mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-10-30 16:27:36 +08:00
add cmake file
This commit is contained in:
parent
4a021e17bc
commit
06e7f93ff0
131
CMakeLists.txt
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131
CMakeLists.txt
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@ -0,0 +1,131 @@
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project(ZLMediaKit)
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cmake_minimum_required(VERSION 2.8)
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#加载自定义模块
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}")
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#设置库文件路径
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set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib)
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#设置可执行程序路径
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set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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#设置子目录
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set(SUB_DIR_LIST "Codec" "Common" "Device" "H264" "Http" "MediaFile" "Player" "Rtmp" "RTP" "Rtsp" "Shell" )
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foreach(SUB_DIR ${SUB_DIR_LIST})
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#遍历源文件
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aux_source_directory(src/${SUB_DIR} SRC_LIST)
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#创建头文件安装文件夹
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execute_process(COMMAND mkdir -p ${PROJECT_BINARY_DIR}/include/${CMAKE_PROJECT_NAME}/${SUB_DIR}/ )
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#遍历头文件
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file(GLOB_RECURSE HEADER_FILES "${PROJECT_SOURCE_DIR}/src/${SUB_DIR}/*.h")
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#拷贝头文件至安装文件夹
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execute_process(COMMAND cp ${HEADER_FILES} ${PROJECT_BINARY_DIR}/include/${CMAKE_PROJECT_NAME}/${SUB_DIR}/ )
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endforeach(SUB_DIR ${SUB_DIR_LIST})
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#查找openssl是否安装
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find_package(OpenSSL QUIET)
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if(OPENSSL_FOUND)
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message(STATUS "找到openssl库:\"${OPENSSL_INCLUDE_DIR}\",ENABLE_OPENSSL宏已打开")
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include_directories(${OPENSSL_INCLUDE_DIR})
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add_definitions(-DENABLE_OPENSSL)
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endif(OPENSSL_FOUND)
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#查找mysql是否安装
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find_package(MYSQL QUIET)
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if(MYSQL_FOUND)
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message(STATUS "找到mysqlclient库:\"${MYSQL_INCLUDE_DIR}\",ENABLE_MYSQL宏已打开")
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include_directories(${MYSQL_INCLUDE_DIR})
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add_definitions(-DENABLE_MYSQL)
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endif(MYSQL_FOUND)
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#查找mp4v2是否安装
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find_package(MP4V2 QUIET)
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if(MP4V2_FOUND)
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message(STATUS "找到mp4v2库:\"${MP4V2_INCLUDE_DIR}\",ENABLE_MP4V2宏已打开")
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include_directories(${MP4V2_INCLUDE_DIR})
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add_definitions(-DENABLE_MP4V2)
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endif(MP4V2_FOUND)
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#查找x264是否安装
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find_package(X264 QUIET)
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if(X264_FOUND)
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message(STATUS "找到x264库:\"${X264_INCLUDE_DIRS}\",ENABLE_X264宏已打开")
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include_directories(${X264_INCLUDE_DIRS})
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add_definitions(-DENABLE_X264)
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endif(X264_FOUND)
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#查找faac是否安装
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find_package(FAAC QUIET)
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if(FAAC_FOUND)
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message(STATUS "找到faac库:\"${FAAC_INCLUDE_DIR}\",ENABLE_FAAC宏已打开")
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include_directories(${FAAC_INCLUDE_DIR})
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add_definitions(-DENABLE_FAAC)
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endif(FAAC_FOUND)
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#查找ZLToolKit是否安装
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find_package(ZLTOOLKIT QUIET)
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if(ZLTOOLKIT_FOUND)
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message(STATUS "找到ZLToolKit库:\"${ZLTOOLKIT_INCLUDE_DIR}\"")
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include_directories(${ZLTOOLKIT_INCLUDE_DIR}/ZLToolKit)
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endif(ZLTOOLKIT_FOUND)
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#开启RTSP/RTMP之间的互相转换,开启HLS
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add_definitions(-DENABLE_RTMP2RTSP -DENABLE_RTSP2RTMP -DENABLE_HLS)
