diff --git a/README.md b/README.md index 0eef5ac4..5dcbcb68 100644 --- a/README.md +++ b/README.md @@ -8,12 +8,11 @@ ## Why ZLMediaKit? - Developed based on C++ 11, the code is stable and reliable, avoiding the use of raw pointers, cross-platform porting is simple and convenient, and the code is clear and concise. -- Support rich streaming media protocols(`RTSP/RTMP/HLS/HTTP-FLV`),and support Inter-protocol conversion. +- Support rich streaming media protocols(`RTSP/RTMP/HLS/HTTP-FLV/Websocket-flv`),and support Inter-protocol conversion. - Multiplexing asynchronous network IO based on epoll and multi thread,extreme performance. - Well performance and stable test,can be used commercially. - Support linux, macos, ios, android, Windows Platforms. - Very low latency(lower then one second), video opened immediately. -- **Now Support websocket-flv!** ## Features diff --git a/README_CN.md b/README_CN.md index 918d068a..54199461 100644 --- a/README_CN.md +++ b/README_CN.md @@ -4,14 +4,13 @@ ## 项目特点 - 基于C++11开发,避免使用裸指针,代码稳定可靠;同时跨平台移植简单方便,代码清晰简洁。 -- 打包多种流媒体协议(RTSP/RTMP/HLS),支持协议间的互相转换,提供一站式的服务。 +- 打包多种流媒体协议(RTSP/RTMP/HLS/HTTP-FLV/Websocket-FLV),支持协议间的互相转换,提供一站式的服务。 - 使用epoll+线程池+异步网络IO模式开发,并发性能优越。 - 已实现主流的的H264/H265+AAC流媒体方案,代码精简,脉络清晰,适合学习。 - 编码格式与框架代码解耦,方便自由简洁的添加支持其他编码格式 - 代码经过大量的稳定性、性能测试,可满足商用服务器项目。 - 支持linux、macos、ios、android、windows平台 - 支持画面秒开(GOP缓存)、极低延时([500毫秒内,最低可达100毫秒](https://github.com/zlmediakit/ZLMediaKit/wiki/%E5%BB%B6%E6%97%B6%E6%B5%8B%E8%AF%95)) -- **支持websocket-flv直播** - [ZLMediaKit高并发实现原理](https://github.com/xiongziliang/ZLMediaKit/wiki/ZLMediaKit%E9%AB%98%E5%B9%B6%E5%8F%91%E5%AE%9E%E7%8E%B0%E5%8E%9F%E7%90%86) ## 项目定位