mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-22 19:00:01 +08:00
单线程提供线程安全
This commit is contained in:
parent
2a8b6d2b84
commit
4db67aaa27
@ -40,28 +40,29 @@ using namespace mediakit;
|
||||
|
||||
//推流器,保持强引用
|
||||
MediaPusher::Ptr pusher;
|
||||
Timer::Ptr g_timer;
|
||||
|
||||
//声明函数
|
||||
void rePushDelay(const string &schema,const string &vhost,const string &app, const string &stream, const string &url);
|
||||
void rePushDelay(const EventPoller::Ptr &poller,const string &schema,const string &vhost,const string &app, const string &stream, const string &url);
|
||||
|
||||
//创建推流器并开始推流
|
||||
void createPusher(const string &schema,const string &vhost,const string &app, const string &stream, const string &url) {
|
||||
void createPusher(const EventPoller::Ptr &poller, const string &schema,const string &vhost,const string &app, const string &stream, const string &url) {
|
||||
//创建推流器并绑定一个MediaSource
|
||||
pusher.reset(new MediaPusher(schema,vhost, app, stream));
|
||||
pusher.reset(new MediaPusher(schema,vhost, app, stream,poller));
|
||||
//可以指定rtsp推流方式,支持tcp和udp方式,默认tcp
|
||||
// (*pusher)[Client::kRtpType] = Rtsp::RTP_UDP;
|
||||
//设置推流中断处理逻辑
|
||||
pusher->setOnShutdown([schema,vhost, app, stream, url](const SockException &ex) {
|
||||
pusher->setOnShutdown([poller,schema,vhost, app, stream, url](const SockException &ex) {
|
||||
WarnL << "Server connection is closed:" << ex.getErrCode() << " " << ex.what();
|
||||
//重试
|
||||
rePushDelay(schema,vhost,app, stream, url);
|
||||
rePushDelay(poller,schema,vhost,app, stream, url);
|
||||
});
|
||||
//设置发布结果处理逻辑
|
||||
pusher->setOnPublished([schema,vhost, app, stream, url](const SockException &ex) {
|
||||
pusher->setOnPublished([poller,schema,vhost, app, stream, url](const SockException &ex) {
|
||||
if (ex) {
|
||||
WarnL << "Publish fail:" << ex.getErrCode() << " " << ex.what();
|
||||
//如果发布失败,就重试
|
||||
rePushDelay(schema,vhost,app, stream, url);
|
||||
rePushDelay(poller,schema,vhost,app, stream, url);
|
||||
} else {
|
||||
InfoL << "Publish success,Please play with player:" << url;
|
||||
}
|
||||
@ -69,16 +70,15 @@ void createPusher(const string &schema,const string &vhost,const string &app, co
|
||||
pusher->publish(url);
|
||||
}
|
||||
|
||||
Timer::Ptr g_timer;
|
||||
//推流失败或断开延迟2秒后重试推流
|
||||
void rePushDelay(const string &schema,const string &vhost,const string &app, const string &stream, const string &url) {
|
||||
g_timer = std::make_shared<Timer>(2,[schema,vhost,app, stream, url]() {
|
||||
void rePushDelay(const EventPoller::Ptr &poller,const string &schema,const string &vhost,const string &app, const string &stream, const string &url) {
|
||||
g_timer = std::make_shared<Timer>(2,[poller,schema,vhost,app, stream, url]() {
|
||||
InfoL << "Re-Publishing...";
|
||||
//重新推流
|
||||
createPusher(schema,vhost,app, stream, url);
|
||||
createPusher(poller,schema,vhost,app, stream, url);
|
||||
//此任务不重复
|
||||
return false;
|
||||
}, nullptr);
|
||||
}, poller);
|
||||
}
|
||||
|
||||
//这里才是真正执行main函数,你可以把函数名(domain)改成main,然后就可以输入自定义url了
|
||||
@ -86,18 +86,19 @@ int domain(const string &playUrl, const string &pushUrl) {
|
||||
//设置日志
|
||||
Logger::Instance().add(std::make_shared<ConsoleChannel>());
|
||||
Logger::Instance().setWriter(std::make_shared<AsyncLogWriter>());
|
||||
auto poller = EventPollerPool::Instance().getPoller();
|
||||
|
||||
//拉一个流,生成一个RtmpMediaSource,源的名称是"app/stream"
|
||||
//你也可以以其他方式生成RtmpMediaSource,比如说MP4文件(请查看test_rtmpPusherMp4.cpp代码)
|
||||
PlayerProxy::Ptr player(new PlayerProxy(DEFAULT_VHOST, "app", "stream"));
|
||||
PlayerProxy::Ptr player(new PlayerProxy(DEFAULT_VHOST, "app", "stream",false,false,-1 , poller));
|
||||
player->play(playUrl.data());
|
||||
|
||||
//监听RtmpMediaSource注册事件,在PlayerProxy播放成功后触发
|
||||
NoticeCenter::Instance().addListener(nullptr, Broadcast::kBroadcastMediaChanged,
|
||||
[pushUrl](BroadcastMediaChangedArgs) {
|
||||
[pushUrl,poller](BroadcastMediaChangedArgs) {
