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webrtc supported
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## Why ZLMediaKit?
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- Developed based on C++ 11, the code is stable and reliable, avoiding the use of raw pointers, cross-platform porting is simple and convenient, and the code is clear and concise.
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- Support rich streaming media protocols(`RTSP/RTMP/HLS/HTTP-FLV/WebSocket-flv/HTTP-TS/WebSocket-TS/HTTP-fMP4/Websocket-fMP4/MP4`),and support Inter-protocol conversion.
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- Support rich streaming media protocols(`RTSP/RTMP/HLS/HTTP-FLV/WebSocket-flv/HTTP-TS/WebSocket-TS/HTTP-fMP4/Websocket-fMP4/MP4/WebRTC`),and support Inter-protocol conversion.
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- Multiplexing asynchronous network IO based on epoll and multi thread,extreme performance.
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- Well performance and stable test,can be used commercially.
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- Support linux, macos, ios, android, Windows Platforms.
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- WebSocket Server and Client.
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- File access authentication.
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- WebRTC(experiential, dev branch)
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- Support webrtc push stream and transfer to other protocols
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- Support webrtc play, support other protocol to webrtc
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- Others
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- Support stream proxy by ffmpeg.
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- RESTful http api and http hook event api.
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