ios默认只生成c静态库

This commit is contained in:
xiongziliang 2020-02-05 23:34:51 +08:00
parent 89e191f7fd
commit ead8b5a89c
4 changed files with 37 additions and 47 deletions

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@ -200,13 +200,7 @@ git submodule update --init
## 编译(iOS) ## 编译(iOS)
- 编译环境:`请参考macOS的编译指导。` - 编译环境:`请参考macOS的编译指导。`
- 编译 - 生成Xcode工程再编译,[了解更多](https://github.com/leetal/ios-cmake):
```
cd ZLMediaKit
./build_for_ios.sh
```
- 你也可以生成Xcode工程再编译,[了解更多](https://github.com/leetal/ios-cmake):
``` ```
cd ZLMediaKit cd ZLMediaKit
@ -243,6 +237,19 @@ git submodule update --init
  4 选择编译Release 版本.   4 选择编译Release 版本.
5 找到目标文件并运行测试用例. 5 找到目标文件并运行测试用例.
``` ```
## Docker Image
You can pull a pre-built docker image from Docker Hub and run with
```bash
docker run -id -p 1935:1935 -p 8080:80 gemfield/zlmediakit
```
Dockerfile is also supplied to build images on Ubuntu 16.04
```bash
cd docker
docker build -t zlmediakit .
```
## 使用方法 ## 使用方法
- 作为服务器: - 作为服务器:
```cpp ```cpp

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@ -176,14 +176,6 @@ git submodule update --init
``` ```
### Build on iOS ### Build on iOS
This build method is no longer recommended.It is recommended that make Xcode project by yourself.
- My environment
Same with Build on macOS
- You can generate Xcode projects and recompile them , [learn more](https://github.com/leetal/ios-cmake): - You can generate Xcode projects and recompile them , [learn more](https://github.com/leetal/ios-cmake):
``` ```

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@ -1,7 +1,11 @@
include_directories(include source) include_directories(include source)
file(GLOB api_src_list include/*.h source/*.cpp source/*.h source/*.c)
add_library(mk_api SHARED ${api_src_list})
file(GLOB api_src_list include/*.h source/*.cpp source/*.h source/*.c)
if (IOS)
add_library(mk_api STATIC ${api_src_list})
target_link_libraries(mk_api ${LINK_LIB_LIST})
else ()
add_library(mk_api SHARED ${api_src_list})
if (WIN32) if (WIN32)
add_definitions(-DMediaKitApi_EXPORTS) add_definitions(-DMediaKitApi_EXPORTS)
endif () endif ()
@ -21,4 +25,4 @@ endif()
file(GLOB api_header_list include/*.h) file(GLOB api_header_list include/*.h)
install(FILES ${api_header_list} DESTINATION ${INSTALL_PATH_INCLUDE}) install(FILES ${api_header_list} DESTINATION ${INSTALL_PATH_INCLUDE})
install(TARGETS mk_api ARCHIVE DESTINATION ${INSTALL_PATH_LIB} LIBRARY DESTINATION ${INSTALL_PATH_LIB}) install(TARGETS mk_api ARCHIVE DESTINATION ${INSTALL_PATH_LIB} LIBRARY DESTINATION ${INSTALL_PATH_LIB})
endif ()

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@ -1,13 +0,0 @@
#!/bin/bash
cd ..
git clone --depth=1 https://github.com/xiongziliang/ZLMediaKit.git
cd ZLMediaKit
git submodule init
git submodule update
mkdir -p ios_build
rm -rf ./build
ln -s ./ios_build build
cd ios_build
cmake .. -DCMAKE_TOOLCHAIN_FILE=../cmake/iOS.cmake -DIOS_PLATFORM=OS
make -j4