optimize send nack when check packet lost send nack immediately

This commit is contained in:
xiongguangjie 2022-06-09 19:30:03 +08:00
parent e5ca3aa0fb
commit f58211fb08
6 changed files with 189 additions and 28 deletions

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@ -1,17 +1,19 @@
#ifndef ZLMEDIAKIT_SRT_COMMON_H
#define ZLMEDIAKIT_SRT_COMMON_H
#if defined(_WIN32)
#include <Iphlpapi.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <Iphlpapi.h>
#pragma comment (lib, "Ws2_32.lib")
#pragma comment(lib,"Iphlpapi.lib")
#pragma comment(lib, "Ws2_32.lib")
#pragma comment(lib, "Iphlpapi.lib")
#else
#include <netdb.h>
#include <sys/socket.h>
#endif // defined(_WIN32)
#include <chrono>
#define MAX_SEQ 0x7fffffff
#define MAX_TS 0xffffffff
namespace SRT {
using SteadyClock = std::chrono::steady_clock;
@ -59,6 +61,9 @@ static inline void storeUint16LE(uint8_t *buf, uint16_t val) {
static inline uint32_t srtVersion(int major, int minor, int patch) {
return patch + minor * 0x100 + major * 0x10000;
}
static inline uint32_t genExpectedSeq(uint32_t seq) {
return MAX_SEQ & seq;
}
class UTicker {
public:

108
srt/NackContext.cpp Normal file
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@ -0,0 +1,108 @@
#include "NackContext.hpp"
namespace SRT {
void NackContext::update(TimePoint now, std::list<PacketQueue::LostPair> &lostlist) {
for (auto item : lostlist) {
mergeItem(now, item);
}
}
void NackContext::getLostList(
TimePoint now, uint32_t rtt, uint32_t rtt_variance, std::list<PacketQueue::LostPair> &lostlist) {
lostlist.clear();
std::list<uint32_t> tmp_list;
for (auto it = _nack_map.begin(); it != _nack_map.end(); ++it) {
if (!it->second._is_nack) {
tmp_list.push_back(it->first);
it->second._ts = now;
it->second._is_nack = true;
} else {
if (DurationCountMicroseconds(now - it->second._ts) > rtt) {
tmp_list.push_back(it->first);
it->second._ts = now;
}
}
}
tmp_list.sort();
if (tmp_list.empty()) {
return;
}
uint32_t min = *tmp_list.begin();
uint32_t max = *tmp_list.rbegin();
if ((max - min) >= (MAX_SEQ >> 1)) {
while ((max - tmp_list.front()) > (MAX_SEQ >> 1)) {
tmp_list.push_back(tmp_list.front());
tmp_list.pop_front();
}
}
PacketQueue::LostPair lost;
bool finish = true;
for (auto cur = tmp_list.begin(); cur != tmp_list.end(); ++cur) {
if (finish) {
lost.first = *cur;
lost.second = genExpectedSeq(*cur + 1);
finish = false;
} else {
if (lost.second == *cur) {
lost.second = genExpectedSeq(*cur + 1);
} else {
finish = true;
lostlist.push_back(lost);
}
}
}
}
void NackContext::drop(uint32_t seq) {
if (_nack_map.empty())
return;
uint32_t min = _nack_map.begin()->first;
uint32_t max = _nack_map.rbegin()->first;
bool is_cycle = false;
if ((max - min) >= (MAX_SEQ >> 1)) {
is_cycle = true;
}
for (auto it = _nack_map.begin(); it != _nack_map.end();) {
if (!is_cycle) {
// 不回环
if (it->first <= seq) {
it = _nack_map.erase(it);
} else {
it++;
}
} else {
if (it->first <= seq) {
if ((seq - it->first) >= (MAX_SEQ >> 1)) {
WarnL << "cycle seq " << seq << " " << it->first;
it++;
} else {
it = _nack_map.erase(it);
}
} else {
if ((it->first - seq) >= (MAX_SEQ >> 1)) {
it = _nack_map.erase(it);
WarnL << "cycle seq " << seq << " " << it->first;
} else {
it++;
}
}
}
}
}
void NackContext::mergeItem(TimePoint now, PacketQueue::LostPair &item) {
for (uint32_t i = item.first; i < item.second; ++i) {
auto it = _nack_map.find(i);
if (it != _nack_map.end()) {
} else {
NackItem tmp;
tmp._is_nack = false;
_nack_map.emplace(i, tmp);
}
}
}
} // namespace SRT

30
srt/NackContext.hpp Normal file
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@ -0,0 +1,30 @@
#ifndef ZLMEDIAKIT_SRT_NACK_CONTEXT_H
#define ZLMEDIAKIT_SRT_NACK_CONTEXT_H
#include "Common.hpp"
#include "PacketQueue.hpp"
#include <list>
namespace SRT {
class NackContext {
public:
NackContext() = default;
~NackContext() = default;
void update(TimePoint now, std::list<PacketQueue::LostPair> &lostlist);
void getLostList(TimePoint now, uint32_t rtt, uint32_t rtt_variance, std::list<PacketQueue::LostPair> &lostlist);
void drop(uint32_t seq);
private:
void mergeItem(TimePoint now, PacketQueue::LostPair &item);
private:
class NackItem {
public:
bool _is_nack = false;
TimePoint _ts; // send nak time
};
std::map<uint32_t, NackItem> _nack_map;
};
} // namespace SRT
#endif // ZLMEDIAKIT_SRT_NACK_CONTEXT_H

