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无音频时生成静音音频,防止播放器加载画面太慢
修复MAC下SDL必须在主线程渲染的问题
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@ -38,6 +38,36 @@ using namespace ZL::Thread;
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namespace ZL {
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namespace DEV {
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static uint8_t s_mute_adts[] = {0xff, 0xf1, 0x6c, 0x40, 0x2d, 0x3f, 0xfc, 0x00, 0xe0, 0x34, 0x20, 0xad, 0xf2, 0x3f, 0xb5, 0xdd,
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0x73, 0xac, 0xbd, 0xca, 0xd7, 0x7d, 0x4a, 0x13, 0x2d, 0x2e, 0xa2, 0x62, 0x02, 0x70, 0x3c, 0x1c,
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0xc5, 0x63, 0x55, 0x69, 0x94, 0xb5, 0x8d, 0x70, 0xd7, 0x24, 0x6a, 0x9e, 0x2e, 0x86, 0x24, 0xea,
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0x4f, 0xd4, 0xf8, 0x10, 0x53, 0xa5, 0x4a, 0xb2, 0x9a, 0xf0, 0xa1, 0x4f, 0x2f, 0x66, 0xf9, 0xd3,
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0x8c, 0xa6, 0x97, 0xd5, 0x84, 0xac, 0x09, 0x25, 0x98, 0x0b, 0x1d, 0x77, 0x04, 0xb8, 0x55, 0x49,
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0x85, 0x27, 0x06, 0x23, 0x58, 0xcb, 0x22, 0xc3, 0x20, 0x3a, 0x12, 0x09, 0x48, 0x24, 0x86, 0x76,
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0x95, 0xe3, 0x45, 0x61, 0x43, 0x06, 0x6b, 0x4a, 0x61, 0x14, 0x24, 0xa9, 0x16, 0xe0, 0x97, 0x34,
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0xb6, 0x58, 0xa4, 0x38, 0x34, 0x90, 0x19, 0x5d, 0x00, 0x19, 0x4a, 0xc2, 0x80, 0x4b, 0xdc, 0xb7,
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0x00, 0x18, 0x12, 0x3d, 0xd9, 0x93, 0xee, 0x74, 0x13, 0x95, 0xad, 0x0b, 0x59, 0x51, 0x0e, 0x99,
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0xdf, 0x49, 0x98, 0xde, 0xa9, 0x48, 0x4b, 0xa5, 0xfb, 0xe8, 0x79, 0xc9, 0xe2, 0xd9, 0x60, 0xa5,
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0xbe, 0x74, 0xa6, 0x6b, 0x72, 0x0e, 0xe3, 0x7b, 0x28, 0xb3, 0x0e, 0x52, 0xcc, 0xf6, 0x3d, 0x39,
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0xb7, 0x7e, 0xbb, 0xf0, 0xc8, 0xce, 0x5c, 0x72, 0xb2, 0x89, 0x60, 0x33, 0x7b, 0xc5, 0xda, 0x49,
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0x1a, 0xda, 0x33, 0xba, 0x97, 0x9e, 0xa8, 0x1b, 0x6d, 0x5a, 0x77, 0xb6, 0xf1, 0x69, 0x5a, 0xd1,
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0xbd, 0x84, 0xd5, 0x4e, 0x58, 0xa8, 0x5e, 0x8a, 0xa0, 0xc2, 0xc9, 0x22, 0xd9, 0xa5, 0x53, 0x11,
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0x18, 0xc8, 0x3a, 0x39, 0xcf, 0x3f, 0x57, 0xb6, 0x45, 0x19, 0x1e, 0x8a, 0x71, 0xa4, 0x46, 0x27,
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0x9e, 0xe9, 0xa4, 0x86, 0xdd, 0x14, 0xd9, 0x4d, 0xe3, 0x71, 0xe3, 0x26, 0xda, 0xaa, 0x17, 0xb4,
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0xac, 0xe1, 0x09, 0xc1, 0x0d, 0x75, 0xba, 0x53, 0x0a, 0x37, 0x8b, 0xac, 0x37, 0x39, 0x41, 0x27,
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0x6a, 0xf0, 0xe9, 0xb4, 0xc2, 0xac, 0xb0, 0x39, 0x73, 0x17, 0x64, 0x95, 0xf4, 0xdc, 0x33, 0xbb,
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0x84, 0x94, 0x3e, 0xf8, 0x65, 0x71, 0x60, 0x7b, 0xd4, 0x5f, 0x27, 0x79, 0x95, 0x6a, 0xba, 0x76,
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0xa6, 0xa5, 0x9a, 0xec, 0xae, 0x55, 0x3a, 0x27, 0x48, 0x23, 0xcf, 0x5c, 0x4d, 0xbc, 0x0b, 0x35,
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0x5c, 0xa7, 0x17, 0xcf, 0x34, 0x57, 0xc9, 0x58, 0xc5, 0x20, 0x09, 0xee, 0xa5, 0xf2, 0x9c, 0x6c,
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0x39, 0x1a, 0x77, 0x92, 0x9b, 0xff, 0xc6, 0xae, 0xf8, 0x36, 0xba, 0xa8, 0xaa, 0x6b, 0x1e, 0x8c,
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0xc5, 0x97, 0x39, 0x6a, 0xb8, 0xa2, 0x55, 0xa8, 0xf8};
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#define MUTE_ADTS_CHN_CNT 1
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#define MUTE_ADTS_SAMPLE_BIT 16
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#define MUTE_ADTS_SAMPLE_RATE 8000
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#define MUTE_ADTS_DATA s_mute_adts
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#define MUTE_ADTS_DATA_LEN sizeof(s_mute_adts)
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#define MUTE_ADTS_DATA_MS 120
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PlayerProxy::PlayerProxy(const char *strVhost,
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const char *strApp,
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const char *strSrc,
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@ -60,6 +90,9 @@ void PlayerProxy::play(const char* strUrl) {
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}
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if(strongSelf->m_pChn){
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strongSelf->m_pChn->inputH264((char *)data.data.data(), data.data.size(), data.timeStamp);
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if(!strongSelf->m_haveAudio){
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strongSelf->makeMuteAudio(data.timeStamp);
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}
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}else{
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strongSelf->initMedia();
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}
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@ -140,12 +173,20 @@ void PlayerProxy::initMedia() {
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info.iHeight = getVideoHeight();
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m_pChn->initVideo(info);
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}
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m_haveAudio = containAudio();
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if (containAudio()) {
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AudioInfo info;
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info.iSampleRate = getAudioSampleRate();
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info.iChannel = getAudioChannel();
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info.iSampleBit = getAudioSampleBit();
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m_pChn->initAudio(info);
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}else{
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AudioInfo info;
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info.iSampleRate = MUTE_ADTS_SAMPLE_RATE;
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info.iChannel = MUTE_ADTS_CHN_CNT;
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info.iSampleBit = MUTE_ADTS_SAMPLE_BIT;
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m_pChn->initAudio(info);
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}
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}
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bool PlayerProxy::shutDown() {
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@ -161,6 +202,15 @@ bool PlayerProxy::shutDown() {
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return true;
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}
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void PlayerProxy::makeMuteAudio(uint32_t stamp) {
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auto iAudioIndex = stamp / MUTE_ADTS_DATA_MS;
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if(m_iAudioIndex != iAudioIndex){
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m_iAudioIndex = iAudioIndex;
