避免死锁

This commit is contained in:
xiongziliang 2020-04-06 21:23:35 +08:00
parent e192931429
commit 45c5f1ec4c
3 changed files with 28 additions and 8 deletions

@ -1 +1 @@
Subproject commit 69227690e1b6e63f43969aafda0263e05f41a14a
Subproject commit 58a74f8c5ab802a0dd9fdcdcc0fe4c5a3d841964

View File

@ -119,8 +119,15 @@ bool MediaSource::isRecording(Recorder::type type){
}
void MediaSource::for_each_media(const function<void(const MediaSource::Ptr &src)> &cb) {
decltype(g_mapMediaSrc) copy;
{
//拷贝g_mapMediaSrc后再遍历考虑到是高频使用的全局单例锁并且在上锁时会执行回调代码
//很容易导致多个锁交叉死锁的情况,而且该函数使用频率不高,拷贝开销相对来说是可以接受的
lock_guard<recursive_mutex> lock(g_mtxMediaSrc);
for (auto &pr0 : g_mapMediaSrc) {
copy = g_mapMediaSrc;
}
for (auto &pr0 : copy) {
for (auto &pr1 : pr0.second) {
for (auto &pr2 : pr1.second) {
for (auto &pr3 : pr2.second) {

View File

@ -192,13 +192,17 @@ public:
virtual ~FrameDispatcher(){}
void addDelegate(const FrameWriterInterface::Ptr &delegate){
//_delegates_write可能多线程同时操作
lock_guard<mutex> lck(_mtx);
_delegateMap.emplace(delegate.get(),delegate);
_delegates_write.emplace(delegate.get(),delegate);
_need_update = true;
}
void delDelegate(void *ptr){
//_delegates_write可能多线程同时操作
lock_guard<mutex> lck(_mtx);
_delegateMap.erase(ptr);
_delegates_write.erase(ptr);
_need_update = true;
}
/**
@ -206,14 +210,23 @@ public:
* @param frame
*/
void inputFrame(const Frame::Ptr &frame) override{
lock_guard<mutex> lck(_mtx);
for(auto &pr : _delegateMap){
//_delegates_read能确保是单线程操作的
for(auto &pr : _delegates_read){
pr.second->inputFrame(frame);
}
if(_need_update){
//发现代理列表发生变化了,这里同步一次
lock_guard<mutex> lck(_mtx);
_delegates_read = _delegates_write;
_need_update = false;
}
}
private:
mutex _mtx;
map<void *,FrameWriterInterface::Ptr> _delegateMap;
map<void *,FrameWriterInterface::Ptr> _delegates_read;
map<void *,FrameWriterInterface::Ptr> _delegates_write;
bool _need_update = false;
};
/**