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提高性能测试工具性能
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@ -44,6 +44,10 @@ int main(int argc, char *argv[]) {
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auto playerCnt = atoi(argv[1]);//启动的播放器个数
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auto playerCnt = atoi(argv[1]);//启动的播放器个数
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atomic_int alivePlayerCnt(0);
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atomic_int alivePlayerCnt(0);
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//由于所有播放器都是再一个timer里面创建的,默认情况下所有播放器会绑定该timer所在的poller线程
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//为了提高性能,poller分配策略关闭优先返回当前线程的策略
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EventPollerPool::Instance().preferCurrentThread(false);
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//每隔若干毫秒启动一个播放器(如果一次性全部启动,服务器和客户端可能都承受不了)
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//每隔若干毫秒启动一个播放器(如果一次性全部启动,服务器和客户端可能都承受不了)
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Timer timer0(atoi(argv[2])/1000.0f,[&]() {
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Timer timer0(atoi(argv[2])/1000.0f,[&]() {
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MediaPlayer::Ptr player(new MediaPlayer());
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MediaPlayer::Ptr player(new MediaPlayer());
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