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hls拉流时应该适当重试 (#1541)
* hls拉流时应该适当重试 hls拉取索引文件失败时, 不应该直接上报,而应该内部适当重试几次. 避免由于网络抖动造成的客户端播放不流畅. * Update HlsPlayer.cpp
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@ -42,7 +42,22 @@ void HlsPlayer::teardown_l(const SockException &ex) {
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_play_result = true;
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onPlayResult(ex);
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} else {
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//如果不是主动关闭的,则重新拉取索引文件
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if (ex.getErrCode() != Err_shutdown) {
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// 当切片列表已空, 且没有正在下载的切片并且重试次数已经达到最大次数时, 则认为失败关闭播放器
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if (_ts_list.empty() && !(_http_ts_player && _http_ts_player->waitResponse())
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&& _try_fetch_index_times >= MAX_TRY_FETCH_INDEX_TIMES) {
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onShutdown(ex);
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} else {
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_try_fetch_index_times += 1;
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shutdown(ex);
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WarnL << "重新尝试拉取索引文件[" << _try_fetch_index_times << "]:" << _play_url;
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fetchIndexFile();
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return;
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}
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} else {
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onShutdown(ex);
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}
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}
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_timer.reset();
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_timer_ts.reset();
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@ -19,6 +19,7 @@
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#define MIN_TIMEOUT_MULTIPLE 2
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#define MAX_TIMEOUT_MULTIPLE 5
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#define MAX_TRY_FETCH_INDEX_TIMES 5
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namespace mediakit {
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@ -105,6 +106,7 @@ private:
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std::set<std::string, UrlComp> _ts_url_cache;
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HttpTSPlayer::Ptr _http_ts_player;
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int _timeout_multiple = MIN_TIMEOUT_MULTIPLE;
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int _try_fetch_index_times = 0;
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};
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class HlsPlayerImp : public PlayerImp<HlsPlayer, PlayerBase>, private TrackListener {
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