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https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-22 10:40:05 +08:00
openRtpServer接口新增only_audio参数,优化语音对讲场景
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@ -1404,6 +1404,12 @@
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"value": "0",
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"description": "是否指定收流的rtp ssrc, 十进制数字,不指定或指定0时则不过滤rtp,非必选参数",
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"disabled": true
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},
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{
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"key": "only_audio",
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"value": "1",
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"description": "是否为单音频track,用于语音对讲",
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"disabled": true
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}
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]
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}
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@ -391,7 +391,7 @@ Value makeMediaSourceJson(MediaSource &media){
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}
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#if defined(ENABLE_RTPPROXY)
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uint16_t openRtpServer(uint16_t local_port, const string &stream_id, int tcp_mode, const string &local_ip, bool re_use_port, uint32_t ssrc) {
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uint16_t openRtpServer(uint16_t local_port, const string &stream_id, int tcp_mode, const string &local_ip, bool re_use_port, uint32_t ssrc, bool only_audio) {
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lock_guard<recursive_mutex> lck(s_rtpServerMapMtx);
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if (s_rtpServerMap.find(stream_id) != s_rtpServerMap.end()) {
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//为了防止RtpProcess所有权限混乱的问题,不允许重复添加相同的stream_id
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@ -399,7 +399,7 @@ uint16_t openRtpServer(uint16_t local_port, const string &stream_id, int tcp_mod
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}
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RtpServer::Ptr server = std::make_shared<RtpServer>();
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server->start(local_port, stream_id, (RtpServer::TcpMode)tcp_mode, local_ip.c_str(), re_use_port, ssrc);
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server->start(local_port, stream_id, (RtpServer::TcpMode)tcp_mode, local_ip.c_str(), re_use_port, ssrc, only_audio);
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server->setOnDetach([stream_id]() {
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//设置rtp超时移除事件
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lock_guard<recursive_mutex> lck(s_rtpServerMapMtx);
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@ -1140,7 +1140,7 @@ void installWebApi() {
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tcp_mode = 1;
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}
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auto port = openRtpServer(allArgs["port"], stream_id, tcp_mode, "::", allArgs["re_use_port"].as<bool>(),
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allArgs["ssrc"].as<uint32_t>());
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allArgs["ssrc"].as<uint32_t>(), allArgs["only_audio"].as<bool>());
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if (port == 0) {
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throw InvalidArgsException("该stream_id已存在");
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}
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@ -17,16 +17,20 @@ using namespace std;
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namespace mediakit{
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bool MediaSink::addTrack(const Track::Ptr &track_in) {
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if (_only_audio && track_in->getTrackType() != TrackAudio) {
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InfoL << "Only audio enabled, track ignored: " << track_in->getCodecName();
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return false;
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}
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if (!_enable_audio) {
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// 关闭音频时,加快单视频流注册速度
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_max_track_size = 1;
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if (track_in->getTrackType() == TrackAudio) {
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// 音频被全局忽略
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InfoL << "Audio disabled, audio track ignored";
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return false;
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}
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}
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if (_all_track_ready) {
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WarnL << "all track is ready, add this track too late!";
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WarnL << "All track is ready, add track too late: " << track_in->getCodecName();
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return false;
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}
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//克隆Track,只拷贝其数据,不拷贝其数据转发关系
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@ -48,7 +52,7 @@ bool MediaSink::addTrack(const Track::Ptr &track_in) {
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if (frame_unread.size() > kMaxUnreadyFrame) {
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//未就绪的的track,不能缓存太多的帧,否则可能内存溢出
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frame_unread.clear();
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WarnL << "cached frame of unready track(" << frame->getCodecName() << ") is too much, now cleared";
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WarnL << "Cached frame of unready track(" << frame->getCodecName() << ") is too much, now cleared";
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}
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//还有Track未就绪,先缓存之
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frame_unread.emplace_back(Frame::getCacheAbleFrame(frame));
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@ -125,7 +129,15 @@ void MediaSink::checkTrackIfReady(){
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}
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void MediaSink::addTrackCompleted() {
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_max_track_size = _track_map.size();
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setMaxTrackCount(_track_map.size());
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}
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void MediaSink::setMaxTrackCount(size_t i) {
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if (_all_track_ready) {
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WarnL << "All track is ready, set max track count ignored";
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return;
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}
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_max_track_size = MAX(MIN(i, 2), 1);
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checkTrackIfReady();
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}
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@ -134,14 +146,14 @@ void MediaSink::emitAllTrackReady() {
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return;
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}
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DebugL << "all track ready use " << _ticker.elapsedTime() << "ms";
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DebugL << "All track ready use " << _ticker.elapsedTime() << "ms";
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if (!_track_ready_callback.empty()) {
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//这是超时强制忽略未准备好的Track
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_track_ready_callback.clear();
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//移除未准备好的Track
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for (auto it = _track_map.begin(); it != _track_map.end();) {
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if (!it->second.second || !it->second.first->ready()) {
