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转协议支持全局关闭音频:#883
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@ -61,6 +61,8 @@ mergeWriteMS=0
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modifyStamp=0
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#服务器唯一id,用于触发hook时区别是哪台服务器
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mediaServerId=your_server_id
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#转协议是否全局开启或关闭音频
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enable_audio=1
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###### 以下是按需转协议的开关,在测试ZLMediaKit的接收推流性能时,请把下面开关置1
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###### 如果某种协议你用不到,你可以把以下开关置1以便节省资源(但是还是可以播放,只是第一个播放者体验稍微差点),
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@ -22,6 +22,11 @@ static size_t constexpr kMaxUnreadyFrame = 100;
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namespace mediakit{
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void MediaSink::addTrack(const Track::Ptr &track_in) {
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GET_CONFIG(bool, enabel_audio, General::kEnableAudio);
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if (!enabel_audio && track_in->getTrackType() == TrackAudio) {
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//音频被全局忽略
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return;
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}
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lock_guard<recursive_mutex> lck(_mtx);
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if (_all_track_ready) {
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WarnL << "all track is ready, add this track too late!";
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@ -74,6 +74,7 @@ const string kRtspDemand = GENERAL_FIELD"rtsp_demand";
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const string kRtmpDemand = GENERAL_FIELD"rtmp_demand";
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const string kTSDemand = GENERAL_FIELD"ts_demand";
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const string kFMP4Demand = GENERAL_FIELD"fmp4_demand";
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const string kEnableAudio = GENERAL_FIELD"enable_audio";
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onceToken token([](){
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mINI::Instance()[kFlowThreshold] = 1024;
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@ -92,6 +93,7 @@ onceToken token([](){
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mINI::Instance()[kRtmpDemand] = 0;
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mINI::Instance()[kTSDemand] = 0;
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mINI::Instance()[kFMP4Demand] = 0;
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mINI::Instance()[kEnableAudio] = 1;
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},nullptr);
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@ -187,6 +187,8 @@ extern const string kRtspDemand;
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extern const string kRtmpDemand;
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extern const string kTSDemand;
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extern const string kFMP4Demand;
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//转协议是否全局开启或忽略音频
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extern const string kEnableAudio;
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}//namespace General
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