -O0 -g ${CMAKE_CXX_FLAGS_DEBUG}")
|
||||||
|
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG -Os -ffast-math ${CMAKE_CXX_FLAGS_MINSIZEREL}")
|
||||||
|
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG -O2 -g -ffast-math ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||||
|
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG -O3 -ffast-math ${CMAKE_CXX_FLAGS_RELEASE}")
|
||||||
|
set(CMAKE_C_LINK_FLAGS "${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
|
||||||
|
set(CMAKE_CXX_LINK_FLAGS "${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
|
||||||
|
|
||||||
|
# In order to ensure that the updated compiler flags are used in try_compile()
|
||||||
|
# tests, we have to forcibly set them in the CMake cache, not merely set them
|
||||||
|
# in the local scope.
|
||||||
|
list(APPEND VARS_TO_FORCE_IN_CACHE
|
||||||
|
CMAKE_C_FLAGS
|
||||||
|
CMAKE_CXX_FLAGS
|
||||||
|
CMAKE_CXX_FLAGS_DEBUG
|
||||||
|
CMAKE_CXX_FLAGS_RELWITHDEBINFO
|
||||||
|
CMAKE_CXX_FLAGS_MINSIZEREL
|
||||||
|
CMAKE_CXX_FLAGS_RELEASE
|
||||||
|
CMAKE_C_LINK_FLAGS
|
||||||
|
CMAKE_CXX_LINK_FLAGS)
|
||||||
|
foreach(VAR_TO_FORCE ${VARS_TO_FORCE_IN_CACHE})
|
||||||
|
set(${VAR_TO_FORCE} "${${VAR_TO_FORCE}}" CACHE STRING "")
|
||||||
|
endforeach()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
|
||||||
|
set(CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks")
|
||||||
|
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -Wl,-headerpad_max_install_names")
|
||||||
|
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -Wl,-headerpad_max_install_names")
|
||||||
|
set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
|
||||||
|
set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
|
||||||
|
set(CMAKE_FIND_LIBRARY_SUFFIXES ".tbd" ".dylib" ".so" ".a")
|
||||||
|
set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name")
|
||||||
|
|
||||||
|
# Set the find root to the iOS developer roots and to user defined paths.
|
||||||
|
set(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT_INT} ${CMAKE_PREFIX_PATH} CACHE STRING "Root path that will be prepended
|
||||||
|
to all search paths")
|
||||||
|
# Default to searching for frameworks first.
|
||||||
|
set(CMAKE_FIND_FRAMEWORK FIRST)
|
||||||
|
# Set up the default search directories for frameworks.
|
||||||
|
set(CMAKE_FRAMEWORK_PATH
|
||||||
|
${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks
|
||||||
|
${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks
|
||||||
|
${CMAKE_FRAMEWORK_PATH} CACHE STRING "Frameworks search paths" ${FORCE_CACHE})
|
||||||
|
|
||||||
|
# By default, search both the specified iOS SDK and the remainder of the host filesystem.
|
||||||
|
if(NOT CMAKE_FIND_ROOT_PATH_MODE_PROGRAM)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE STRING "" ${FORCE_CACHE})
|
||||||
|
endif()
|
||||||
|
if(NOT CMAKE_FIND_ROOT_PATH_MODE_LIBRARY)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY CACHE STRING "" ${FORCE_CACHE})
|
||||||
|
endif()
|
||||||
|
if(NOT CMAKE_FIND_ROOT_PATH_MODE_INCLUDE)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY CACHE STRING "" ${FORCE_CACHE})
|
||||||
|
endif()
|
||||||
|
if(NOT CMAKE_FIND_ROOT_PATH_MODE_PACKAGE)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY CACHE STRING "" ${FORCE_CACHE})
|
||||||
|
endif()
|
||||||
|
|
||||||
|
#
|
||||||
|
# Some helper-macros below to simplify and beautify the CMakeFile
|
||||||
|
#
|
||||||
|
|
||||||
|
# This little macro lets you set any Xcode specific property.
|
||||||
|
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION)
|
||||||
|
set(XCODE_RELVERSION_I "${XCODE_RELVERSION}")
|
||||||
|
if(XCODE_RELVERSION_I STREQUAL "All")
|
||||||
|
set_property(TARGET ${TARGET} PROPERTY
|
||||||
|
XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}")
|
||||||
|
else()
|
||||||
|
set_property(TARGET ${TARGET} PROPERTY
|
||||||
|
XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}")
|
||||||
|
endif()
|
||||||
|
endmacro(set_xcode_property)
|
||||||
|
# This macro lets you find executable programs on the host system.
|
||||||
|
macro(find_host_package)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
|
||||||
|
set(IOS FALSE)
|
||||||
|
find_package(${ARGN})
|
||||||
|
set(IOS TRUE)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH)
|
||||||
|
endmacro(find_host_package)
|
Loading…
Reference in New Issue
Block a user