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WarnL << "track not ready for a long time, ignored: " << it->second.first->getCodecName();
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WarnL << "Track not ready for a long time, ignored: " << it->second.first->getCodecName();
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it = _track_map.erase(it);
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continue;
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}
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@ -256,7 +268,7 @@ bool MediaSink::addMuteAudioTrack() {
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return audio->inputFrame(frame);
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});
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onTrackReady(audio);
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TraceL << "mute aac track added";
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TraceL << "Mute aac track added";
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return true;
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}
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@ -266,6 +278,14 @@ bool MediaSink::isAllTrackReady() const {
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void MediaSink::enableAudio(bool flag) {
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_enable_audio = flag;
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_max_track_size = flag ? 2 : 1;
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}
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void MediaSink::setOnlyAudio(){
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_only_audio = true;
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_enable_audio = true;
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_add_mute_audio = false;
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_max_track_size = 1;
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}
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void MediaSink::enableMuteAudio(bool flag) {
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@ -94,6 +94,12 @@ public:
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*/
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void addTrackCompleted() override;
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/**
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* 设置最大track数,取值范围1~2;该方法与addTrackCompleted类型;
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* 在设置单track时,可以加快媒体注册速度
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*/
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void setMaxTrackCount(size_t i);
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/**
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* 重置track
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*/
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@ -115,6 +121,11 @@ public:
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*/
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void enableAudio(bool flag);
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/**
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* 设置单音频
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*/
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void setOnlyAudio();
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/**
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* 设置是否开启添加静音音频
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*/
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@ -157,6 +168,7 @@ private:
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private:
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bool _enable_audio = true;
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bool _only_audio = false;
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bool _add_mute_audio = true;
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bool _all_track_ready = false;
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size_t _max_track_size = 2;
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@ -187,6 +187,10 @@ void RtpProcess::setStopCheckRtp(bool is_check){
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}
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}
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void RtpProcess::setOnlyAudio(bool only_audio){
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_only_audio = only_audio;
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}
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void RtpProcess::onDetach() {
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if (_on_detach) {
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_on_detach();
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@ -247,6 +251,9 @@ void RtpProcess::emitOnPublish() {
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strong_self->_media_info._app,
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strong_self->_media_info._streamid,0.0f,
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option);
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if (strong_self->_only_audio) {
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strong_self->_muxer->setOnlyAudio();
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}
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strong_self->_muxer->setMediaListener(strong_self);
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strong_self->doCachedFunc();
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InfoP(strong_self) << "允许RTP推流";
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@ -57,6 +57,12 @@ public:
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*/
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void setStopCheckRtp(bool is_check=false);
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/**
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* 设置为单track,单音频时可以加快媒体注册速度
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* 请在inputRtp前调用此方法,否则可能会是空操作
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*/
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void setOnlyAudio(bool only_audio);
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/**
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* flush输出缓存
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*/
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@ -87,6 +93,7 @@ private:
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void doCachedFunc();
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private:
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bool _only_audio = false;
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uint64_t _dts = 0;
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uint64_t _total_bytes = 0;
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std::unique_ptr<sockaddr_storage> _addr;
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@ -42,11 +42,12 @@ public:
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}
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}
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void setRtpServerInfo(uint16_t local_port,RtpServer::TcpMode mode,bool re_use_port,uint32_t ssrc){
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void setRtpServerInfo(uint16_t local_port,RtpServer::TcpMode mode,bool re_use_port,uint32_t ssrc, bool only_audio) {
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_local_port = local_port;
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_tcp_mode = mode;
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_re_use_port = re_use_port;
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_ssrc = ssrc;
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_only_audio = only_audio;
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}
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void setOnDetach(function<void()> cb) {
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@ -60,6 +61,7 @@ public:
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void onRecvRtp(const Socket::Ptr &sock, const Buffer::Ptr &buf, struct sockaddr *addr) {
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if (!_process) {
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_process = RtpSelector::Instance().getProcess(_stream_id, true);
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_process->setOnlyAudio(_only_audio);
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_process->setOnDetach(std::move(_on_detach));
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cancelDelayTask();
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}
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@ -137,6 +139,7 @@ private:
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private:
