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https://github.com/ZLMediaKit/ZLMediaKit.git
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实现28181 rtcp保活:#429
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@ -11,6 +11,7 @@
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#if defined(ENABLE_RTPPROXY)
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#include "RtpServer.h"
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#include "RtpSelector.h"
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#include "Rtcp/RtcpContext.h"
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namespace mediakit{
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RtpServer::RtpServer() {
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@ -22,20 +23,86 @@ RtpServer::~RtpServer() {
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}
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}
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class RtcpHelper : public RtcpContext, public std::enable_shared_from_this<RtcpHelper> {
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public:
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using Ptr = std::shared_ptr<RtcpHelper>;
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RtcpHelper(Socket::Ptr rtcp_sock, uint32_t sample_rate) : RtcpContext(sample_rate, true){
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_rtcp_sock = std::move(rtcp_sock);
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_sample_rate = sample_rate;
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}
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void onRecvRtp(const Buffer::Ptr &buf, struct sockaddr *addr, int addr_len){
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//统计rtp接受情况,用于发送rr包
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auto header = (RtpHeader *) buf->data();
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onRtp(ntohs(header->seq), ntohl(header->stamp) * uint64_t(1000) / _sample_rate, buf->size());
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sendRtcp(ntohl(header->ssrc), addr, addr_len);
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}
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void startRtcp(){
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weak_ptr<RtcpHelper> weak_self = shared_from_this();
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_rtcp_sock->setOnRead([weak_self](const Buffer::Ptr &buf, struct sockaddr *addr, int addr_len) {
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//用于接受rtcp打洞包
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auto strong_self = weak_self.lock();
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if (!strong_self) {
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return;
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}
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if (!strong_self->_rtcp_addr) {
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//只设置一次rtcp对端端口
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strong_self->_rtcp_addr = std::make_shared<struct sockaddr>();
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memcpy(strong_self->_rtcp_addr.get(), addr, addr_len);
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}
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auto rtcps = RtcpHeader::loadFromBytes(buf->data(), buf->size());
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for (auto &rtcp : rtcps) {
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strong_self->onRtcp(rtcp);
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}
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});
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}
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private:
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void sendRtcp(uint32_t rtp_ssrc, struct sockaddr *addr, int addr_len){
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//每5秒发送一次rtcp
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if (_ticker.elapsedTime() < 5000) {
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return;
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}
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_ticker.resetTime();
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auto rtcp_addr = _rtcp_addr.get();
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if (!rtcp_addr) {
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//默认的,rtcp端口为rtp端口+1
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((sockaddr_in *) addr)->sin_port = htons(ntohs(((sockaddr_in *) addr)->sin_port) + 1);
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//未收到rtcp打洞包时,采用默认的rtcp端口
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rtcp_addr = addr;
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}
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_rtcp_sock->send(createRtcpRR(rtp_ssrc + 1, rtp_ssrc), rtcp_addr, addr_len);
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}
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private:
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Ticker _ticker;
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Socket::Ptr _rtcp_sock;
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uint32_t _sample_rate;
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std::shared_ptr<struct sockaddr> _rtcp_addr;
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};
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void RtpServer::start(uint16_t local_port, const string &stream_id, bool enable_tcp, const char *local_ip) {
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//创建udp服务器
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Socket::Ptr udp_server = Socket::createSocket(nullptr, true);
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Socket::Ptr rtcp_server = Socket::createSocket(nullptr, true);
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if (local_port == 0) {
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//随机端口,rtp端口采用偶数
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Socket::Ptr rtcp_server = Socket::createSocket(nullptr, true);
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auto pair = std::make_pair(udp_server, rtcp_server);
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makeSockPair(pair, local_ip);
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//取偶数端口
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udp_server = pair.first;
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rtcp_server = pair.second;
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} else if (!udp_server->bindUdpSock(local_port, local_ip)) {
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//用户指定端口
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throw std::runtime_error(StrPrinter << "bindUdpSock on " << local_ip << ":" << local_port << " failed:" << get_uv_errmsg(true));
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throw std::runtime_error(StrPrinter << "创建rtp端口 " << local_ip << ":" << local_port << " 失败:" << get_uv_errmsg(true));
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} else if(!rtcp_server->bindUdpSock(udp_server->get_local_port() + 1, local_ip)) {
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// rtcp端口
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throw std::runtime_error(StrPrinter << "创建rtcp端口 " << local_ip << ":" << local_port << " 失败:" << get_uv_errmsg(true));
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}
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//设置udp socket读缓存
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SockUtil::setRecvBuf(udp_server->rawFD(), 4 * 1024 * 1024);
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@ -51,7 +118,10 @@ void RtpServer::start(uint16_t local_port, const string &stream_id, bool enable
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if (!stream_id.empty()) {
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//指定了流id,那么一个端口一个流(不管是否包含多个ssrc的多个流,绑定rtp源后,会筛选掉ip端口不匹配的流)
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process = RtpSelector::Instance().getProcess(stream_id, true);
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udp_server->setOnRead([udp_server, process](const Buffer::Ptr &buf, struct sockaddr *addr, int) {
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RtcpHelper::Ptr helper = std::make_shared<RtcpHelper>(std::move(rtcp_server), 90000);
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helper->startRtcp();
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udp_server->setOnRead([udp_server, process, helper](const Buffer::Ptr &buf, struct sockaddr *addr, int addr_len) {
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helper->onRecvRtp(buf, addr, addr_len);
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process->inputRtp(true, udp_server, buf->data(), buf->size(), addr);
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});
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} else {
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