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https://github.com/ZLMediaKit/ZLMediaKit.git
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startSendRtpPassive接口新增连接超时参数:close_delay_ms
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@ -1755,6 +1755,12 @@
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"value": "",
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"description": "发送rtp同时接收,一般用于双向语言对讲, 如果不为空,说明开启接收,值为接收流的id",
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"disabled": true
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},
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{
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"key": "close_delay_ms",
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"value": "5000",
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"description": "等待tcp连接超时时间,单位毫秒,默认5000毫秒",
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"disabled": true
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}
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]
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}
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@ -1238,6 +1238,8 @@ void installWebApi() {
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args.use_ps = allArgs["use_ps"].empty() ? true : allArgs["use_ps"].as<bool>();
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args.only_audio = allArgs["only_audio"].as<bool>();
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args.recv_stream_id = allArgs["recv_stream_id"];
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//tcp被动服务器等待链接超时时间
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args.tcp_passive_close_delay_ms = allArgs["close_delay_ms"];
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TraceL << "startSendRtpPassive, pt " << int(args.pt) << " ps " << args.use_ps << " audio " << args.only_audio;
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src->getOwnerPoller()->async([=]() mutable {
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@ -112,8 +112,8 @@ public:
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//udp发送时,是否开启rr rtcp接收超时判断
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bool udp_rtcp_timeout = false;
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//tcp被动发送服务器延时关闭事件,单位毫秒
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uint32_t tcp_passive_close_delay_ms = 5 * 1000;
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//tcp被动发送服务器延时关闭事件,单位毫秒;设置为0时,则使用默认值5000ms
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uint32_t tcp_passive_close_delay_ms = 0;
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//udp 发送时,rr rtcp包接收超时时间,单位毫秒
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uint32_t rtcp_timeout_ms = 30 * 1000;
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//udp 发送时,发送sr rtcp包间隔,单位毫秒
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@ -66,7 +66,8 @@ void RtpSender::startSend(const MediaSourceEvent::SendRtpArgs &args, const funct
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is_wait = false;
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}
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// tcp服务器默认开启5秒
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auto delay_task = _poller->doDelayTask(_args.tcp_passive_close_delay_ms, [tcp_listener, cb,is_wait]() mutable {
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auto delay = _args.tcp_passive_close_delay_ms ? _args.tcp_passive_close_delay_ms : 5000;
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auto delay_task = _poller->doDelayTask(delay, [tcp_listener, cb, is_wait]() mutable {
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if (is_wait) {
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cb(0, SockException(Err_timeout, "wait tcp connection timeout"));
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}
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