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#引用头文件路径
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include_directories(${PROJECT_SOURCE_DIR}/src)
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#使能c++11
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add_compile_options(-std=c++11)
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#关闭过期接口警告
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add_compile_options(-Wno-deprecated-declarations)
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#关闭__FUNCTION__宏在函数外警告
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add_compile_options(-Wno-predefined-identifier-outside-function)
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#编译静态库
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if(NOT IOS)
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add_library(${CMAKE_PROJECT_NAME}_shared SHARED ${SRC_LIST})
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set_target_properties(${CMAKE_PROJECT_NAME}_shared PROPERTIES OUTPUT_NAME "${CMAKE_PROJECT_NAME}")
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install(TARGETS ${CMAKE_PROJECT_NAME}_shared LIBRARY DESTINATION lib)
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endif(NOT IOS)
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#编译动态库
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add_library(${CMAKE_PROJECT_NAME}_static STATIC ${SRC_LIST})
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set_target_properties(${CMAKE_PROJECT_NAME}_static PROPERTIES OUTPUT_NAME "${CMAKE_PROJECT_NAME}")
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install(TARGETS ${CMAKE_PROJECT_NAME}_static ARCHIVE DESTINATION lib)
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#安装头文件至系统目录
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install(DIRECTORY ${PROJECT_BINARY_DIR}/include/${CMAKE_PROJECT_NAME} DESTINATION include)
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#测试程序
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if(NOT IOS)
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#add_subdirectory(tests)
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endif(NOT IOS)
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16
FindFAAC.cmake
Normal file
16
FindFAAC.cmake
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@ -0,0 +1,16 @@
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find_path(FAAC_INCLUDE_DIR
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NAMES faac.h
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)
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find_library(FAAC_LIBRARY
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NAMES faac
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)
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set(FAAC_INCLUDE_DIRS ${FAAC_INCLUDE_DIR})
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set(MP4V2_LIBRARIES ${FAAC_LIBRARY})
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(FAAC DEFAULT_MSG FAAC_LIBRARY FAAC_INCLUDE_DIR)
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14
FindMP4V2.cmake
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14
FindMP4V2.cmake
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@ -0,0 +1,14 @@
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find_path(MP4V2_INCLUDE_DIR
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NAMES mp4v2/mp4v2.h)
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find_library(MP4V2_LIBRARY
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NAMES mp4v2)
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set(MP4V2_LIBRARIES ${MP4V2_LIBRARY})
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set(MP4V2_INCLUDE_DIRS ${MP4V2_INCLUDE_DIR})
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include(FindPackageHandleStandardArgs)
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# handle the QUIETLY and REQUIRED arguments and set MP4V2_FOUND to TRUE
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# if all listed variables are TRUE
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find_package_handle_standard_args(MP4V2 DEFAULT_MSG MP4V2_LIBRARY MP4V2_INCLUDE_DIR)
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129
FindMYSQL.cmake
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129
FindMYSQL.cmake
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@ -0,0 +1,129 @@
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# - Try to find MySQL / MySQL Embedded library
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# Find the MySQL includes and client library
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# This module defines
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# MYSQL_INCLUDE_DIR, where to find mysql.h
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# MYSQL_LIBRARIES, the libraries needed to use MySQL.
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# MYSQL_LIB_DIR, path to the MYSQL_LIBRARIES
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# MYSQL_EMBEDDED_LIBRARIES, the libraries needed to use MySQL Embedded.
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# MYSQL_EMBEDDED_LIB_DIR, path to the MYSQL_EMBEDDED_LIBRARIES
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# MYSQL_FOUND, If false, do not try to use MySQL.
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# MYSQL_EMBEDDED_FOUND, If false, do not try to use MySQL Embedded.
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# Copyright (c) 2006-2008, Jarosław Staniek <staniek@kde.org>
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#
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# Redistribution and use is allowed according to the terms of the BSD license.
