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添加性能测试用例
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tests/test_benchmark.cpp
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76
tests/test_benchmark.cpp
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#include <signal.h>
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#include <unistd.h>
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#include <atomic>
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#include <iostream>
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#include <list>
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#include "Util/logger.h"
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#include "Util/onceToken.h"
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#include "Rtsp/UDPServer.h"
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#include "Network/sockutil.h"
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#include "Poller/EventPoller.h"
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#include "Device/PlayerProxy.h"
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#include "Thread/WorkThreadPool.h"
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using namespace std;
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using namespace ZL::DEV;
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using namespace ZL::Util;
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using namespace ZL::Rtsp;
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using namespace ZL::Thread;
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using namespace ZL::Network;
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void programExit(int arg) {
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EventPoller::Instance().shutdown();
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}
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int main(int argc, char *argv[]){
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Logger::Instance().add(std::make_shared<ConsoleChannel>("stdout", LTrace));
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//Logger::Instance().setWriter(std::make_shared<AsyncLogWriter>());
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signal(SIGINT, programExit);
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if(argc != 5){
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FatalL << "\r\n测试方法:./test_benchmark player_count play_interval rtxp_url rtp_type\r\n"
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<< "例如你想每隔50毫秒启动共计100个播放器(tcp方式播放rtsp://127.0.0.1/live/0 )可以输入以下命令:\r\n"
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<< "./test_benchmark 100 50 rtsp://127.0.0.1/live/0 0\r\n"
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<<endl;
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Logger::Destory();
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return 0;
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}
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list<MediaPlayer::Ptr> playerList;
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auto playerCnt = atoi(argv[1]);//启动的播放器个数
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atomic_int alivePlayerCnt(0);
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//每隔若干毫秒启动一个播放器(如果一次性全部启动,服务器和客户端可能都承受不了)
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AsyncTaskThread::Instance().DoTaskDelay(0, atoi(argv[2]), [&](){
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MediaPlayer::Ptr player(new MediaPlayer());
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player->setOnPlayResult([&](const SockException &ex){
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if(!ex){
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++alivePlayerCnt;
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}
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});
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player->setOnShutdown([&](const SockException &ex){
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--alivePlayerCnt;
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});
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player->play(argv[3], "", "", (PlayerBase::eRtpType)atoi(argv[4]));
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playerList.push_back(player);
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return playerCnt--;
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});
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AsyncTaskThread::Instance().DoTaskDelay(0, 1000, [&](){
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InfoL << "存活播放器个数:" << alivePlayerCnt.load();
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return true;
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});
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EventPoller::Instance().runLoop();
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playerList.clear();
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static onceToken token(nullptr, []() {
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WorkThreadPool::Instance();
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UDPServer::Destory();
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AsyncTaskThread::Destory();
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EventPoller::Destory();
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Logger::Destory();
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});
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return 0;
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}
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