|
||||
//媒体源"app/stream"已经注册,这时方可新建一个RtmpPusher对象并绑定该媒体源
|
||||
if(bRegist && pushUrl.find(schema) == 0){
|
||||
createPusher(schema,vhost,app, stream, pushUrl);
|
||||
createPusher(poller,schema,vhost,app, stream, pushUrl);
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -41,10 +41,13 @@ using namespace mediakit;
|
||||
|
||||
//推流器,保持强引用
|
||||
MediaPusher::Ptr pusher;
|
||||
Timer::Ptr g_timer;
|
||||
|
||||
|
||||
//声明函数
|
||||
//推流失败或断开延迟2秒后重试推流
|
||||
void rePushDelay(const string &schema,
|
||||
void rePushDelay(const EventPoller::Ptr &poller,
|
||||
const string &schema,
|
||||
const string &vhost,
|
||||
const string &app,
|
||||
const string &stream,
|
||||
@ -52,7 +55,8 @@ void rePushDelay(const string &schema,
|
||||
const string &url) ;
|
||||
|
||||
//创建推流器并开始推流
|
||||
void createPusher(const string &schema,
|
||||
void createPusher(const EventPoller::Ptr &poller,
|
||||
const string &schema,
|
||||
const string &vhost,
|
||||
const string &app,
|
||||
const string &stream,
|
||||
@ -67,22 +71,22 @@ void createPusher(const string &schema,
|
||||
}
|
||||
|
||||
//创建推流器并绑定一个MediaSource
|
||||
pusher.reset(new MediaPusher(src));
|
||||
pusher.reset(new MediaPusher(src,poller));
|
||||
//可以指定rtsp推流方式,支持tcp和udp方式,默认tcp
|
||||
// (*pusher)[Client::kRtpType] = Rtsp::RTP_UDP;
|
||||
|
||||
//设置推流中断处理逻辑
|
||||
pusher->setOnShutdown([schema,vhost,app,stream,filePath, url](const SockException &ex) {
|
||||
pusher->setOnShutdown([poller,schema,vhost,app,stream,filePath, url](const SockException &ex) {
|
||||
WarnL << "Server connection is closed:" << ex.getErrCode() << " " << ex.what();
|
||||
//重新推流
|
||||
rePushDelay(schema,vhost,app, stream,filePath, url);
|
||||
rePushDelay(poller,schema,vhost,app, stream,filePath, url);
|
||||
});
|
||||
//设置发布结果处理逻辑
|
||||
pusher->setOnPublished([schema,vhost,app,stream,filePath, url](const SockException &ex) {
|
||||
pusher->setOnPublished([poller,schema,vhost,app,stream,filePath, url](const SockException &ex) {
|
||||
if (ex) {
|
||||
WarnL << "Publish fail:" << ex.getErrCode() << " " << ex.what();
|
||||
//如果发布失败,就重试
|
||||
rePushDelay(schema,vhost,app, stream, filePath ,url);
|
||||
rePushDelay(poller,schema,vhost,app, stream, filePath ,url);
|
||||
}else {
|
||||
InfoL << "Publish success,Please play with player:" << url;
|
||||
}
|
||||
@ -90,21 +94,21 @@ void createPusher(const string &schema,
|
||||
pusher->publish(url);
|
||||
}
|
||||
|
||||
Timer::Ptr g_timer;
|
||||
//推流失败或断开延迟2秒后重试推流
|
||||
void rePushDelay(const string &schema,
|
||||
void rePushDelay(const EventPoller::Ptr &poller,
|
||||
const string &schema,
|
||||
const string &vhost,
|
||||
const string &app,
|
||||
const string &stream,
|
||||
const string &filePath,
|
||||
const string &url) {
|
||||
g_timer = std::make_shared<Timer>(2,[schema,vhost,app, stream, filePath,url]() {
|
||||
g_timer = std::make_shared<Timer>(2,[poller,schema,vhost,app, stream, filePath,url]() {
|
||||
InfoL << "Re-Publishing...";
|
||||
//重新推流
|
||||
createPusher(schema,vhost,app, stream, filePath,url);
|
||||
createPusher(poller,schema,vhost,app, stream, filePath,url);
|
||||
//此任务不重复
|
||||
return false;
|
||||
}, nullptr);
|
||||
}, poller);
|
||||
}
|
||||
|
||||
//这里才是真正执行main函数,你可以把函数名(domain)改成main,然后就可以输入自定义url了
|
||||
@ -112,8 +116,9 @@ int domain(const string & filePath,const string & pushUrl){
|
||||
//设置日志
|
||||
Logger::Instance().add(std::make_shared<ConsoleChannel>());
|
||||
Logger::Instance().setWriter(std::make_shared<AsyncLogWriter>());
|
||||
auto poller = EventPollerPool::Instance().getPoller();
|
||||
//vhost/app/stream可以随便自己填,现在不限制app应用名了
|
||||
createPusher(FindField(pushUrl.data(), nullptr,"://"),DEFAULT_VHOST,"live","stream",filePath,pushUrl);
|
||||
createPusher(poller,FindField(pushUrl.data(), nullptr,"://"),DEFAULT_VHOST,"live","stream",filePath,pushUrl);
|
||||
|
||||
//设置退出信号处理函数
|
||||
static semaphore sem;
|
||||
|
Loading…
Reference in New Issue
Block a user