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# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
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include(CheckCXXSourceCompiles)
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if(WIN32)
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find_path(MYSQL_INCLUDE_DIR mysql.h
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PATHS
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$ENV{MYSQL_INCLUDE_DIR}
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$ENV{MYSQL_DIR}/include
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$ENV{ProgramFiles}/MySQL/*/include
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$ENV{SystemDrive}/MySQL/*/include
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$ENV{ProgramW6432}/MySQL/*/include
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)
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else(WIN32)
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find_path(MYSQL_INCLUDE_DIR mysql.h
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PATHS
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$ENV{MYSQL_INCLUDE_DIR}
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$ENV{MYSQL_DIR}/include
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/usr/local/mysql/include
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/opt/mysql/mysql/include
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PATH_SUFFIXES
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mysql
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)
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endif(WIN32)
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if(WIN32)
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if (${CMAKE_BUILD_TYPE})
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string(TOLOWER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_TOLOWER)
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endif()
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# path suffix for debug/release mode
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# binary_dist: mysql binary distribution
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# build_dist: custom build
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if(CMAKE_BUILD_TYPE_TOLOWER MATCHES "debug")
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set(binary_dist debug)
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set(build_dist Debug)
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else(CMAKE_BUILD_TYPE_TOLOWER MATCHES "debug")
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ADD_DEFINITIONS(-DDBUG_OFF)
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set(binary_dist opt)
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set(build_dist Release)
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endif(CMAKE_BUILD_TYPE_TOLOWER MATCHES "debug")
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# find_library(MYSQL_LIBRARIES NAMES mysqlclient
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set(MYSQL_LIB_PATHS
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$ENV{MYSQL_DIR}/lib/${binary_dist}
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$ENV{MYSQL_DIR}/libmysql/${build_dist}
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$ENV{MYSQL_DIR}/client/${build_dist}
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$ENV{ProgramFiles}/MySQL/*/lib/${binary_dist}
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$ENV{SystemDrive}/MySQL/*/lib/${binary_dist}
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$ENV{MYSQL_DIR}/lib/opt
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$ENV{MYSQL_DIR}/client/release
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$ENV{ProgramFiles}/MySQL/*/lib/opt
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$ENV{SystemDrive}/MySQL/*/lib/opt
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$ENV{ProgramW6432}/MySQL/*/lib
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)
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find_library(MYSQL_LIBRARIES NAMES libmysql
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PATHS
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${MYSQL_LIB_PATHS}
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)
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else(WIN32)
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# find_library(MYSQL_LIBRARIES NAMES mysqlclient
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set(MYSQL_LIB_PATHS
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$ENV{MYSQL_DIR}/libmysql_r/.libs
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$ENV{MYSQL_DIR}/lib
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$ENV{MYSQL_DIR}/lib/mysql
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/usr/local/mysql/lib
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/opt/mysql/mysql/lib
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$ENV{MYSQL_DIR}/libmysql_r/.libs
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$ENV{MYSQL_DIR}/lib
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$ENV{MYSQL_DIR}/lib/mysql
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/usr/local/mysql/lib
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/opt/mysql/mysql/lib
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PATH_SUFFIXES
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mysql
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)
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find_library(MYSQL_LIBRARIES NAMES mysqlclient
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PATHS
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${MYSQL_LIB_PATHS}
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)
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endif(WIN32)
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find_library(MYSQL_EMBEDDED_LIBRARIES NAMES mysqld
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PATHS
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${MYSQL_LIB_PATHS}
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)
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if(MYSQL_LIBRARIES)
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get_filename_component(MYSQL_LIB_DIR ${MYSQL_LIBRARIES} PATH)
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endif(MYSQL_LIBRARIES)
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if(MYSQL_EMBEDDED_LIBRARIES)
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get_filename_component(MYSQL_EMBEDDED_LIB_DIR ${MYSQL_EMBEDDED_LIBRARIES} PATH)
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endif(MYSQL_EMBEDDED_LIBRARIES)
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set( CMAKE_REQUIRED_INCLUDES ${MYSQL_INCLUDE_DIR} )
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set( CMAKE_REQUIRED_LIBRARIES ${MYSQL_EMBEDDED_LIBRARIES} )
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check_cxx_source_compiles( "#include <mysql.h>\nint main() { int i = MYSQL_OPT_USE_EMBEDDED_CONNECTION; }" HAVE_MYSQL_OPT_EMBEDDED_CONNECTION )
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if(MYSQL_INCLUDE_DIR AND MYSQL_LIBRARIES)
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set(MYSQL_FOUND TRUE)
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message(STATUS "Found MySQL: ${MYSQL_INCLUDE_DIR}, ${MYSQL_LIBRARIES}")
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else(MYSQL_INCLUDE_DIR AND MYSQL_LIBRARIES)
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set(MYSQL_FOUND FALSE)
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message(STATUS "MySQL not found.")