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m_pChn->inputAAC((char *)MUTE_ADTS_DATA,MUTE_ADTS_DATA_LEN, m_iAudioIndex * MUTE_ADTS_DATA_MS);
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//DebugL << m_iAudioIndex * MUTE_ADTS_DATA_MS << " " << stamp;
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}
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}
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} /* namespace Player */
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} /* namespace Player */
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} /* namespace ZL */
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@ -55,6 +55,10 @@ public:
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void play(const char* strUrl) override;
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bool shutDown() override;
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private:
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void initMedia();
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void rePlay(const string &strUrl,int iFailedCnt);
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void makeMuteAudio(uint32_t stamp);
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private:
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bool m_bEnableHls;
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bool m_bEnableMp4;
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@ -63,9 +67,8 @@ private:
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string m_strVhost;
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string m_strApp;
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string m_strSrc;
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private:
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void initMedia();
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void rePlay(const string &strUrl,int iFailedCnt);
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bool m_haveAudio = false;
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int m_iAudioIndex = 0;
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};
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} /* namespace Player */
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@ -11,7 +11,7 @@ find_package(AVUTIL QUIET)
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if(AVUTIL_FOUND)
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include_directories(${AVUTIL_INCLUDE_DIR})
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list(APPEND LINK_LIB_LIST ${AVUTIL_LIBRARIES})
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message(STATUS " found libutil")
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message(STATUS "found libutil ${AVUTIL_LIBRARIES}")
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endif()
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#查找ffmpeg/libavcodec是否安装
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@ -19,7 +19,7 @@ find_package(AVCODEC QUIET)
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if(AVCODEC_FOUND)
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include_directories(${AVCODEC_INCLUDE_DIR})
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list(APPEND LINK_LIB_LIST ${AVCODEC_LIBRARIES})
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message(STATUS " found libavcodec")
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message(STATUS "found libavcodec ${AVCODEC_LIBRARIES}")
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endif()
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aux_source_directory(. TEST_SRC_LIST)
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@ -42,6 +42,8 @@ using namespace ZL::Util;
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#define REFRESH_EVENT (SDL_USEREVENT + 1)
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#ifndef __MACH__
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class SDLDisplayerHelper
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{
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public:
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@ -104,6 +106,8 @@ private:
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};
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#endif //__MACH__
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class YuvDisplayer {
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public:
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YuvDisplayer(void *hwnd = nullptr,const char *title = "untitled"){
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@ -121,7 +125,9 @@ public:
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},nullptr);
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InfoL << "SDL_Init";
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}, []() {
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#ifndef __MACH__
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SDLDisplayerHelper::Destory();
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#endif
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SDL_Quit();
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});
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H264Decoder decoder;
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YuvDisplayer displayer;
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player->setOnVideoCB([&](const H264Frame &frame) {
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#ifndef __MACH__
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SDLDisplayerHelper::Instance().doTask([&, frame]() {
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AVFrame *pFrame = nullptr;
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bool flag = decoder.inputVideo((unsigned char *) frame.data.data(), frame.data.size(), frame.timeStamp,
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&pFrame);
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if (flag) {
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//DebugL << pFrame->pkt_pts;
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EventPoller::Instance().sync([&](){
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displayer.displayYUV(pFrame);
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});
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}
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return true;
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});
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#else
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AVFrame *pFrame = nullptr;
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bool flag = decoder.inputVideo((unsigned char *) frame.data.data(), frame.data.size(), frame.timeStamp,
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&pFrame);
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@ -81,8 +94,8 @@ int main(int argc, char *argv[]) {
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//DebugL << pFrame->pkt_pts;
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displayer.displayYUV(pFrame);
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}
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return true;
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});
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#endif
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});
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EventPoller::Instance().runLoop();
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