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bool _re_use_port = false;
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bool _only_audio = false;
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uint16_t _local_port = 0;
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uint32_t _ssrc = 0;
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RtpServer::TcpMode _tcp_mode = RtpServer::NONE;
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@ -150,7 +153,7 @@ private:
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EventPoller::DelayTask::Ptr _delay_task;
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};
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void RtpServer::start(uint16_t local_port, const string &stream_id, TcpMode tcp_mode, const char *local_ip, bool re_use_port, uint32_t ssrc) {
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void RtpServer::start(uint16_t local_port, const string &stream_id, TcpMode tcp_mode, const char *local_ip, bool re_use_port, uint32_t ssrc, bool only_audio) {
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//创建udp服务器
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Socket::Ptr rtp_socket = Socket::createSocket(nullptr, true);
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Socket::Ptr rtcp_socket = Socket::createSocket(nullptr, true);
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@ -176,6 +179,7 @@ void RtpServer::start(uint16_t local_port, const string &stream_id, TcpMode tcp_
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tcp_server = std::make_shared<TcpServer>(rtp_socket->getPoller());
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(*tcp_server)[RtpSession::kStreamID] = stream_id;
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(*tcp_server)[RtpSession::kSSRC] = ssrc;
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(*tcp_server)[RtpSession::kOnlyAudio] = only_audio;
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if (tcp_mode == PASSIVE) {
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tcp_server->start<RtpSession>(rtp_socket->get_local_port(), local_ip);
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} else if (stream_id.empty()) {
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@ -191,7 +195,7 @@ void RtpServer::start(uint16_t local_port, const string &stream_id, TcpMode tcp_
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//指定了流id,那么一个端口一个流(不管是否包含多个ssrc的多个流,绑定rtp源后,会筛选掉ip端口不匹配的流)
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helper = std::make_shared<RtcpHelper>(std::move(rtcp_socket), stream_id);
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helper->startRtcp();
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helper->setRtpServerInfo(local_port,tcp_mode,re_use_port,ssrc);
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helper->setRtpServerInfo(local_port, tcp_mode, re_use_port, ssrc, only_audio);
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bool bind_peer_addr = false;
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rtp_socket->setOnRead([rtp_socket, helper, ssrc, bind_peer_addr](const Buffer::Ptr &buf, struct sockaddr *addr, int addr_len) mutable {
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RtpHeader *header = (RtpHeader *)buf->data();
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@ -211,6 +215,7 @@ void RtpServer::start(uint16_t local_port, const string &stream_id, TcpMode tcp_
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#if 1
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//单端口多线程接收多个流,根据ssrc区分流
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udp_server = std::make_shared<UdpServer>(rtp_socket->getPoller());
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(*udp_server)[RtpSession::kOnlyAudio] = only_audio;
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udp_server->start<RtpSession>(rtp_socket->get_local_port(), local_ip);
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rtp_socket = nullptr;
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#else
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@ -44,7 +44,7 @@ public:
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* @param ssrc 指定的ssrc
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*/
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void start(uint16_t local_port, const std::string &stream_id = "", TcpMode tcp_mode = PASSIVE,
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const char *local_ip = "::", bool re_use_port = true, uint32_t ssrc = 0);
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const char *local_ip = "::", bool re_use_port = true, uint32_t ssrc = 0, bool only_audio = false);
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/**
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* 连接到tcp服务(tcp主动模式)
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@ -75,6 +75,7 @@ protected:
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std::shared_ptr<RtcpHelper> _rtcp_helper;
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std::function<void()> _on_cleanup;
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bool _only_audio = false;
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//用于tcp主动模式
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TcpMode _tcp_mode = NONE;
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};
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@ -22,6 +22,7 @@ namespace mediakit{
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const string RtpSession::kStreamID = "stream_id";
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const string RtpSession::kSSRC = "ssrc";
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const string RtpSession::kOnlyAudio = "only_audio";
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void RtpSession::attachServer(const Server &server) {
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setParams(const_cast<Server &>(server));
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@ -30,6 +31,7 @@ void RtpSession::attachServer(const Server &server) {
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void RtpSession::setParams(mINI &ini) {
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_stream_id = ini[kStreamID];
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_ssrc = ini[kSSRC];
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_only_audio = ini[kOnlyAudio];
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}
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RtpSession::RtpSession(const Socket::Ptr &sock) : Session(sock) {
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@ -101,6 +103,7 @@ void RtpSession::onRtpPacket(const char *data, size_t len) {
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}
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//tcp情况下,一个tcp链接只可能是一路流,不需要通过多个ssrc来区分,所以不需要频繁getProcess
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_process = RtpSelector::Instance().getProcess(_stream_id, true);
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_process->setOnlyAudio(_only_audio);
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_process->setDelegate(dynamic_pointer_cast<RtpSession>(shared_from_this()));
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}
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try {
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@ -24,6 +24,7 @@ class RtpSession : public toolkit::Session, public RtpSplitter, public MediaSour
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public:
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static const std::string kStreamID;
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static const std::string kSSRC;
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static const std::string kOnlyAudio;
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RtpSession(const toolkit::Socket::Ptr &sock);
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~RtpSession() override;
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@ -45,6 +46,7 @@ private:
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bool _is_udp = false;
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bool _search_rtp = false;
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bool _search_rtp_finished = false;
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bool _only_audio = false;
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uint32_t _ssrc = 0;
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toolkit::Ticker _ticker;
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std::string _stream_id;
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