Accelerate the ready speed of certain media that actually only have a single video track but the metadata contains an audio track (#3885)

加快某些实际上只有单视频track但是metadata包含音频track的媒体Ready速度,比如GB28181 PS流
---------

Co-authored-by: TalusL <liangzhuohua@genew.com>
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Talus 2024-09-13 14:59:46 +08:00 committed by GitHub
parent 7c5ba5a099
commit e2ac6dc176
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4 changed files with 28 additions and 0 deletions

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@ -121,6 +121,9 @@ mediaServerId=your_server_id
#最多等待未初始化的Track时间单位毫秒超时之后会忽略未初始化的Track
wait_track_ready_ms=10000
#最多等待音频Track收到数据时间单位毫秒超时且完全没收到音频数据忽略音频Track
#加快某些带封装的流metadata说明有音频但是实际上没有的流ready时间比如很多厂商的GB28181 PS
wait_audio_track_data_ms=1000
#如果流只有单Track最多等待若干毫秒超时后未收到其他Track的数据则认为是单Track
#如果协议元数据有声明特定track数那么无此等待时间
wait_add_track_ms=3000

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@ -107,6 +107,26 @@ void MediaSink::checkTrackIfReady() {
}
}
// 等待音频超时时间
GET_CONFIG(uint32_t, kWaitAudioTrackDataMS, General::kWaitAudioTrackDataMS);
if (_max_track_size > 1) {
for (auto it = _track_map.begin(); it != _track_map.end(); ++it) {
if (it->second.first->getTrackType() != TrackAudio) {
continue;
}
if (_ticker.elapsedTime() > kWaitAudioTrackDataMS && !it->second.second) {
// 音频超时且完全没收到音频数据,忽略音频
auto index = it->second.first->getIndex();
WarnL << "audio track " << "index " << index << " codec " << it->second.first->getCodecName() << " receive no data for long "
<< _ticker.elapsedTime() << "ms. Ignore it!";
it = _track_map.erase(it);
_max_track_size -= 1;
_track_ready_callback.erase(index);
continue;
}
}
}
if (!_all_track_ready) {
GET_CONFIG(uint32_t, kMaxWaitReadyMS, General::kWaitTrackReadyMS);
if (_ticker.elapsedTime() > kMaxWaitReadyMS) {

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@ -81,6 +81,7 @@ const string kMergeWriteMS = GENERAL_FIELD "mergeWriteMS";
const string kCheckNvidiaDev = GENERAL_FIELD "check_nvidia_dev";
const string kEnableFFmpegLog = GENERAL_FIELD "enable_ffmpeg_log";
const string kWaitTrackReadyMS = GENERAL_FIELD "wait_track_ready_ms";
const string kWaitAudioTrackDataMS = GENERAL_FIELD "wait_audio_track_data_ms";
const string kWaitAddTrackMS = GENERAL_FIELD "wait_add_track_ms";
const string kUnreadyFrameCache = GENERAL_FIELD "unready_frame_cache";
const string kBroadcastPlayerCountChanged = GENERAL_FIELD "broadcast_player_count_changed";
@ -97,6 +98,7 @@ static onceToken token([]() {
mINI::Instance()[kCheckNvidiaDev] = 1;
mINI::Instance()[kEnableFFmpegLog] = 0;
mINI::Instance()[kWaitTrackReadyMS] = 10000;
mINI::Instance()[kWaitAudioTrackDataMS] = 1000;
mINI::Instance()[kWaitAddTrackMS] = 3000;
mINI::Instance()[kUnreadyFrameCache] = 100;
mINI::Instance()[kBroadcastPlayerCountChanged] = 0;

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@ -195,6 +195,9 @@ extern const std::string kCheckNvidiaDev;
extern const std::string kEnableFFmpegLog;
// 最多等待未初始化的Track 10秒超时之后会忽略未初始化的Track
extern const std::string kWaitTrackReadyMS;
//最多等待音频Track收到数据时间单位毫秒超时且完全没收到音频数据忽略音频Track
//加快某些带封装的流metadata说明有音频但是实际上没有的流ready时间比如很多厂商的GB28181 PS
extern const std::string kWaitAudioTrackDataMS;
// 如果直播流只有单Track最多等待3秒超时后未收到其他Track的数据则认为是单Track
// 如果协议元数据有声明特定track数那么无此等待时间
extern const std::string kWaitAddTrackMS;