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@ -2,13 +2,6 @@
namespace SRT {
#define MAX_SEQ 0x7fffffff
#define MAX_TS 0xffffffff
static inline uint32_t genExpectedSeq(uint32_t seq) {
return MAX_SEQ & seq;
}
static inline bool isSeqEdge(uint32_t seq, uint32_t cap) {
if (seq > (MAX_SEQ - cap)) {
return true;
@ -160,9 +153,9 @@ std::list<PacketQueue::LostPair> PacketQueue::getLostSeq() {
if (finish) {
finish = false;
lost.first = i;
lost.second = i + 1;
lost.second = genExpectedSeq(i + 1);
} else {
lost.second = i + 1;
lost.second = genExpectedSeq(i + 1);
}
} else {
if (!finish) {

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@ -1,5 +1,5 @@
#include <stdlib.h>
#include "Util/onceToken.h"
#include "Util/onceToken.h"
#include <stdlib.h>
#include "Ack.hpp"
#include "Packet.hpp"
@ -203,7 +203,8 @@ void SrtTransport::handleHandshakeConclusion(HandshakePacket &pkt, struct sockad
unregisterSelfHandshake();
registerSelf();
sendControlPacket(res, true);
TraceL << " buf size = " << res->max_flow_window_size << " init seq =" << _init_seq_number << " latency=" << delay;
TraceL << " buf size = " << res->max_flow_window_size << " init seq =" << _init_seq_number
<< " latency=" << delay;
_recv_buf = std::make_shared<PacketQueue>(res->max_flow_window_size, _init_seq_number, delay * 1e3);
_send_buf = std::make_shared<PacketSendQueue>(res->max_flow_window_size, delay * 1e3);
_send_packet_seq_number = _init_seq_number;
@ -314,10 +315,21 @@ void SrtTransport::handleDropReq(uint8_t *buf, int len, struct sockaddr_storage
if (list.empty()) {
return;
}
uint32_t max_seq = 0;
for (auto data : list) {
max_seq = data->packet_seq_number;
onSRTData(std::move(data));
}
_recv_nack.drop(max_seq);
auto lost = _recv_buf->getLostSeq();
_recv_nack.update(_now, lost);
lost.clear();
_recv_nack.getLostList(_now, _rtt, _rtt_variance, lost);
if (!lost.empty()) {
sendNAKPacket(lost);
// TraceL << "check lost send nack";
}
auto nak_interval = (_rtt + _rtt_variance * 4) / 2;
if (nak_interval <= 20 * 1000) {
@ -436,21 +448,33 @@ void SrtTransport::handleDataPacket(uint8_t *buf, int len, struct sockaddr_stora
//TraceL<<" seq="<< pkt->packet_seq_number<<" ts="<<pkt->timestamp<<" size="<<pkt->payloadSize()<<\
//" PP="<<(int)pkt->PP<<" O="<<(int)pkt->O<<" kK="<<(int)pkt->KK<<" R="<<(int)pkt->R;
_recv_buf->inputPacket(pkt, list);
if (list.empty()) {
// when no data ok send nack to sender immediately
} else {
uint32_t last_seq;
for (auto data : list) {
last_seq = data->packet_seq_number;
onSRTData(std::move(data));
}
_recv_nack.drop(last_seq);
}
auto lost = _recv_buf->getLostSeq();
_recv_nack.update(_now, lost);
lost.clear();
_recv_nack.getLostList(_now, _rtt, _rtt_variance, lost);
if (!lost.empty()) {
// TraceL << "check lost send nack immediately";
sendNAKPacket(lost);
}
auto nak_interval = (_rtt + _rtt_variance * 4) / 2;
if (nak_interval <= 20 * 1000) {
nak_interval = 20 * 1000;
}
if (list.empty()) {
// TraceL<<_recv_buf->dump()<<" nake interval:"<<nak_interval/1000<<"
// ticker:"<<_nak_ticker.elapsedTime(_now)/1000;
}
if (_nak_ticker.elapsedTime(_now) > nak_interval) {
// Periodic NAK reports
auto lost = _recv_buf->getLostSeq();
if (!lost.empty()) {
sendNAKPacket(lost);

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@ -11,11 +11,11 @@
#include "Poller/Timer.h"
#include "Common.hpp"
#include "NackContext.hpp"
#include "Packet.hpp"
#include "PacketQueue.hpp"
#include "PacketSendQueue.hpp"
#include "Statistic.hpp"
namespace SRT {
using namespace toolkit;
@ -45,7 +45,7 @@ public:
virtual void onSendTSData(const Buffer::Ptr &buffer, bool flush);
std::string getIdentifier();
void unregisterSelf();
void unregisterSelf();
void unregisterSelfHandshake();
protected:
@ -91,9 +91,9 @@ protected:
void sendControlPacket(ControlPacket::Ptr pkt, bool flush = true);
private:
//当前选中的udp链接
// 当前选中的udp链接
Session::Ptr _selected_session;
//链接迁移前后使用过的udp链接
// 链接迁移前后使用过的udp链接
std::unordered_map<Session *, std::weak_ptr<Session>> _history_sessions;
EventPoller::Ptr _poller;
@ -119,6 +119,7 @@ private:
PacketSendQueue::Ptr _send_buf;
uint32_t _buf_delay = 120;
PacketQueue::Ptr _recv_buf;
NackContext _recv_nack;
uint32_t _rtt = 100 * 1000;
uint32_t _rtt_variance = 50 * 1000;
uint32_t _light_ack_pkt_count = 0;
@ -133,7 +134,7 @@ private:
UTicker _nak_ticker;
//保持发送的握手消息,防止丢失重发
// 保持发送的握手消息,防止丢失重发
HandshakePacket::Ptr _handleshake_res;
ResourcePool<BufferRaw> _packet_pool;