mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-22 10:40:05 +08:00
Adding new features for proxy player (#2448)
Add some functions for the proxy player, such as: getting stream information (basic video/audio information) callbacks for any connection and disconnection from the server And now you can set delay between reconnections. See proxy player constructor
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@ -25,7 +25,8 @@ using namespace std;
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namespace mediakit {
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PlayerProxy::PlayerProxy(
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const string &vhost, const string &app, const string &stream_id, const ProtocolOption &option, int retry_count, const EventPoller::Ptr &poller)
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const string &vhost, const string &app, const string &stream_id, const ProtocolOption &option, int retry_count,
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const EventPoller::Ptr &poller, int reconnect_delay_min, int reconnect_delay_max, int reconnect_delay_step)
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: MediaPlayer(poller)
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, _option(option) {
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_vhost = vhost;
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@ -33,6 +34,12 @@ PlayerProxy::PlayerProxy(
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_stream_id = stream_id;
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_retry_count = retry_count;
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setOnConnect(nullptr);
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setOnDisconnect(nullptr);
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_reconnect_delay_min = reconnect_delay_min > 0 ? reconnect_delay_min : 2;
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_reconnect_delay_max = reconnect_delay_max > 0 ? reconnect_delay_max : 60;
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_reconnect_delay_step = reconnect_delay_step > 0 ? reconnect_delay_step : 3;
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_live_secs = 0;
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_live_status = 1;
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_repull_count = 0;
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@ -48,6 +55,47 @@ void PlayerProxy::setOnClose(const function<void(const SockException &ex)> &cb)
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_on_close = cb ? cb : [](const SockException &) {};
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}
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void PlayerProxy::setOnDisconnect(std::function<void()> cb) {
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_on_disconnect = cb ? std::move(cb) : [] () {};
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}
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void PlayerProxy::setOnConnect(std::function<void(const TranslationInfo&)> cb) {
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_on_connect = cb ? std::move(cb) : [](const TranslationInfo&) {};
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}
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void PlayerProxy::setTranslationInfo()
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{
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_transtalion_info.byte_speed = _media_src->getBytesSpeed();
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_transtalion_info.start_time_stamp = _media_src->getCreateStamp();
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_transtalion_info.stream_info.clear();
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auto tracks = _muxer->getTracks();
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for (auto &track : tracks) {
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_transtalion_info.stream_info.emplace_back();
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auto &back = _transtalion_info.stream_info.back();
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back.bitrate = track->getBitRate();
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back.codec_type = track->getTrackType();
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back.codec_name = track->getCodecName();
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switch (back.codec_type) {
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case TrackAudio : {
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auto audio_track = dynamic_pointer_cast<AudioTrack>(track);
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back.audio_sample_rate = audio_track->getAudioSampleRate();
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back.audio_channel = audio_track->getAudioChannel();
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back.audio_sample_bit = audio_track->getAudioSampleBit();
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break;
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}
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case TrackVideo : {
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auto video_track = dynamic_pointer_cast<VideoTrack>(track);
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back.video_width = video_track->getVideoWidth();
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back.video_height = video_track->getVideoHeight();
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back.video_fps = video_track->getVideoFps();
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break;
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}
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default:
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break;
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}
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}
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}
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void PlayerProxy::play(const string &strUrlTmp) {
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weak_ptr<PlayerProxy> weakSelf = shared_from_this();
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std::shared_ptr<int> piFailedCnt(new int(0)); // 连续播放失败次数
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@ -70,10 +118,13 @@ void PlayerProxy::play(const string &strUrlTmp) {
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// 播放成功
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*piFailedCnt = 0; // 连续播放失败次数清0
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strongSelf->onPlaySuccess();
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strongSelf->setTranslationInfo();
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strongSelf->_on_connect(strongSelf->_transtalion_info);
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InfoL << "play " << strUrlTmp << " success";
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} else if (*piFailedCnt < strongSelf->_retry_count || strongSelf->_retry_count < 0) {
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// 播放失败,延时重试播放
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strongSelf->_on_disconnect();
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strongSelf->rePlay(strUrlTmp, (*piFailedCnt)++);
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} else {
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// 达到了最大重试次数,回调关闭
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@ -157,7 +208,7 @@ PlayerProxy::~PlayerProxy() {
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}
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void PlayerProxy::rePlay(const string &strUrl, int iFailedCnt) {
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auto iDelay = MAX(2 * 1000, MIN(iFailedCnt * 3000, 60 * 1000));
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auto iDelay = MAX(_reconnect_delay_min * 1000, MIN(iFailedCnt * _reconnect_delay_step * 1000, _reconnect_delay_max * 1000));
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weak_ptr<PlayerProxy> weakSelf = shared_from_this();
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_timer = std::make_shared<Timer>(
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iDelay / 1000.0f,
