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端口池分配端口改成无序分配
解决zlmediakit重启后端口重复分配导致国标串流问题
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@ -8,12 +8,13 @@
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* may be found in the AUTHORS file in the root of the source tree.
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*/
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#include <cstdlib>
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#include <cinttypes>
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#include <random>
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#include "Rtsp.h"
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#include "Common/Parser.h"
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#include "Common/config.h"
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#include "Network/Socket.h"
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#include <cinttypes>
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#include <cstdlib>
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using namespace std;
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using namespace toolkit;
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@ -392,9 +393,13 @@ public:
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private:
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void setRange(uint16_t start_pos, uint16_t end_pos) {
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std::mt19937 rng(std::random_device {}());
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lock_guard<recursive_mutex> lck(_pool_mtx);
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auto it = _port_pair_pool.begin();
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while (start_pos < end_pos) {
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_port_pair_pool.emplace_back(start_pos++);
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// 随机端口排序,防止重启后导致分配的端口重复
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_port_pair_pool.insert(it, start_pos++);
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it = _port_pair_pool.begin() + (rng() % (1 + _port_pair_pool.size()));
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}
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}
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