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endif(MYSQL_INCLUDE_DIR AND MYSQL_LIBRARIES)
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if(MYSQL_INCLUDE_DIR AND MYSQL_EMBEDDED_LIBRARIES AND HAVE_MYSQL_OPT_EMBEDDED_CONNECTION)
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set(MYSQL_EMBEDDED_FOUND TRUE)
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message(STATUS "Found MySQL Embedded: ${MYSQL_INCLUDE_DIR}, ${MYSQL_EMBEDDED_LIBRARIES}")
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else(MYSQL_INCLUDE_DIR AND MYSQL_EMBEDDED_LIBRARIES AND HAVE_MYSQL_OPT_EMBEDDED_CONNECTION)
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set(MYSQL_EMBEDDED_FOUND FALSE)
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message(STATUS "MySQL Embedded not found.")
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endif(MYSQL_INCLUDE_DIR AND MYSQL_EMBEDDED_LIBRARIES AND HAVE_MYSQL_OPT_EMBEDDED_CONNECTION)
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mark_as_advanced(MYSQL_INCLUDE_DIR MYSQL_LIBRARIES MYSQL_EMBEDDED_LIBRARIES)
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57
FindX264.cmake
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57
FindX264.cmake
Normal file
@ -0,0 +1,57 @@
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############################################################################
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# FindX264.txt
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# Copyright (C) 2015 Belledonne Communications, Grenoble France
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#
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############################################################################
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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############################################################################
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#
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# - Find the x264 include file and library
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#
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# X264_FOUND - system has x264
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# X264_INCLUDE_DIRS - the x264 include directory
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# X264_LIBRARIES - The libraries needed to use x264
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include(CMakePushCheckState)
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include(CheckCXXSymbolExists)
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set(_X264_ROOT_PATHS
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${CMAKE_INSTALL_PREFIX}
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)
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find_path(X264_INCLUDE_DIRS
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NAMES x264.h
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HINTS _X264_ROOT_PATHS
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PATH_SUFFIXES include
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)
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if(X264_INCLUDE_DIRS)
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set(HAVE_X264_H 1)
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endif()
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find_library(X264_LIBRARIES
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NAMES x264
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HINTS _X264_ROOT_PATHS
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PATH_SUFFIXES bin lib
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)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(X264
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DEFAULT_MSG
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X264_INCLUDE_DIRS X264_LIBRARIES HAVE_X264_H
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)
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mark_as_advanced(X264_INCLUDE_DIRS X264_LIBRARIES HAVE_X264_H)
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12
FindZLTOOLKIT.cmake
Normal file
12
FindZLTOOLKIT.cmake
Normal file
@ -0,0 +1,12 @@
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find_path(ZLTOOLKIT_INCLUDE_DIR
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NAMES ZLToolKit/Network/Socket.h)
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find_library(ZLTOOLKIT_LIBRARY
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NAMES ZLToolKit)
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set(ZLTOOLKIT_LIBRARIES ${ZLTOOLKIT_LIBRARY})
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set(ZLTOOLKIT_INCLUDE_DIRS ${ZLTOOLKIT_INCLUDE_DIR})
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(ZLTOOLKIT DEFAULT_MSG ZLTOOLKIT_LIBRARY ZLTOOLKIT_INCLUDE_DIR)
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209
iOS.cmake
Normal file
209
iOS.cmake
Normal file
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# This file is based off of the Platform/Darwin.cmake and Platform/UnixPaths.cmake
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# files which are included with CMake 2.8.4
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# It has been altered for iOS development
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# Options:
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#
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# IOS_PLATFORM = OS (default) or SIMULATOR or SIMULATOR64
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# This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders
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# OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch.
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# SIMULATOR - used to build for the Simulator platforms, which have an x86 arch.
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#
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# CMAKE_IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder
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# By default this location is automatcially chosen based on the IOS_PLATFORM value above.
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# If set manually, it will override the default location and force the user of a particular Developer Platform
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#
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# CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder
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# By default this location is automatcially chosen based on the CMAKE_IOS_DEVELOPER_ROOT value.
