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修复zlm推流FMS,修正zlm的RTMP协议 (#1140)
* 修复zlm推流FMS,修正zlm的RTMP协议 Co-authored-by: 夏楚 <771730766@qq.com>
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@ -61,7 +61,8 @@ using namespace toolkit;
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#define STREAM_CONTROL 0
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#define STREAM_MEDIA 1
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#define CHUNK_SERVER_REQUEST 2 /*服务器像客户端发出请求时的chunkID*/
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#define CHUNK_NETWORK 2 /*网络相关的消息(参见 Protocol Control Messages)*/
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#define CHUNK_SYSTEM 3 /*向服务器发送控制消息(反之亦可)*/
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#define CHUNK_CLIENT_REQUEST_BEFORE 3 /*客户端在createStream前,向服务器发出请求的chunkID*/
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#define CHUNK_CLIENT_REQUEST_AFTER 4 /*客户端在createStream后,向服务器发出请求的chunkID*/
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#define CHUNK_AUDIO 6 /*音频chunkID*/
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@ -165,7 +165,13 @@ void RtmpProtocol::sendInvoke(const string &cmd, const AMFValue &val) {
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}
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void RtmpProtocol::sendRequest(int cmd, const string& str) {
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sendRtmp(cmd, _stream_index, str, 0, CHUNK_SERVER_REQUEST);
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if (cmd <= MSG_SET_PEER_BW) {
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// 若 cmd 属于 Protocol Control Messages ,则应使用 chunk id 2 发送
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sendRtmp(cmd, _stream_index, str, 0, CHUNK_NETWORK);
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} else {
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// 否则使用 chunk id 发送(任意值3-128,参见 obs 及 ffmpeg 选取 3)
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sendRtmp(cmd, _stream_index, str, 0, CHUNK_SYSTEM);
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}
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}
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class BufferPartial : public Buffer {
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