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添加mk_media_init_complete接口
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@ -81,6 +81,14 @@ API_EXPORT void API_CALL mk_media_init_h265(mk_media ctx, int width, int height,
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*/
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API_EXPORT void API_CALL mk_media_init_aac(mk_media ctx, int channel, int sample_bit, int sample_rate, int profile);
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/**
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* 初始化h264/h265/aac完毕后调用此函数,
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* 在单track(只有音频或视频)时,因为ZLMediaKit不知道后续是否还要添加track,所以会多等待3秒钟
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* 如果产生的流是单Track类型,请调用此函数以便加快流生成速度,当然不调用该函数,影响也不大(会多等待3秒)
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* @param ctx 对象指针
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*/
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API_EXPORT void API_CALL mk_media_init_complete(mk_media ctx);
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/**
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* 输入单帧H264视频,帧起始字节00 00 01,00 00 00 01均可
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* @param ctx 对象指针
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@ -75,6 +75,12 @@ API_EXPORT void API_CALL mk_media_init_aac(mk_media ctx, int channel, int sample
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(*obj)->initAudio(info);
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}
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API_EXPORT void API_CALL mk_media_init_complete(mk_media ctx){
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assert(ctx);
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DevChannel::Ptr *obj = (DevChannel::Ptr *) ctx;
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(*obj)->addTrackCompleted();
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}
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API_EXPORT void API_CALL mk_media_input_h264(mk_media ctx, void *data, int len, uint32_t dts, uint32_t pts) {
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assert(ctx && data && len > 0);
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DevChannel::Ptr *obj = (DevChannel::Ptr *) ctx;
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