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# In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path.
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# If set manually, this will force the use of a specific SDK version
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# Macros:
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#
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# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE)
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# A convenience macro for setting xcode specific properties on targets
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# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1")
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#
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# find_host_package (PROGRAM ARGS)
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# A macro used to find executable programs on the host system, not within the iOS environment.
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# Thanks to the android-cmake project for providing the command
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# Standard settings
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set (CMAKE_SYSTEM_NAME Darwin)
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set (CMAKE_SYSTEM_VERSION 1)
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set (UNIX True)
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set (APPLE True)
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set (IOS True)
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# Required as of cmake 2.8.10
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set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE)
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# Determine the cmake host system version so we know where to find the iOS SDKs
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find_program (CMAKE_UNAME uname /bin /usr/bin /usr/local/bin)
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if (CMAKE_UNAME)
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exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION)
|
||||
string (REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}")
|
||||
endif (CMAKE_UNAME)
|
||||
|
||||
# Force the compilers to gcc for iOS
|
||||
include (CMakeForceCompiler)
|
||||
#CMAKE_FORCE_C_COMPILER (/usr/bin/gcc Apple)
|
||||
set(CMAKE_C_COMPILER /usr/bin/clang)
|
||||
#CMAKE_FORCE_CXX_COMPILER (/usr/bin/g++ Apple)
|
||||
set(CMAKE_CXX_COMPILER /usr/bin/clang++)
|
||||
set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
|
||||
|
||||
# Skip the platform compiler checks for cross compiling
|
||||
set (CMAKE_CXX_COMPILER_WORKS TRUE)
|
||||
set (CMAKE_C_COMPILER_WORKS TRUE)
|
||||
|
||||
# All iOS/Darwin specific settings - some may be redundant
|
||||
set (CMAKE_SHARED_LIBRARY_PREFIX "lib")
|
||||
set (CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
|
||||
set (CMAKE_SHARED_MODULE_PREFIX "lib")
|
||||
set (CMAKE_SHARED_MODULE_SUFFIX ".so")
|
||||
set (CMAKE_MODULE_EXISTS 1)
|
||||
set (CMAKE_DL_LIBS "")
|
||||
|
||||
set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
|
||||
set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
|
||||
set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
|
||||
set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
|
||||
|
||||
# Hidden visibilty is required for cxx on iOS
|
||||
set (CMAKE_C_FLAGS_INIT "")
|
||||
set (CMAKE_CXX_FLAGS_INIT "-fvisibility=hidden -fvisibility-inlines-hidden")
|
||||
|
||||
set (CMAKE_C_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
|
||||
set (CMAKE_CXX_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
|
||||
|
||||
set (CMAKE_PLATFORM_HAS_INSTALLNAME 1)
|
||||
set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
|
||||
set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
|
||||
set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
|
||||
set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
|
||||
set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
|
||||
|
||||
# hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old build tree
|
||||
# (where install_name_tool was hardcoded) and where CMAKE_INSTALL_NAME_TOOL isn't in the cache
|
||||
# and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun)
|
||||
# hardcode CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did before, Alex
|
||||
if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
|
||||
find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
|
||||
endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
|
||||
|
||||
# Setup iOS platform unless specified manually with IOS_PLATFORM
|
||||
if (NOT DEFINED IOS_PLATFORM)
|
||||
set (IOS_PLATFORM "OS")
|
||||
endif (NOT DEFINED IOS_PLATFORM)
|
||||
set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
|
||||
|
||||
# Setup building for arm64 or not
|
||||
if (NOT DEFINED BUILD_ARM64)
|
||||
set (BUILD_ARM64 true)
|
||||
endif (NOT DEFINED BUILD_ARM64)
|