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@ -216,6 +267,10 @@ float PlayerProxy::getLossRate(MediaSource &sender, TrackType type) {
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return getPacketLossRate(type);
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}
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TranslationInfo PlayerProxy::getTranslationInfo() {
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return _transtalion_info;
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}
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void PlayerProxy::onPlaySuccess() {
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GET_CONFIG(bool, reset_when_replay, General::kResetWhenRePlay);
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if (dynamic_pointer_cast<RtspMediaSource>(_media_src)) {
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@ -18,6 +18,45 @@
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namespace mediakit {
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struct StreamInfo
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{
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TrackType codec_type;
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std::string codec_name;
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int bitrate;
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int audio_sample_rate;
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int audio_sample_bit;
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int audio_channel;
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int video_width;
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int video_height;
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float video_fps;
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StreamInfo()
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{
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codec_type = TrackInvalid;
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codec_name = "none";
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bitrate = -1;
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audio_sample_rate = -1;
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audio_channel = -1;
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audio_sample_bit = -1;
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video_height = -1;
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video_width = -1;
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video_fps = -1.0;
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}
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};
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struct TranslationInfo
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{
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std::vector<StreamInfo> stream_info;
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int byte_speed;
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uint64_t start_time_stamp;
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TranslationInfo()
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{
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byte_speed = -1;
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start_time_stamp = 0;
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}
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};
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class PlayerProxy
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: public MediaPlayer
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, public MediaSourceEvent
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@ -29,7 +68,7 @@ public:
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// 默认一直重试
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PlayerProxy(
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const std::string &vhost, const std::string &app, const std::string &stream_id, const ProtocolOption &option, int retry_count = -1,
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const toolkit::EventPoller::Ptr &poller = nullptr);
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const toolkit::EventPoller::Ptr &poller = nullptr, int reconnect_delay_min = 2, int reconnect_delay_max = 60, int reconnect_delay_step = 3);
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~PlayerProxy() override;
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@ -45,6 +84,18 @@ public:
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*/
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void setOnClose(const std::function<void(const toolkit::SockException &ex)> &cb);
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/**
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* Set a callback for failed server connection
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* @param cb 回调对象
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*/
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void setOnDisconnect(std::function<void()> cb);
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/**
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* Set a callback for a successful connection to the server
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* @param cb 回调对象
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*/
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void setOnConnect(std::function<void(const TranslationInfo&)> cb);
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/**
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* 开始拉流播放
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* @param strUrl
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@ -60,6 +111,9 @@ public:
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uint64_t getLiveSecs();
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uint64_t getRePullCount();
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// Using this only makes sense after a successful connection to the server
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TranslationInfo getTranslationInfo();
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private:
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// MediaSourceEvent override
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bool close(MediaSource &sender) override;
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@ -72,17 +126,24 @@ private:
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void rePlay(const std::string &strUrl, int iFailedCnt);
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void onPlaySuccess();
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void setDirectProxy();
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void setTranslationInfo();
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private:
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ProtocolOption _option;
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int _retry_count;
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int _reconnect_delay_min;
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int _reconnect_delay_max;
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int _reconnect_delay_step;
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std::string _vhost;
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std::string _app;
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std::string _stream_id;
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std::string _pull_url;
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toolkit::Timer::Ptr _timer;
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std::function<void()> _on_disconnect;
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std::function<void(const TranslationInfo &info)> _on_connect;
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std::function<void(const toolkit::SockException &ex)> _on_close;
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std::function<void(const toolkit::SockException &ex)> _on_play;
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TranslationInfo _transtalion_info;
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MultiMediaSourceMuxer::Ptr _muxer;
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toolkit::Ticker _live_ticker;
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