#ifndef _SRC_PACKET_CACHE_H_ #define _SRC_PACKET_CACHE_H_ #include "Common/config.h" #include "Util/List.h" #pragma once namespace mediakit { /// 缓存刷新策略类 class FlushPolicy { public: FlushPolicy() = default; ~FlushPolicy() = default; bool isFlushAble(bool is_video, bool is_key, uint64_t new_stamp, size_t cache_size); private: // 音视频的最后时间戳 uint64_t _last_stamp[2] = { 0, 0 }; }; /// 合并写缓存模板 /// \tparam packet 包类型 /// \tparam policy 刷新缓存策略 /// \tparam packet_list 包缓存类型 template > > class PacketCache { public: PacketCache() { _cache = std::make_shared(); } virtual ~PacketCache() = default; void inputPacket(uint64_t stamp, bool is_video, std::shared_ptr pkt, bool key_pos) { bool flag = flushImmediatelyWhenCloseMerge(); if (!flag && _policy.isFlushAble(is_video, key_pos, stamp, _cache->size())) { flush(); } //追加数据到最后 _cache->emplace_back(std::move(pkt)); if (key_pos) { _key_pos = key_pos; } if (flag) { flush(); } } void flush() { if (_cache->empty()) { return; } onFlush(std::move(_cache), _key_pos); _cache = std::make_shared(); _key_pos = false; } virtual void clearCache() { _cache->clear(); } virtual void onFlush(std::shared_ptr, bool key_pos) = 0; private: bool flushImmediatelyWhenCloseMerge() { // 一般的协议关闭合并写时,立即刷新缓存,这样可以减少一帧的延时,但是rtp例外 // 因为rtp的包很小,一个RtpPacket包中也不是完整的一帧图像,所以在关闭合并写时, // 还是有必要缓冲一帧的rtp(也就是时间戳相同的rtp)再输出,这样虽然会增加一帧的延时 // 但是却对性能提升很大,这样做还是比较划算的 GET_CONFIG(int, mergeWriteMS, General::kMergeWriteMS); GET_CONFIG(int, rtspLowLatency, Rtsp::kLowLatency); if (std::is_same::value && rtspLowLatency) { return true; } return std::is_same::value ? false : (mergeWriteMS <= 0); } private: bool _key_pos = false; policy _policy; std::shared_ptr _cache; }; } #endif