||||
set (BUILD_ARM64 ${BUILD_ARM64} CACHE STRING "Build arm64 arch or not")
|
||||
|
||||
# Check the platform selection and setup for developer root
|
||||
if (${IOS_PLATFORM} STREQUAL "OS")
|
||||
set (IOS_PLATFORM_LOCATION "iPhoneOS.platform")
|
||||
|
||||
# This causes the installers to properly locate the output libraries
|
||||
set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos")
|
||||
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
|
||||
set (SIMULATOR true)
|
||||
set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
|
||||
|
||||
# This causes the installers to properly locate the output libraries
|
||||
set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
|
||||
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR64")
|
||||
set (SIMULATOR true)
|
||||
set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
|
||||
|
||||
# This causes the installers to properly locate the output libraries
|
||||
set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
|
||||
else (${IOS_PLATFORM} STREQUAL "OS")
|
||||
message (FATAL_ERROR "Unsupported IOS_PLATFORM value selected. Please choose OS or SIMULATOR")
|
||||
endif (${IOS_PLATFORM} STREQUAL "OS")
|
||||
|
||||
# Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT
|
||||
# Note Xcode 4.3 changed the installation location, choose the most recent one available
|
||||
exec_program(/usr/bin/xcode-select ARGS -print-path OUTPUT_VARIABLE CMAKE_XCODE_DEVELOPER_DIR)
|
||||
set (XCODE_POST_43_ROOT "${CMAKE_XCODE_DEVELOPER_DIR}/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
|
||||
set (XCODE_PRE_43_ROOT "/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
|
||||
if (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
|
||||
if (EXISTS ${XCODE_POST_43_ROOT})
|
||||
set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_POST_43_ROOT})
|
||||
elseif(EXISTS ${XCODE_PRE_43_ROOT})
|
||||
set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT})
|
||||
endif (EXISTS ${XCODE_POST_43_ROOT})
|
||||
endif (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
|
||||
set (CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform")
|
||||
|
||||
# Find and use the most recent iOS sdk unless specified manually with CMAKE_IOS_SDK_ROOT
|
||||
if (NOT DEFINED CMAKE_IOS_SDK_ROOT)
|
||||
file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
|
||||
if (_CMAKE_IOS_SDKS)
|
||||
list (SORT _CMAKE_IOS_SDKS)
|
||||
list (REVERSE _CMAKE_IOS_SDKS)
|
||||
list (GET _CMAKE_IOS_SDKS 0 CMAKE_IOS_SDK_ROOT)
|
||||
else (_CMAKE_IOS_SDKS)
|
||||
message (FATAL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK_ROOT or install the iOS SDK.")
|
||||
endif (_CMAKE_IOS_SDKS)
|
||||
message (STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}")
|
||||
endif (NOT DEFINED CMAKE_IOS_SDK_ROOT)
|
||||
set (CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK")
|
||||
|
||||
# Set the sysroot default to the most recent SDK
|
||||
set (CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support")
|
||||
|
||||
# set the architecture for iOS
|
||||
if (${IOS_PLATFORM} STREQUAL "OS")
|
||||
set (IOS_ARCH armv7 armv7s arm64)
|
||||
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
|
||||
set (IOS_ARCH i386)
|
||||
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR64")
|
||||
set (IOS_ARCH x86_64)
|
||||
endif (${IOS_PLATFORM} STREQUAL "OS")
|
||||
|
||||
set (CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string "Build architecture for iOS")
|
||||
|
||||
# Set the find root to the iOS developer roots and to user defined paths
|
||||
set (CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root")
|
||||
|
||||
# default to searching for frameworks first
|
||||
set (CMAKE_FIND_FRAMEWORK FIRST)
|
||||
|
||||
# set up the default search directories for frameworks
|
||||
set (CMAKE_SYSTEM_FRAMEWORK_PATH
|
||||
${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks
|
||||
${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks
|
||||
${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks
|
||||
)
|
||||
|
||||
# only search the iOS sdks, not the remainder of the host filesystem
|
||||
set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
|
||||
set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
|
||||
|
||||
# This little macro lets you set any XCode specific property
|
||||
macro (set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
|
||||
set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
|
||||
endmacro (set_xcode_property)
|
||||
|
||||
|
||||
# This macro lets you find executable programs on the host system
|
||||
macro (find_host_package)
|
||||
set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
|
||||
set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
|
||||
set (IOS FALSE)
|
||||
|
||||
find_package(${ARGN})
|
||||
|
||||
set (IOS TRUE)
|
||||
set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
|
||||
set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
endmacro (find_host_package)
|
Loading…
Reference in New Issue
Block a user